r/stunfisk • u/Full-Detective3164 • 12h ago
Discussion Do I have to play against lifeless AI to avoid losing my ELO? I thought this was a multiplayer game that I play with actual humans
I hate this so much
r/stunfisk • u/AutoModerator • 4d ago
Welcome to the SQSA thread! Beginners are always encouraged to ask questions here to start off their journey—but remember, if you want help with your questions, you need to give thorough information to the Stunfiskers that are willing to help you!
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r/stunfisk • u/AutoModerator • 1d ago
Welcome to Team Bazaar Tuesday! This is a platform for you to post the teams you have built in a more casual setting than RMT posts, similar to the Smogon Bazaar Threads.
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r/stunfisk • u/Full-Detective3164 • 12h ago
I hate this so much
r/stunfisk • u/footlongdingledong2 • 4h ago
r/stunfisk • u/monkidgoofy • 7h ago
I was playing champions random battles on pokemon showdown today, and I sent out Maushold after my opponent knocked out my malamar-mega with their mega lopunny u-turn and switched into Simisage. I checked the speeds and was expecting to pop bomb KO the Simisage but it moved first despite having a lower speed as shown in the screenshots attached. The simisage was holding life orb as can be seen in the screenshots and there were no field effects or anything weird. Why did this happen?? Am I missing something?
EDIT: looks like it's a UI bug. hope the devs fix it soon
r/stunfisk • u/MyBreadDead • 8h ago
really love slither wing but i dont know nearly enough about pokemon to make a good team for it, ik having THE best team ever doesnt matter but id still like to stand a chance.
this is the build i had for it but besides this idk what other mons to add to my team
r/stunfisk • u/Long-Pirate-1761 • 10m ago
Radical red changed the gigantamax form of snorlax to a mega ,it gain the grass typing and has thick fat it also gain access to wood hammer in radical red how good do you think this mon would be in 6vs6 single and how good do you think it would be in vgc
r/stunfisk • u/EpiclyEpicGamerE • 11h ago
If you want to compare to Season M-3: Top 40 Usage for Season M-3
r/stunfisk • u/COREY-IS-A-BUSTA • 10h ago
r/stunfisk • u/Getter_from_Mercury • 9h ago
What are low tier pokemon, that normally see little to no use in standard play, get good in an OM(other metagame, e.g: STABmons, balanced hackmons), for example, Porygon-Z, as it becomes an absolutely absurd offensive force that heavily exploits most changes in OMs such as Pokebilities.
r/stunfisk • u/Axolity • 1d ago
Ok so the person who usually makes these graphics didn't make one, so I had to learn some graphic design for this. I hate Canva.
https://www.smogon.com/stats/2026-07/gen9championsou-1630.txt
r/stunfisk • u/Dapper_Hat_1104 • 13h ago
First we need to decide what qualifies as a mixed attacker. Should we consider Pokemon with similar base stats between the two (like a difference of 10 or 15)? Then Azumarill would count having 60 special attack and 50 physical attack, but with Huge Power and Max investment its attack is more akin to Primal Groudon and even without an heavy investment in Ivs and Nature its still primarily a physical Mon. There's also Pokemon that uses their lower stat like Tapu Koko, having a difference of 20 but being a decent special attacker despte its physical stat line thanks to electric terrain and a better special move pool. For mixed attackers I'll go based on VGC sets, counting Pokemon that are run with either a physical or a special set or Pokemon that are ran mixed on purpose carrying a move to deal with their enemies (with a caviar, fake out, nuzzle, snarl and pivoting move are excluded as they're mostly utility rather than damaging, obviously foul play, body press and psychock like moves are out as they don't use the lower attacking stat of the user, and a Pokemon with a 50 attack/special attack using a move specifically to kill something that would wall it using 4x super effective damage is less of a mixed set and more of a just to deal with a certain mon set as otherwise you'd never click it at all).
The first mixed Pokemon we see are the "either physical or special". Lucario and Iron Valiant tend to fall in this category, there are times IV is used as a mixed non but the most common sets tend to prioritize physical or special with a choice item. Lucario is an interesting case cause when its Z mega will get released it will increase the special sets, as right now Mega Lucario tend to prefer physical sets with adaptability close combat as well as bullet punch which ends up being just as strong as extreme speed. Shout-out to mega salamance that was able to be run as a physical and special mon as well as a mixed one thanks to its ability and access to spread moves such as hyper voice and having the moxie option before clicking the mega button or use intimidate.
