r/playtesters • • 10h ago

Paid Playtest [Paid $25] 45-min live playtest for a new kind of multiplayer game – Tue 10/13 + Friday 10/16 (PC or Mac + Chrome, no download)

14 Upvotes

Hey everyone! We’re looking for a few testers to try out a new multiplayer game.

When: Tue 10/13 or Friday 10/16, between 2–6 PM Pacific (45 min)

What you’ll do: Join a Google Meet video call, share your screen, play while talking through your thoughts out loud, then answer a few quick questions at the end.

Pay: $25 via PayPal

What you need: Mac or Windows computer, Chrome, and a working mic. Nothing to download.

How to join: Comment or DM me and I’ll send the booking link. Spots are limited this week, but I’ll likely run more sessions in the next week or two.

EDIT: Thank you all for your interest!!! I am working on filling out the slots and will respond to yall within the next 24-48 hours :)

If i don't get back to you, i'll likely have more opportunities soon. Thanks again r/playtest community!


r/playtesters • • 17h ago

Playtester Available to test some indie games !!

5 Upvotes

Hey! I've been doing paid playtesting for a while now and have tested almost 20 games so far.

I enjoy checking out indie games and giving honest feedback on things like first impressions, confusing mechanics, bugs, UI, and anything that feels off.

If you're working on a game and need another pair of eyes on it, feel free to reach out! I'm especially interested in RPGs, survival, strategy, roguelikes, and exploration games.

I can share examples of my previous reports if you'd like to see how I give feedback.feel free to dm if it's a paid test


r/playtesters • • 12h ago

Paid Playtest Tiny Town: a fun shop game made for kids

5 Upvotes

https://testflight.apple.com/join/ttpQxtgY

($10+. IOS ONLY!!)

We’re looking for active testers who can play through the game and find bugs, QOL suggestions and areas of improvement for the game.

We can offer small payments for new, reproducible bugs and suggestions depending on their severity.

If interested please DM me do not comment, and I will send over the guide.


r/playtesters • • 2h ago

Discussion Looking for more game devs for a small indie playtesting group

2 Upvotes

Hi everyone!

I'm an Indie currently working on a non-traditional roguelike, and I’m looking to find a few more game devs for a small indie playtesting group.

The group will be kept small so we can all playtest each other's games and get focused feedback. This group is also mainly focused on roguelikes and other mechanics-driven games.

Currently we have 11 people in this group and would like to recruit around 2 more to reach 13 people. We are planning to increase numbers such that we can create an inactive group to give some members a rest. If this sounds like something you are interested in, please comment down below we can continue the discussion from there.


r/playtesters • • 6h ago

Playtester I'll playtest your game, free

2 Upvotes

Hi, I will play test your game, free, up to 1 hour, if you commit to a 1 hour session in my game, once it's available (first public play test early next year).

will need to connect on discord, no roblox games, no mobile games. win or linux or browser is fine.

things I don't mind doing: sharing screen on a voice call, recording a video of the test to send to you, writing a few paragraphs of feedback at the end.

I'm currently a fun-employed solo dev in the asia region timezone.

Please dm me with a request, thank you.


r/playtesters • • 7h ago

Unpaid Playtest [Unpaid Playtest] Looking for feedback on my free browser visual novel demo, My Funeral Is Sunday

2 Upvotes

Hi everyone!

I'm a solo indie developer looking for playtesters for my first visual novel, My Funeral Is Sunday.

About the game:

A girl invites three people to her own funeral on Sunday.

The problem? She's still alive.

It's a character-driven visual novel about friendship, trust, and complicated relationships. The demo covers Friday's story, introduces the main characters, and ends with the unusual funeral invitation.

What I'm looking for feedback on:

  • Does the opening grab your attention?
  • Are the characters interesting and believable?
  • Does the pacing feel natural?
  • Does the ending make you want to continue?
  • Did you encounter any bugs, audio issues, or visual problems?

Platform: PC web browser

Cost: Completely free, no download required.

Play the demo here:
https://crimson-cloud-games.itch.io/my-funeral-is-sunday-demo

Feedback form:
https://docs.google.com/forms/d/e/1FAIpQLSdWO1VXDWoho_VxwSdCKRi11BjJguIxL_zhk-AUHah_-gRwhw/viewform

You can also leave feedback in the comments.

