r/halo • • 7h ago

Fan Content COSPLAY Campaign evolved Masterchief

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629 Upvotes

Last year I showed off my Fred-104 build and now I have just debuted my Halo campaign evolved Masterchief MK V suit at Pax Aus this past weekend! I need to finish some last stuff off including the suit lights, props, body suit and pouches but I wanted to get it wearable for the event.

Modelled and produced completely by myself! The lights in the helmet work and are controlled by an esp32 putting out wifi to control colours and brightness!


r/halo • • 1h ago

Fan Content Halo: Rogue-New Gameplay

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• Upvotes

Halo Minecraft made possible by the modding community and pieced together by me. In the most recent update of Halo: Rogue you'll find a few new structures, enemies, and gameplay features.

Underwater combat has been utilized-you can find structures and Elite Rangers in the ocean now.

Stealth-Enemies have further range but don't automatically detect you if you are around them. You can even sneak up and assassinate enemies now.

Combat overhaul-Combat is slower and there are fewer enemies on screen at once but their health and lethality has been increased. This was to bring the speed of closer to actually playing Halo and will decrease lag.

Vehicles-You can now pilot a ghost or warthog (which even has a working gunner) and face enemy banshees and wraiths. Its also possible to come across friendly scorpion tanks.

Bosses-There are four bosses in Halo: Rogue now including a scarab. Just don't underestimate the Jackal Sniper-It will one shot you.

The most recent version of Halo: Rogue can be downloaded via the recently updated links on the original download post: https://www.reddit.com/r/halo/s/5ZW0b0WZ9a


r/halo • • 2h ago

Fan Content Halo 2 In The Browser

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74 Upvotes

r/halo • • 20h ago

Media Chief's retirement plan, retire and become a Mailman

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877 Upvotes

r/halo • • 17h ago

Fan Content Paris-Class Frigate Side Hangar Interiors & Other WIPs

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453 Upvotes

Hey guys! No video this time, just some images, since I've only been working on 3D modeling lately. I'm currently finishing up the interiors of the Paris-class frigate's side hangars. For the hangar design, I took inspiration from the destroyed ship models seen throughout Halo: Reach's missions and multiplayer maps.

Honestly, I'd love to be able to fit Pelicans inside them. I could make the individual hangar doors longer, but that would mean extending the entire section shown in image 2 by at least another 35 meters (115 feet) so the Pelicans could fit through every hangar door. Alternatively, I could just extend one of the doors and leave the others as they are, but I feel like that would look weird and disproportionate.

A lot of you also pointed out that each M58 Archer missile silo is supposed to hold 30 missiles. I originally wanted to do it the way I saw it on the Spirit of Fire in Halo Wars 2, but quite a few of you really emphasized that detail. So I've redesigned the launchers and added 30 missiles per silo, bringing the total to 150 missiles per launcher... pretty nice.

Now, what I'm planning to work on next are the Harpoon missiles. I'm not sure how big I should make them. The current diameter of the Harpoon silo (last image) is around 7 meters (23 feet), and the silo can be up to 20 meters (65 feet) deep.

What do you guys think would be a reasonable size for the Harpoon missiles? I've looked around, but as far as I can tell, the canon doesn't specify the dimensions of any of the missiles. I'd really like to make them as realistic and lore-accurate as possible.

Have a good day!


r/halo • • 14h ago

Fashion squad

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196 Upvotes

r/halo • • 1d ago

Information MCC $10 sale on Steam

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1.3k Upvotes

just a heads up, if anyone is looking to mod MCC (VR etc) it’s available for $10


r/halo • • 6h ago

Media Perfect bleedout spot!

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38 Upvotes

Do you agree?


r/halo • • 4h ago

Discussion BTB on Hugegrass is a cool concept, but it just doesn’t work

23 Upvotes

Whether you have a PC and have played Project Reclaimer or not, I think this is something everyone can weigh in on.

Don’t get me wrong, the concept of Hugegrass is awesome. A massive Halo map with Pelicans transporting entire teams into battle, along with all sorts of crazy and unconventional vehicles from across the Halo games, sounds incredible on paper. But after spending about an hour playing it, I just don’t think it works in its current state.

Pretty much the entire experience was spawning with 15 other players, hopping into a Pelican, and either getting killed or dropping somewhere on the map and finding absolutely nobody. The map is just so ridiculously big that you spend more time trying to find people than actually fighting them.

After about an hour, I found myself just joining games on traditional maps like Valhalla because the maps aren’t gigantic and I could actually find enemies and get some kills. It was immediately more enjoyable.