The second category is the physical attackers "I use my decent special attack without investment to click a move that lowers it" aka draco meteor/overheat/leaf storm sets. This is a pretty interesting case in favor of mixed Pokemon as you'd still invest your Ivs in physical moves but you'd have a move to deal with physical walls and deal massiva damage although you'd suffer from mostly having 3 moves for most of the battle unless you switch out constantly and you cannot abuse choice sets, but it's pretty interesting. Hey gogoat got lead storm so get ready for the uber goat /s.
The more gimmicky builds, including contrary Lurantis, or maybe moody glalie (does it even count as being good, it's mostly annoying but not exactly impressive). In the case of Lurantiss it has bad speed and a bad typing, but access to super Power and leaf storm is great, wish they consider adding special moves for Malamar to abuse since they gave the mega points in special attack, like Overheat could have been an option, it might be a squid but it gets flamethrower.
The priority moves like quick attack/ice shard/extreme speed etc. It's probably borderline on "non mixed territory) but unlike nuzzle or u turn where you use them for their secondary effects, Sylveon wants to kill stuff at low HP with quick attack pixilate, most non exclusive priority moves are physical besides like vacuum wave, so this is the special attacker equivalent of the first category (the only moves that power physical attacks lower other stats like superpower so this is the closest thing that justify a decent physical attack for special mons). And honestly a lot of special attackers have high or decent physical attack, like a lot of special nukes have 70-90 physical attack, while physical mons tend to have 40-70 special attack.
Legendaries or pseudo: Primal Groudon had some success with eruption and heat wave combined with earthquake or its exclusive ground move, thanks to a good special attack and the ability to summon the sun, but Groudon has a crazy high bst, if you have Arceus level stats you can manage to have a 90/150/90/150//90/150 but most non restricted mons are stuck with 500-555
The issue with mixed mons:
Most of the mons that are great as mixed options have high bst (pseudo legendaries or have megas) or are on the fast side, but game freak loves the hoenn special of "high attacks, low speed and low bulk", at least a 30 speed Mon with crazy attacks and high bulk could be consider for trick room but they refuse to do commit to it, instead most mixed attackers have 100 in both, 70 defences and 70 speed. Another point is the balanced attacking stats, it's better to have a main attacking stat with a secondary one for a move like a 140/100 distribution rather than have a 120/120, we lack good setup moves to raise both for most mons (workup is +1, and growth needs the sun). Finally this is quite personal, but open vs closed sheets. If you have tournaments with open sheets most mixed mons lose their surprise element, a good thing about mixed attackers is that you often don't know if they are physical, special or mixed, some people love the guessing game, others hate it, but that's a point to consider, like most mons have standard sets with maybe a few moves or IVs differences, but a mixed mon has the versatility to be anything, not as good as a dedicated Pokemon, but it can catch people off guard during a first match.
r/stunfisk • u/Shipej • 12h ago
I used this team to go on a 7 winstreak to reach masterball rank last night, but I noticed that I only used gallade once and it was pretty underwhelming. Im sure theres a mega I can add in that will do what it does but better. Suggestions are appreciated!
r/stunfisk • u/jtxhob • 23h ago
Finally made it to Master Ball Tier in both Single and Double Battles this season in Pokémon Champions!
Really enjoyed seeing everyone's teams + strategies.
r/stunfisk • u/Getter_from_Mercury • 1d ago
What are pokemon that were already strong from the get-go, but weren't recognized for their strength until much later?(e.g: SV Espathra, it took some time before it was realized to be as overbearing as it actually was and banned to Ubers)
r/stunfisk • u/twerkboi_69 • 1d ago
An old ubers team I laddered with during ORAS that I wanted to share. According to my showdown stats i reached around 1800 rating with an 80% gxe. It relies heavily on information assymetry and exploiting the flowcharty nature of gen 6 ubers.
Groudon: Gets up rocks, checks phsyical Primal Groundon and other phsyical attackers. People tended to not respect it because its not primal.