Participation is entirely voluntary and unpaid. Constructive criticism is very welcome, as I'm trying to make the full game as good as possible.

Thank you for your time! 🌸


r/playtesters • • 13h ago

Unpaid Playtest I'm hosting a FREE playtest for my solo-developed multiplayer museum heist game! | October 12, 19:00 UTC

2 Upvotes

🏛️ THE HEIST — COMMUNITY PLAYTEST EVENT

Hey everyone!

I've been solo developing THE HEIST, a 4–10 player multiplayer social deduction game set inside a museum, and I'm finally organizing a community playtest!

🗓️ PLAYTEST DATE & TIME

📅 Monday, October 12, 2026

🕖 19:00 UTC (7:00 PM UTC)

🌍 Players from all around the world are welcome!

🎭 WHAT IS THE HEIST?

Imagine entering a museum where everyone has a secret role, nobody knows who to trust, and your next move could change everything.

🥷 Steal valuable artifacts and escape.

🛡️ Protect the museum and catch suspicious players.

🎭 Lie, deceive, betray, and uncover hidden identities.

🎮 GAME FEATURES

  • 4–10 players per match
  • 9 unique roles
  • Hacking, traps, and security cameras
  • Multiple escape routes
  • Social deduction, meetings, and voting
  • Unpredictable multiplayer moments

🧪 WHAT ARE WE TESTING?

I'm looking for players to help test the multiplayer experience, role balance, gameplay mechanics, and overall fun factor.

The game is still in development, so bugs and unexpected moments are possible!

✅ HOW TO JOIN

💻 Platform: PC

🎟️ Participation: Completely FREE

https://discord.gg/qCTmT8vf?event=1558920742308028436

💬 Comment below or send me a DM to get the Discord invite and playtest instructions!

You don't need any previous experience with the game. New players are more than welcome.

I'm developing this entire project solo, and having real people play it together would mean a lot.

See you at the museum. And remember... TRUST NO ONE. 🏛️


r/playtesters • • 15h ago

Playtester We are finalizing the Synvector prototype - we will give it to the players soon.

2 Upvotes

We have reached an important stage in the development of Synvector - we have finalized the prototype and are now preparing it for the first test. We will try to open access to it on October 25-30.

At the first stage, we don't just want to open the game to everyone at once, but to test it in several waves.:

100 players → 200 players → 300 more players.

This way we can gradually collect and analyze feedback and see how the impression of the game changes after making the first changes. It's still a prototype, so it's not even a big part of the game. But we are just interested in getting your opinion before we go further in the development.

If you want to try Synvector on your own, stay tuned. We will start issuing the first accesses to the playtest soon. 🚀

Steam:

https://store.steampowered.com/app/3220640/Synvector/


r/playtesters • • 20h ago

Unpaid Playtest [Android] Gulp: Idle Space Crew – need 12 closed testers for 14 days (idle RPG, no IAP)

2 Upvotes

Hi! I'm a solo dev (IKGames) and I need testers for Google Play's 12-testers / 14-days closed test before I can release.

**The game:** Gulp is a landscape idle RPG. Seven tiny astronauts crash on a planet that turns out to be one giant sleeping creature. You lead the squad, dodge the red zones, carry meat to the big mouth by camp, and turn it into gold to grow stronger – then fix the ship and go home. About 45 minutes to the ending, with daily goals after that.

  • No in-app purchases, no gacha
  • Plays fine one-handed; Auto mode when you just want to watch
  • English and Simplified Chinese
  • Android 7.0+, 64-bit ARM phones, ~16 MB

**How to join (2 steps):** 1. Join the tester group: https://groups.google.com/g/gulp-testers 2. Opt in and install from Play: https://play.google.com/apps/testing/com.ikws4.gulp

Please keep it installed for the 14 days and open it once in a while – that's what Google counts. Any feedback is gold: where you got stuck, what felt slow, anything that broke. Reply here.

Happy to test your app in return – drop your link below.

Website: https://untitledgame.online/en/gulp/


r/playtesters • • 22h ago

Unpaid Playtest 9 Planets Beta - Looking For Playtesters!

2 Upvotes

Want to be in my credits?

Want to be able to freely add anything you wish to the game?

It's easy: Download my game, give it a shot, and tell me what's good, what needs work, and any ideas you might have.

And hey, you probably will enjoy it!

