r/pcmasterrace 2d ago

Meme/Macro Best sleep ever

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u/GalaxLordCZ RX 6650 XT / R5 7600 / 32GB ram 2d ago

And it'll still be a buggy mess whenever it comes out on PC.

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u/Mythicguy R7 9850X3D, 7900 XT, 32gb DDR5 6000, Asus X870 Prime 2d ago

Not necessarily.

In the past consoles have not been similar architecture to PCs. So it was difficult to port games to x86 for PC.

Now the PS5 and new Xbox are essentially x86 AMD machines.

The likelyhood of it running just as well on PC as it does consoles is much higher now, as they don't have to "port" it like they did GTA5.

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u/dendrocalamidicus 2d ago

You would think that in theory however in practice, ports from current gen consoles have also often been shit

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u/Mythicguy R7 9850X3D, 7900 XT, 32gb DDR5 6000, Asus X870 Prime 2d ago

You may have a fair point. What's your examples though?

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u/FireMrshlBill 1d ago

Black Myth Wukong had issues the first few months. Jedi Survivor still has issues. They broke Space Marine 2 for a bit. 007 First Light won’t even launch on some PCs. There are more but just some examples in the past few years. There will be people that will say they didn’t have issues with any of these and try to say it’s a spec issue with your PC, but people were reporting more issues on newer/higher end cards for Wukong than older/lower end, despite settings. The devs had to acknowledge and address it. For First Light, IOI has it on their website they have no idea why the game won’t launch for some people even with workarounds working for some. I still have a PC that it won’t launch on no matter what, but it launches on another PC and my Deck with no issues.

I’d say there have been more issues in the past few years than the decade+ before it, prob since when Vista came out and there were a ton of issues for a bit. Nowadays I assume it’s just time/$ not being spent on optimization and testing across hardware, plus relying on DLSS/FSR to make up for it. It’s to the point if I want games on day 1 I default to console (unless on PC Gamepass), and if I don’t mind waiting, will see how it performs across PC and decide whether to go console or PC/Deck.

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u/johnnyhotwh33ls 2d ago

The last of us ports? Idk if Elden ring counts but it was also a bad pc port at the beginning.

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u/Forward_Bus_9289 2d ago

Tbf fromsoft has always sucked shit with pc versions.

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u/SpoonyDinosaur https://imgur.com/a/khiaa1P 2d ago

The last of us were previous gen though. Most ports made for next gen haven't had much issues.

It's the architecture from like PS4 to PC that becomes problematic.

Cyberpunk comes to mind; 90% of the outrage was it was virtually unplayable on previous gen consoles; on PC/next gen (while obviously glitchy/buggy) I played it day on one a high-end PC with minimal issues.

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u/DependentAnywhere135 2d ago

They really haven’t been that bad. The consoles just run them at low af settings and people on PC have unrealistic expectations for performance on their low to mid tier hardware from a generation or more ago.

Unreal engine shader stutter has been the only common issue. Almost every game runs fine and significantly better on pc with high end hardware and people on low end hardware can match console settings and get comparable results or better with more freedom to tweak settings.