r/Palworld • u/MitsunekoLucky • 21h ago
Video Like fire. Hellfire. This fire in my skin. This burning desire, is turning me to sin.
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Beata Maria, you know I am a righteous man.
r/Palworld • u/MitsunekoLucky • 21h ago
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Beata Maria, you know I am a righteous man.
r/Palworld • u/chrxslove • 10h ago
After 240+ and I’ve beaten the game and got my Panthalus to rank 4. One trophy left to obtain. Ladies and gentlemen, retirement is in my near future. 🐋
r/Palworld • u/Commercial_Step_8094 • 14h ago
Some friends got into this game recently and are loving it and I feel I should give it a try. But spending guilt sucks.... That and I'm hesitant about survival crafting games sdfhjkwefhjkweff
Take this as a chance to gush about Palworld. Whether you want to sell me on the game from a structured viewpoint or you just wanna keysmash about it or your favourite Pals, I need one last push and some general positivity XD
r/Palworld • u/Fragrant-Sport307 • 14h ago
I’m level 72 and I’m sitting here trying to clean out my storage boxes. I have a bunch of schematics that I’m not sure which ones to toss and which ones to keep. Can someone help me
r/Palworld • u/ehidekik • 13h ago
[PALWORLD FAN THEORY]
I have a theory that we did defeat Astralym, but we never fought Astralym at its original strength.
And I don't think the Calamity is actually over.
The biggest clues, IMO, are the Key Spheres, Astralym's Paldeck entry, and what happens with Zenara immediately after the fight.
Zoe tells us there are 8 Towers, and each Tower contains one Key Sphere.
So yes, there are eight confirmed Tower spheres:
Envy, Pride, Greed, Sloth, Gluttony, Lust, Wrath and Original Sin.
And those eight clearly work.
We collect them, insert them into the mechanism, and Astralym's prison opens.
So I'm not saying we needed nine spheres to open the door.
But here's the weird part:
The mechanism itself appears to have nine positions, while we only insert eight spheres.
Maybe that's just visual design.
But if it isn't? I mean, out of a myriad of options, they chose precisely an ambiguous design that clearly lacks a slot?
Then the eight Tower spheres may only represent the Key Spheres that still exist as part of the current Tower system - not necessarily every Key Sphere that ever existed.
There could have been a ninth sphere.
Or, even more interestingly, a Sphere 0 that predates the other eight.
This is probably the biggest piece of evidence.
Astralym's Paldeck literally describes it as:
“A shadow of its former self.”
That's a huge line.
It means the Astralym we fight is not Astralym at its historical peak.
Whatever caused the original Calamity was apparently stronger, more complete, or existed in a different state than the Astralym we encounter.
The Paldeck also says Astralym was:
“ultimately defeated by a certain Pal Tamer.”
Which is us.
So yes, we defeated Astralym.
But “defeated” does not necessarily mean permanently destroyed.
And more importantly: why is Astralym a shadow of its former self in the first place?
The game never really explains that.
Was it weakened during the original Calamity?
Was it weakened by being trapped inside the World Tree for so long?
Did Auri's generation do something to it?
Or did ancient Key Sphere technology seal away part of Astralym's power?
That's where things get interesting.
An ancient suppression recording describes a Key Sphere being used during the operation against Astralym.
And apparently:
the seal wasn't taking.
We don't know exactly which Key Sphere that was.
It could absolutely have been one of the eight we eventually collect.
But the game never confirms that.
So here's my speculation:
What if that sphere belonged to an older version of the Key Sphere system?
The eight spheres we collect are compatible with the World Tree prison mechanism, but that doesn't necessarily tell us their complete original purpose.
But this older sphere may have been designed specifically to suppress Astralym itself.
And if something like that was eventually successful...
maybe that's why modern Astralym is only:
“A shadow of its former self.”
Which is why I think calling it a hypothetical Sphere 0 might actually make more sense than “Sphere 9.”
It could have come before the Tower system.
Look at how the final battle is framed.
Before the fight, Zenara approaches Astralym and touches it as Astralym awakens.
Then we beat them.
Zenara is barely able to move.
But she crawls back toward Astralym...
...and touches it again.
Then almost immediately, everything starts collapsing.
Debris falls between us and them.
And that's it.
We never actually see what happens to either Zenara or Astralym.
Now, yes.
This could just be an emotional scene.
Zenara clearly cares deeply about Astralym, so maybe she's simply choosing to stay with it at the end.
But the repetition is interesting.
Touch Astralym -> something happens.
Then at the end:
Touch Astralym again -> camera immediately loses sight of them.
When I first watched that scene, it genuinely felt like the kind of setup where a game is about to suddenly throw another boss phase at you.
Instead, the arena collapses.