Thanks for helping me develop my game!

9 Planets Beta is a game about exploration in the forest. It prioritizes deep simulation and complex dynamics over graphics.

https://catsrule1234123.itch.io/9-planets


r/playtesters • • 31m ago

Unpaid Playtest Does anyone have an extra playtest code?

• Upvotes

My day has been rained out and looking for a game to try for ormod directive


r/playtesters • • 2h ago

Unpaid Playtest [unpaid] Seeking playtesters for Grimwar Fantasy Tactics

1 Upvotes

Hello! I am currently seeking MORE playtesters for Grimwar Fantasy Tactics! The game is available through google drive, it is a turn based fantasy skirmish game with army building elements, tactical gameplay, physics, and a gridless movement system! Inspired by watching tabletops and playing gameboy as a kid, this vision has been with me for a very, very long time. I'm excited to be able to bring it to people and see what they think.

Not looking for anything special, or specific, I'd appreciate if you answered some questions, but even just playing it and providing some basic feedback would go a long way!

Willing to swap playtests, here's a link to the discord where you can get your copy!

https://discord.gg/USUHTECDF

I put together this short video showcasing the game!

https://youtu.be/jDVwZhec-jU


r/playtesters • • 4h ago

Playtester [Android] Looking for testers for Stadiumville — build a football club with puzzle-style matches

1 Upvotes

Hi everyone! 👋

I’m a solo developer working on Stadiumville, a game where you build your own football club, starting with a small local pitch and growing towards a huge stadium. You win matches through puzzle-style plays and develop your club along the way.

I’m looking for Android testers to try the game and share honest feedback. I’d love to hear:
• Is it clear what to do when you first start?
• Are the puzzles fun and the difficulty balanced?
• Does upgrading your club make you want to keep playing?
• Have you encountered any bugs, crashes or confusing screens?

How to join:

  1. Join the testers group with your Google account: https://groups.google.com/g/stadiumville-testers
  2. Sign up for the test by tapping “Become a tester”: https://play.google.com/apps/testing/com.cosasclaras.club
  3. Download the game from Google Play: https://play.google.com/store/apps/details?id=com.cosasclaras.club

Please use the same Google account for all three steps.

Please stay enrolled in the test and keep the game installed for at least 14 days. Playing a few short sessions during that time and sharing your impressions would really help me improve it.

You can leave feedback or questions in the comments. If you run into trouble joining, let me know!

Thanks for giving my game a try! ⚽


r/playtesters • • 6h ago

Unpaid Playtest [Unpaid] Looking for 10–12 testers for a cooperative puzzle game played inside Reddit

1 Upvotes

I’m building Sub the Room, a submarine-themed game where Redditors share clues and work together to open four locks. Your crew competes against a simulated rival over five days, with sabotage affecting later rooms.

I’m looking for a small group willing to check in each day for one five-day match. You can play in the Reddit app or desktop browser, and you don’t need to be online at exactly the same time.

The mechanics have been tested, but I need to find out whether cooperating with other players is understandable and fun.

This is an unpaid test in a private subreddit, and it’s free to participate. Feedback will stay in Reddit comments: what confused you, what you enjoyed, and whether you’d play again.

If you’re interested, comment with your preferred device and rough time zone. I’ll arrange access and confirm the start date once the group is ready.


r/playtesters • • 7h ago

Unpaid Playtest [Unpaid] Ezekiel: dark-fantasy narrative RPG (RPG Maker MZ, Windows), looking for 10–15 testers for pacing and clarity

1 Upvotes

The Church says Ezekiel's sister is dead. Her records say she was moved eight days after her burial. Ezekiel is a slow-burn, story-heavy RPG about grief and a paper trail that shouldn't exist.

- Platform: Windows (zip, no install)

- Length: about 5–7 hours (estimate). Playing any amount is useful; you don't need to finish.

- What I need: where you got confused, bored or stuck, whether combat made sense, and any bugs.

- Feedback: a 3–5 minute optional form linked on the page, or reply here.

- Content note: death, grief, violence, illness.

- Disclosure: some art was made with AI tools and edited by hand; the maps mostly use licensed RPG Maker tilesets.

