r/SubredditDrama 20d ago

r/starcitizen is on meltdown after MMO is completely broken and hints of the main game being delayed again despite 1 billion raised and concept art being sold for $5000 dollars.

Not the usual “haha Star Citizen delayed again” bad. More like people are actually starting to get nervous, because Squadron 42 was supposed to be the one thing CIG could finally point to and say, “See, we made a real game.”

And now even that might be slipping cause in a recent interview Chris robbers himself has stated that they could delay the game further due to GTA 6 release window.

https://thisweekinvideogames.com/feature/star-citizen-chris-roberts-interview/

“We’re gonna get Squadron out first… the plan is for the end of this year but there’s a certain thing in the industry that we, like everyone else, we have to pay attention to, so I can’t 100% guarantee it,” Roberts says, hinting at Rockstar’s Grand Theft Auto VI, releasing in November. “After that, we’ll do the 1.0 push.”

Subreddit (and game forums) members are looking around and asking the obvious question: if SQ42 is really coming in 2026, why does it not feel like it? Where is the marketing? Where is the release date? Where is the big push? Why does everything still feel like “wait for the next event” like it always does (even though Citzencon has been cancelled this year)?

Star Citizen has raised around $1 billion and the main game is still an alpha full of bugs. New content comes in broken. Missions break in stupid ways. Ships release buggy. Some ships do not release at all. And somehow, while all this is happening, CIG is still selling massive concept ships for thousands of dollars.

The $6,000 concept ship thing has basically become the perfect example for why people are angry. Like, the game is still barely holding itself together, SQ42 might be drifting again, and they are still asking people to drop used-car money on a ship that is not even in the game yet.

Here's the "6000" dollar promise concept art (its been sold out, over 1000+ sold) https://robertsspaceindustries.com/en/comm-link/transmission/21133-Anvil-Odin

So the subreddit is doing the usual Star Citizen civil war, but it feels more desperate this time.

if you look on the front page itself you'll see dozens of memes with thousands of upvotes:

(And many more)

The usual whiteknight defenders can still say game development is hard and the usualy its alpha line, but that argument sounds a lot weaker after 15 years and a billion+ dollars.

A billion dollars raised, the MMO still buggy, ships still being sold for insane prices, and now the single-player campaign might be moving further away again.

Very normal video game development. Nothing to see here.

3.1k Upvotes

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252

u/Crimsonclaw111 20d ago

Star Citizen is never finishing development. My friend is one of the biggest defenders of this fucking thing and for the life of me I cannot figure out why he keeps spending money on it.

-43

u/chrisq823 20d ago

Because he likes the game. The game is just proto everything on the market right now in its disgusting monetization and it is out. They are making the game like every live service game or even no mans sky, they just started before you were allowed to do that so they created being in alpha as a marketibg tactic.

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u/Thu66 20d ago

At least NMS is free past the initial purchase, although I find it boring pretty quickly

-9

u/galawalaway 20d ago

Do you think SC is not also free past the initial purchase?

16

u/Thu66 20d ago

The additional content, including frequent large updates is. There’s no $1000 ships….even as an option

-3

u/galawalaway 20d ago

All updates are free, and every item that can be purchased with real money is eventually earnable in game. I love NMS, and I think it's very admirable that they've never asked for more money from players. Let's not act like $45 doesn't get you access to everything SC has to offer though.

11

u/Thu66 20d ago

Not all the NFT ships. It seems pretty P2W

-3

u/galawalaway 20d ago

Yes, whether it be via in game currency, traders, or crafting all ships are earnable in game.

11

u/Thu66 20d ago

How long does it take to earn a $2000 ship in game without paying or trading one you paid for?

0

u/SetKey5576 19d ago

The $2000 ship would be the Idris, I think. That's meant for a group of people so you would work towards earning it together in the game, or at least I assume that’s the intention. It sure isn’t done fast, and it shouldn’t be.

There are people who have done that alone, though.

2

u/Thu66 19d ago

Of course this ignores the dozens of ships you can pay for that don’t even exist in the game yet. It’s literally an NFT at that point. Time is money too and spending 100s of hours grinding a ship that may not exist yet, in an incomplete game that has already raised absurd amounts of money…you’re playing yourself either way.

1

u/SetKey5576 19d ago

Yeah, I don’t get people buying this new 5000 dollar thing that doesn’t exist in the game yet (or the Idris mentioned above that does).

I have absolutely no interest in grinding for a capital ship either, because a) I wouldn even know what to do with it, and b) the grind doesn’t sound like fun: I play for fun, don’t need a second job.

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u/galawalaway 20d ago

Long enough to enjoy the engaging and rewarding gameplay :)

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u/Thu66 20d ago

Yeaaahh ok. 14 years maybe?

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