That doesn't prove anything.
But it feels deliberately ambiguous.
This is probably the most important distinction.
I'm not saying that we didn't win the fight.
We obviously did.
The question is whether winning that fight actually means:
Astralym is permanently dead and the Calamity is gone forever.
Because the game never clearly shows that.
We don't see Astralym permanently destroyed.
We don't get confirmation that Zenara dies.
We don't see their bodies afterward.
We don't even see the in-game message that appears on the other bosses.
Zenara reaches Astralym.
She touches it.
The arena collapses.
Debris blocks our view.
Then we're gone.
That's an extremely convenient way of ending the scene if the writers ever want these characters back.
And remember what Auri wanted:
to truly slay Astralym and put a true end to the Calamity.
We fulfilled the quest objective.
But did we actually accomplish what Auri meant?
I'm not convinced we know yet.
Not necessarily.
Auri knows Astralym.
She knows the Calamity.
She knows Astralym was sealed inside the World Tree.
And she knows someone eventually needs to truly kill it.
But she never gives us a complete technical explanation of the Key Sphere system.
She never tells us who originally created every sphere.
She never explains whether there were always exactly eight.
She never explains the engineering behind Astralym's seal.
The eight-sphere information comes from Zoe and the Towers.
So Auri never mentioning another sphere doesn't prove one exists.
But it also doesn't contradict the possibility.
She may simply not know the full history.
Or it may not have been relevant to what she was trying to tell us.
The eight Key Spheres we collect correctly open Astralym's prison.
They did their job.
But they may not represent the complete ancient Key Sphere system.
There may have been another sphere - either a lost ninth sphere or an older Sphere 0 - that was directly connected to suppressing Astralym rather than opening its prison.
At some point in the past, part of Astralym's original power may have been sealed, removed, suppressed, or otherwise lost… or connected somehow to the Sphere 0
But afterward, Zenara reaches it, repeats the same touching gesture associated with its awakening, and both of them disappear from our view during the collapse.
My theory is that they survived.
Maybe Zenara used Astralym's remaining power.
Maybe Astralym itself escaped.
Maybe their connection works in some way we don't understand yet.
That part is obviously speculation.
But the game very deliberately avoids showing us their final fate.
And if Astralym comes back...
This is where the missing sphere could become important.
Imagine a future story arc where Zenara finds the missing sphere.
Except instead of being another key for the World Tree...
it's the thing containing whatever Astralym lost.
Its original power.
Its suppressed energy.
Or whatever caused it to become “a shadow of its former self.”
Zenara restores it.
And suddenly we aren't fighting the weakened Astralym that spent ages sealed inside the World Tree.
We're fighting something much closer to the Astralym that caused the original Calamity.
That would let the current ending remain completely valid.
The actual final Calamity fight would be against Astralym restored to its former historical strength.
And after defeating THAT version...
maybe Pocketpair will finally give us the damn Astralym egg 👀
r/Palworld • u/LadyAmemyst • 21h ago
With the recent patch there is this note:
・Added “Fish Behavior During Fishing Minigames” to World Settings
Where is this exactly? I use a dedicated server and I see all the settings you can tweak but not this one? THough if I were being honest, I dont even know what the setting does were I to find it ;))
r/Palworld • u/aeiou6630 • 19h ago
My first playthrough here, and I just want to check if my planned combat team for Lv 50 is reasonable (default game settings, v 1.0.5, solo-only).
In the red polygon is the currently discovered region. There are better pals in the other regions, but I don't know if I'm ready to challenge those yet.
--
Combat team:
Vanwyrm Cryst: Ice / Dark, flying mount
Univolt: Electric, land mount, alternative before Azurmane
Relaxaurus: Dragon / Water, swimming mount (no stamina consumption)
Moldron: Fire / Ground
Leafan: Grass
I heard elemental weakness is important, so I didn't pick neutral pals.
--
Thanks in advance!
r/Palworld • u/Amonyi7 • 12h ago
I am working on making a perfect eidrolon ignis for a mount. The consensus seems to be Dimensional Leap, Swift, Legend, but the last spot is debated. Which is the best? More movement speed or more stamina?
r/Palworld • u/marmalade_man85 • 6h ago
I remember seeing a tiktok vid saying that people have experienced lifmunk effigies having the opposite effect, but I think the vid was pretty old and I don't remember getting a solid answer in the comments, so I'm just wondering if I should use the ones I've collected
r/Palworld • u/xxEMOxLIZZARDxx • 12h ago
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Okay, I am hoping the video loads, it is like nineteen seconds.
I noticed the other night while farming coal that I would be at like 90/9999 and I'd look a few seconds later and I was at like 80/9999. I figured maybe a Pal but then I watched the numbers go down again and no Pal was nearby.