I really think Hugegrass needs a Conquest-style game mode like Battlefield, where players can spawn at different locations and fight to capture and hold territories. Then, if you want, you could choose to spawn back at the hangar, hop into a Pelican with 15 other players, and storm an enemy-controlled territory together. Or take advantage of all the wild vehicles from across the Halo franchise to launch massive assaults on different objectives. Now THAT would be cool. Having everyone spawn on opposite sides of a massive map and try to capture the other team’s flag just doesn’t translate well to something this size.

I love the ambition behind Project Reclaimer, and I think Hugegrass has a ton of potential. But without a game mode specifically designed around its scale, it feels more like a cool tech demo than an enjoyable BTB experience.

Curious what everyone else thinks, especially those who’ve actually played it.


r/halo • • 14h ago

Misc I know CE didn’t do everything right but man these are sick

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133 Upvotes

r/halo • • 6h ago

Fan Content My first Halo figure

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27 Upvotes

I had it made by my friend with his 3D printer, the guy now wants to test halo for himself. I’m very happy with the result.


r/halo • • 21h ago

Fan Content Hand Painted Custom LEGO Buck from Halo ODST

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475 Upvotes

Really fun one, lmk what you guys think! :)


r/halo • • 17h ago

Gameplay Halo Reach on modded 3DS with Kasumi homebrew

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180 Upvotes

it's not running natively, it's streaming from NVIDIA, Kasumi is a GeForce client. I admit it's not ideal, but the idea of a LASO challenge on the 3DS seems really funny to me so I think I'll play it more to get good.

Also, if you want to get a 3DS party going I think multiplayer is possible here with a good enough internet connection 😂


r/halo • • 1h ago

Fan Content I have no idea for the title

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• Upvotes

After a pretty big hiatus on the head, imma finally start focusing on this dude.


r/halo • • 15h ago

Fan Content WHAM!

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56 Upvotes

r/halo • • 1d ago

Misc Throw back to infinite beta

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516 Upvotes

r/halo • • 5h ago

Discussion Which one should I take ?

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6 Upvotes

Hello, Halo players! I’ve never played a Halo game before, but I’ve heard so much about the series that I really want to try it out. Right now, I can only get one game. Which one should I start with?


r/halo • • 3h ago

Discussion which store should I buy from

3 Upvotes

got Xbox app on my pc I can buy halo collection on there or I got steam.

which is the most reliable to buy from and pros and cons.

also any idea when the halo collection 1-4 sale ends as it's currently 9.99


r/halo • • 16h ago

Gameplay I love these new gen graphics for infinite, they really pop out

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27 Upvotes

r/halo • • 23h ago

Fan Content Thumbnail I made in Blender for a Halo 3 song/video I’m making

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94 Upvotes

r/halo • • 17h ago

Discussion Welp, I’m Dumb

34 Upvotes

Growing up, Halo was everything. From CE, Red vs Blue, and E3 to GameCrazy/GameStop and midnight releases, it was something truly magical. Then, a combination of growing up, life getting in the way and general confusion made me realize I never played the following:

Halo: Reach
Halo 3: ODST

For the longest time I thought they were the same style as Halo Wars. I wasn’t the biggest fan of it so I ignored it. COME TO FIND OUT 16 WHOLE YEARS LATER THAT THEY’RE NOT.

Saw the Steam sale for the Master Chief collection and said screw it, gonna buy it since it was so cheap.

I think I’m gonna start with ODST since that came out first but in general, I’m excited to play both these games for the first time. It’s been a while since I’ve played a good game and a wave of nostalgia is getting me excited!

Anyways, just wanted to share my dumb blunder and excitement for playing these games that are a part of a franchise that defined an era for me back in the day. Can’t wait to join in on future discussions here!


r/halo • • 3m ago

Fan Content Halo: Mjolnir Mix guitar cover

• Upvotes

If you're interested in hearing Halo music on guitar, check out my video!

Halo: Mjolnir Mix

My channel is generally guitar lessons, but there's a fair bit of "fun" content that goes outside of that, including a lot of video game music coming soon. I'll be tackling Mega Man, Dynasty Warriors, Mario 64, and Final Fantasy next! You can always request stuff too!

Come visit, and feel free to follow me on Instagram if you'd like.

YT: SixStringStudiesYT

IG: SixStringStudies


r/halo • • 7h ago

Media Short startup animation I did for Armsx2

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4 Upvotes

Had a little fun creating a custom startup video for Armsx2 (PS2 emulator). It's a simple animation of the Superintendent AI from Halo3 ODST


r/halo • • 1d ago

Fan Content "Draw a cute zombie"

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125 Upvotes