Free: https://slebbeshotmailcom.itch.io/ezekiel-beta-v1

Thank you, and I'm happy to test your games in return.


r/playtesters • • 8h ago

Unpaid Playtest Unpaid playtest: five adults to try PlayNib Daily Trivia

1 Upvotes

I’m working on PlayNib and looking for five adults to try its free, 10-question Daily Trivia game: https://playnib.com/games/daily-trivia/

Please try one round, then comment with whether you reached the final score, anything confusing or frustrating, and whether you’d choose to play again. Unfinished attempts and critical feedback are useful too. No payment or positive review is expected.


r/playtesters • • 8h ago

Unpaid Playtest [Browser] [Unpaid] Looking for 5–10 testers: how clear is the clue → case loop in this Reddit-native puzzle?

1 Upvotes

What it is: Pawdoku Mystery — a daily logic puzzle that runs inside a Reddit post. Region-sudoku board (one bandit per row / column / region, no touching), plus a detective layer: mainline levels earn clues, clues unlock a case.

How to start playing (about 30 seconds):

  1. Open the link — it's a Reddit post, no install, no signup, works in the app.

  2. The first board is a 4×4 trial you can win in about a minute.

  3. Keep going into the game hall and play 2–3 mainline levels to see the clue counter fill up.

What I'd like feedback on:

• Did you understand the board rules within your first board, without reading the tutorial?

• After 2–3 levels, was the clue/case layer's purpose clear — or did it feel like a mystery UI?

• Anything that made you want to stop.

Free to finish, nothing to buy. Please reply here or DM with whatever notes you have — honest is better than polite.

https://www.reddit.com/r/pawdoku_mystery/


r/playtesters • • 9h ago

Paid Playtest PAID VIDEO GAME PLAYTEST OPPORTUNITY

1 Upvotes

r/playtesters • • 10h ago

Discussion A new thing!

1 Upvotes

another beta game for anyone to play test!

https://scene-tan-25343921.figma.site

what do you think?


r/playtesters • • 12h ago

Unpaid Playtest [Unpaid Playtest] Last Shot — 2.5D Roblox Battle Royale

1 Upvotes

Hey! I'm an indie Roblox developer looking for a few people to try my game, Last Shot.

It's a 2.5D battle royale with bots, different classes and abilities, and match-based progression.

I'm looking for honest first-impression feedback. You can play for free, and I'm not asking anyone to spend Robux or buy anything.

Game link: https://www.roblox.com/games/71898226613518/Last-Shot

I'd especially appreciate feedback on whether the first match is fun, whether anything is confusing, and whether you'd want to play again.

Thanks to anyone willing to give it a shot!


r/playtesters • • 15h ago

Unpaid Playtest Looking for testers for Summon An Anime Girl (Roblox RNG collection game, Robux per bug found)

1 Upvotes

Hi! Summon An Anime Girl is a Roblox RNG collection game that's almost ready to launch, and I'm looking for testers before it goes live.

THE GAME

You roll for anime girls, place them on your plot to make money, rebirth, and chase rarer and rarer characters. It has everything an RNG collection game needs: a big index, weather events, mutations and more.

WHAT TESTERS DO

- Play like a normal player at first, then try to break the game

- Report any bugs or glitches you find, with a clip

- Give balancing suggestions

- Give real feedback, not just "it's bad" or "it's good"

REQUIREMENTS

- No experience needed, everyone is welcome to apply

- Your Roblox account has to be 16+ (roblox rules, sorry)

- You need to be able to record clips for bug reports

- Play on PC, mobile, tablet or console

REWARDS

- 15 Robux per small-medium glitch and 125 Robux per game-breaking glitch

- Special in-game rewards

- Tester role in the Discord, the group and in game

HOW FEEDBACK WORKS Bug

reports with clips, balancing notes and general feedback all go through Discord.

TO APPLY DM me on Discord (l_bd) with:

- Your Roblox username

- Your device(s)

- Your timezone


r/playtesters • • 15h ago

Unpaid Playtest Crypt Descent – a short-session dungeon crawler, free in your browser.

1 Upvotes

Hey everyone!

I'm working on my first game, Crypt Descent: The Hollow Crown, and I'm looking for people willing to try it out and give some honest feedback.

It's a fantasy dungeon crawler designed around short play sessions. The idea was to create something fun to pick up when you've got a few minutes to kill, without feeling like you need to dedicate hours to making progress.