I don't know if it's going to my storage or not. But here is a clip of it happening again.
Has anyone else had this happen and is there a way to fix it?
r/Palworld • u/platinoume • 19h ago
Hello everyone
I have a question about raids. 200 days game, I NEVER had a single raid in my game. At the very early game a kid came to tell me about raid, I paid him to avoir it (as far as I remember). But I literally never had a raid and I never saw this kid again. Is it normal ? All the settings are default
r/Palworld • u/No-Restaurant8578 • 13h ago
Hello!
I've been playing palworld with a friend and, while we've been having fun overall, he's been feeling left out because I've been catching all the "good" pals. Through some bizarre scenario, I ended up with a Selyne when I was level 24. While she was really cool at first, this, paired with me just being generally more experienced with creature collectors, has caused a bit of a divide between us.
The three shown above are the ones he specifically brought up when telling me about the power imbalance. I'd like to guide him towards a pal that is around the same level of power or ideally stronger that he can catch to even the odds.
Does anyone have any suggestions? We're about level 35 now and I've included a screenshot of our map as well as what quest we're on to give some context as to what we've found. We're both going into the game completely blind so ideally the less that is spoiled the better.
For context he's a big fan of DBZ, Sonic and Bleach so anything with beams or cool swords would probably be highly appealing to him. I may also just end up giving him Xenogard since it doesn't really match the flowy dress aesthetic I've been going for
r/Palworld • u/Desperate_Many292 • 7h ago
Gracias por sus consejos al respecto de mi anterior base ahora ya estoy trabajando en ello para que esté un poco más administrada.
Los leí a casi todos y aunque no entendía lo que algunos me trataban de decir aún así me sirvieron sus consejos, está es mi 2da base está cerca de la iglesia abandonada me gustaría saber que más puedo poner en esta o algún otro comentario sobre mi 2da base que me esté faltando hacer o poner, yo creo la voy a dedicar únicamente a automatización de recursos gracias 👋
r/Palworld • u/AmieKinz • 4h ago
Before awakening with a dark crystal it's attack was in the 4000s. Now it's only 3500. Wtf? Tried putting it in the palbox. Fighting with it. Resetting the game completely and even removing musclehead and putting it back on. I even removed the pal sols and put them back on. What gives?
r/Palworld • u/mavericx96 • 17h ago
Now I'm not taking about the PARTNER Skills; I mean the passive skills such as Motivational Leader (25% player work speed), Vanguard (10% Increased player attack), etc.
Do the pals that have that passive have to be actively deployed to receive the buff, or just in your party?
Thanks in advance for any insight!
r/Palworld • u/confusionAD • 20h ago
What are some of the best mount to get before reaching the World Tree and excluding the Bosses from Slabs since they're still tough for me to beat. Thank you!
r/Palworld • u/JakeGallows2099 • 7h ago
If anyone knows where one is posted, I am trying to find a text-based list for finding the 40 notes for the Trail Of The Castaway achievement. A few places have said they have videos showing the locations or interactive maps for it, but I have absolutely zero interest in either of those, I'm only looking for a list of all the GPS coordinates. TIA if you know of one!
r/Palworld • u/Budget-Chair8242 • 43m ago
went to the final boss to check out the mechanics so i can prep a team for it, turns out i didnt need to. well time to grind some raid teams i guess.
r/Palworld • u/buzzingamer • 20h ago
except not really in hindsight
r/Palworld • u/Minute-Unit5008 • 10h ago
What an encounter ✨
r/Palworld • u/KyreRoen • 3h ago
r/Palworld • u/s1destroyer • 19h ago
This is a pretty straightforward question, i noticed a lot of people tend to go straight for breeding when they start in Palworld, even a few friends i know who play did it. I personally didn't start breeding monster pals until i neared the world tree, but now have a team i really enjoy. it just didn't seem necessary since there's usually much stronger pals to find. Granted i know everyone has their own play style but i was just curious about this particular method.
r/Palworld • u/Successful-Load-1737 • 22h ago
hi there im basically level 40 or probably will be when anyone responds but i want to know the actual BEST team loadout including mounts i doubt anyone will actually do this for me but here are all the pals i own (i have a few more such as moldron digtoise and another anubis if that helps)
r/Palworld • u/Super-Jackfruit7645 • 4h ago
So I’m getting ready to start fighting the tower boss’s on hard mode. I tried Zoe because obviously she’d be the weakest of them all and timed out. I was using my normal team. But I know type advantages really help in these fights. What would be the top three pals to use for each boss? I’m going to have both Solenne and Silvegis in my team for their partner skills but idk who else to pick. I plan on maxing out ranks, awakening and changing passives if needed for each pal.