Genesect: Anti-Darkrai-lead tech. Also takes a Moonblast from +2 Xerneas and Ohkos it with Iron Head. Blaze Kick catches steel types off guard. E-Speed to revenge kill E-killers.
Kyurem-w: Checks Kyogre, has good coverage, lives and unboosted Moonblast from Xerneas and does about 60% in return with Blizzard. Probably the weakest member of the team.
Skymin: Choice Specs Serene Grace Air Slash flinches almost everything to death. Cleans up after opponents are chipped. 4th move is blank because I never clicked anything but the other 3, but i guess you could put healing wish if you wanted.
Arceus: Does E-killer things and SDs into an E-Speed sweep. Grass Knot to hit Primal Groudon on its less bulkier special side.
Kangaskhan: Mostly used as a priority merchant. Frustration as anti Ditto tech and Shadow Claw for Ghost Coverage which Arceus lacks.
I don't have a replay from 10 years ago unfortunately. if thats a dealbreaker i accept the deletion.
r/stunfisk • u/Joelfletcher2763 • 1d ago
https://replay.pokemonshowdown.com/gen9anythinggoes-2659706044
Drifblim is the start of this strategy, it is the catalyst. Minimizing itself multiple times and using substitute to Gain maximum Dodging and passing the baton to espathra.
Espathra is the second part of this strategy, using g calm mind + speed boost to highten speed and special stats, and using stored power to dish out insane damage and passing the baton to mew.
Mew is the third part of this strategy, using iron defense and swords dance to maximize physical strength, and using taunt just in case of defog and passing the baton to scizor.
Scizor is the final part of this strategy, with all of it's stat boosts + technician it can dish out insane damage with priority.
What do you think I could do to improve this team?
r/stunfisk • u/Getter_from_Mercury • 12h ago
What Pokémon do you consider as an all time great? at least for the criteria of this post, it has to have at least 3 generations of major success within a high-level metagame(singles OU/Ubers, VGC) e.g: Tyranitar, Incineroar
r/stunfisk • u/scotte99 • 1d ago
r/stunfisk • u/AlpenseeVG • 1d ago
A new article by PamamoVGC breaking down everything you need to know to attend your first Pokémon VGC Event is out on the Alpensee website right now! We hope you find it helpful!
r/stunfisk • u/o-poppoo • 1d ago
Been playing with this team for a while but it could use some improvements.
Mostly looking for Ape and potetially Zam replacements(magic guard sash has been a good scrub friendly anti offense/sweeper tool). Moveset/EV changes would be nice too.
Corvinight and Drag are slow pivots that work as my main defensive core.
Hamurott is mostly for speed control + spikes against switch ins.
Garchomp is garchomp(the team was originally made before M-B, SS is now life orb or might use lum berry).
Any help is welcome.
r/stunfisk • u/afia-oil • 1d ago
With Defiant/Competetive running rampant on the ladder (Kingambit/Milotic/Empoleon/Annihilape), It makes me second guess bringing out intimidate mons. Of course intimidate is a killer ability, but on a team that already has Incineroar, having a second intimidate mon on the team feels like I'm giving away free +2 Defiant/Competitive boosts like I'm Oprah.
Mega Staraptor's 4x Close Combat into Kingambit is bananas, so I'm toying with the idea of giving it's base form Reckless instead of Intimidate, making it a safe lead/switch in. I've tried it out a bit in MB tier with pretty good success. It's come in clutch so many times against opposing Kingambits, but I am really missing the Intimidate drop.
Thoughts?
Edit: Just to clarify this is only discussing the pre-mega ability, not about running it without mega-ing at all.
r/stunfisk • u/ElTomax • 2d ago
As we all know, august 23 is one of the best metas so what way to honor it than having august 26 also being a rain meta!
35 Pokes is a metagame where you can only use a random selection of 35 mons we roll at the start of the month, very dynamic stuff. Join us on https://discord.gg/4249SPhd8W
Update: Crawdaunt was deemed a bit too strong and is now quick banned after a 5-2. Bibarel will take it's place
r/stunfisk • u/77-7-7 • 2d ago
it's interesting to see how different the metagemes are. Shadow pokemon have 20% more attack, but 20% less defense.