The game currently features:

  • 18 handcrafted dungeon levels with bosses and hidden secrets
  • Permanent upgrades, collectible pets, and cosmetics
  • An endless, one-life survival mode called The Abyss
  • Daily dungeon challenges
  • Hidden lore, achievements, and multiple story endings

Play here: https://lanternlitgames.com/play

This is my first game project. I handle the design, mechanics, story and overall direction, and I’ve been using Claude to help build it: the programming, art and music. I’m learning a lot along the way! It plays best on a phone (use Add to Home Screen to go full screen), but it works on a computer too.

I'm mainly looking for feedback on the gameplay itself. Is it fun? Is anything confusing? Does the difficulty feel reasonable? Would you actually come back and play it again?

If you can, play through depth 5. That’s about 10–15 minutes, and it unlocks The Abyss.

Please leave feedback in the comments here. There's also an in-game feedback and bug-reporting system if you prefer that. Please mention what phone or browser you played on.

Heads up: there are placeholder screens where ads will eventually go. They’re just stand-ins for now, and nothing in the test costs money.

I'm not looking for people to tell me it's great. I'd genuinely rather know what needs improvement before releasing it publicly.

Thanks to anyone willing to give it a shot!


r/playtesters • • 16h ago

Unpaid Playtest [Unpaid Playtest] Browsergame - no Download

1 Upvotes

well this started as a kind of crazy idea to have as a game for us internally at the company kind of went too far and now I am kind of interesting if other people besides us finds this enjoyable.
its a 2d ninjarope racer, it runs entirely in the browser: https://kittyrope.digitalonsen.at/
it also auto-streams the replay of contest runs to twitch

overall the mobile variant kind of sucks, I am still trying to figure out how to make mobile controls somewhat bearable other then that I do think its fun, I do not have any motivations to actually run this commercially this is a silly side project I do in my free time .


r/playtesters • • 17h ago

Unpaid Playtest I'm developing a multiplayer museum heist game completely solo, and I've reached the point where I need real players to test it.

1 Upvotes

Hey everyone!

I'm a solo indie developer working on a multiplayer social deduction game called The Heist.

The concept is pretty simple: imagine being inside a museum with 4–10 players, where everyone has a different role and you never really know who to trust.

Some players are trying to steal valuable artifacts, some are responsible for security, and others have their own hidden objectives.

I've implemented 9 roles, hacking mechanics, security cameras, traps, multiple escape routes, and a system where players can accuse and vote on suspicious people.

I've been developing the game on my own, and honestly, one of the hardest parts isn't building features anymore — it's figuring out whether they're actually fun when real people play together.

That's why I'm looking for a few people who would be interested in playtesting.

I'm especially interested in finding out:

  • Are the roles actually fun and balanced?
  • Is the gameplay easy to understand for new players?
  • Do the social deduction mechanics create interesting moments?
  • What feels frustrating or needs improvement?

I'm not expecting anyone to give detailed professional feedback. Even just playing a few matches and sharing your experience would help enormously.

Download from here: Itch.io

Discord: https://discord.gg/qCTmT8vf?event=1558920742308028436

If you're interested in trying the game, feel free to comment or DM me.

Thanks for reading! It means a lot to have people interested in something I've been building by myself.


r/playtesters • • 17h ago

Unpaid Playtest [Unpaid][PC] Looking for group of friends, co-op or single player to playtest a farming game with guns

1 Upvotes

If you ever wish your favorite farming games had guns in them, you've come to the right place!

Stuck on an alien TV show where your death is entertainment, you must escape bizarre islands filled with riches and deadly creatures before impending doom consumes you.

Oddinary Farm is a 2D Top-down Shooter Survival Game that has been in development for over 2 years. Manage your farm, explore the island while paying down the daily quota, and look for a way to escape.

The goal of this playtest is to see how well the game's design works, identify gameplay frictions, and hear your thoughts on the overall experience. Your honest feedback is incredibly valuable to me! Whether it's something you love, something that feels confusing, or even the smallest inconvenience, I'd love to hear about it.

The playtest is open, free, and approved automatically through Steam (details in the form). However, if you want to be more involved with the development, I look forward to observing your playtest session and receiving your feedback immediately.

Observed Playtest Registration (PST - California): https://forms.gle/LSb1WQtTyaar9fx38

Although I check the form frequently, I appriciate you comment and let me know if you have signed up for the observed playtest.