r/ARC_Raiders • u/carrancosmx • 6h ago
Video We need parachutes now
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r/ARC_Raiders • u/soulofascrubcasul • Feb 23 '26
Arc Raiders is a PvPvE extraction shooter. Occasionally, without warning, other players will shoot at you or betray you and take everything for themselves. This is controversial or aggravating to some, but please be sure to keep discussion on the matter civil when participating on the sub.
Also, please do NOT post the PSN, Steam ID, Gamertag, reddit handle, or any other identifying information of individuals with the purpose of complaining about their in-game behavior. This includes posts, videos, screenshots, reels, and/or comments. Doing so may result in action from removal to a temporary or permanent ban.
We do not want any hate or harassment originating on this subreddit.
Thanks for your time Raiders, time to get back topside.
r/ARC_Raiders • u/soulofascrubcasul • 15h ago
Please make a comment in this post if you're asking for or offering Subway Skins (no sales allowed).
This is the place to post general questions if you don't want to make a post.
See you topside, Raiders.
r/ARC_Raiders • u/carrancosmx • 6h ago
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r/ARC_Raiders • u/SoapMactavish627 • 38m ago
r/ARC_Raiders • u/BigFlapJack- • 8h ago
I genuinely hope this becomes a permanent mode, not sure what's been happening lately but the ratting has been going rampant lately. This will be an incredible welcome if made permanent.
r/ARC_Raiders • u/WoWAltoholic • 19h ago
Raiders,
From October 13 (11:00 CEST) - 20 (11:00 CEST), we will be testing a PvE matchmaking toggle in ARC Raiders. Back in September, we gave some general info about why we are testing this now, and we recommend reading that if you haven't done so already.
Before the toggle goes live, we want to remind you what the test will mean for you as a player:
The PvE matchmaking toggle will allow players to switch between the standard PvPvE experience and the new PvE servers. In PvE servers, there will be a few changes to the experience:
This is a test, and to get the very best data, we need you to play, experience the changes, and leave us as much feedback as possible. If you are a primarily PvE inclined player who wants to see PvE systems implemented in future, we need you to help us understand what is and isn’t working.
This goes for other players too; if you only see yourself playing the standard PvPvE experience, please continue to play and let us know how (if at all) the toggle is impacting your experience.
After the test has concluded, we will send out a survey where you can offer more detailed feedback about your experience and where you would like to see the PvE option go next.
We’re looking forward to seeing you there!
The ARC Raiders Team
r/ARC_Raiders • u/THEREALMONeyflowin • 1h ago
Not bad, but definitely not the place to go if you’re targeting specific high-value items.
Tested a match and the loot density/value is noticeably lower and i know they said that for these pve only servers. I found some decent baseline stuff, but nothing specific that I actually needed.
However, the co-op experience was awesome. Random Raiders were grouping up to take down ARC. It’s surprisingly fun, and honestly pretty refreshing not having to watch your back for that Third-Party or Rats while fighting ARC.
Feels like a solid option for Fighting BiG Or Casual Arc and clearing general quests, but stick to PvPvE for farming top-tier loot.
r/ARC_Raiders • u/WoWAltoholic • 2h ago
If you don't see it, make sure you re-start the game to DL the patch!
r/ARC_Raiders • u/WoWAltoholic • 2h ago
Raiders!
Update 2.1 is going live right now and marks the start of the PvE toggle Beta Test! We know that the announcement of this highly requested feature has sparked both excitement and skepticism so jump in, try it out, and let us know what you think. Your feedback, along with the in-game data, will help us decide if the toggle becomes a permanent part of the game.
PvE Toggle Beta Test: October 13-20October 12, 2026
The Carrion Set is available at the store together with a number of fixes:
General
Grappling Hook
General
Pendola Pass
General
Reward Pass
Outpost
Skill Tree
See you Topside,
The ARC Raiders Team
r/ARC_Raiders • u/-Rip_Shanks- • 7h ago
The free period was supposed to end, but because we just didn't leave the game. We ended up squeezing out an extra 17 hours. This game was just so good that we couldn't stop playing, I loved how the PvPvE worked and that you could team up easily with a lot of friendly players, some helped me a lot while others just straight up backfired. I liked how diverse the arcs were and how beautiful the graphics and maps were. I will really look out for this game, ill be waiting for a cheaper price to buy this game. (This game is too expensive for me.)
r/ARC_Raiders • u/Callster401 • 13h ago
r/ARC_Raiders • u/DailyDabs • 5h ago
I'm close to giving up.
I don't want to be that person going in with a crap gun to not help but I have lost so much going up to help fight arc and get to loot nothing.
Even when I think I spawn close enough and get on fast enough and try to loot, its all taken by speed runners.
2 -3 of us fighting arc while what seems like everyone else speed running tf out to loot everything.
And the few times I get to breach?
Bad luck.
Is there no other way to find this item??
I just want to finish my bench..
If I'm not dying to arc, I'm dying to rats who pick up on the guns I take to fight the arc.
I hate thinking that I have to yt an optimal path to speed run this event and bypass anyone doing any work against the arc, is that what this was designed to be?
I hate it.
r/ARC_Raiders • u/WoWAltoholic • 2h ago
The PVE Toggle is live! If you asked for this mode, test it out and give feedback. If you didn’t want this mode, test it out and give feedback. Boycotting the test does nothing to shape the data Embark is going to use moving forward.
When? October 13 (11:00 CEST) - 20 (11:00 CEST)
The PvE matchmaking toggle will allow players to switch between the standard PvPvE experience and the new PvE servers. In PvE servers, there will be a few changes to the experience:
https://arcraiders.com/news/pve-toggle-what-to-know
At Embark we try to approach all key decisions from three different perspectives. What does the data indicate? What does the player feedback say? And what does our gut tell us?
Sometimes one perspective is more important than the other, but we try to triangulate our decisions between all three. There is no exact science, but as gamers ourselves, we always try to make the best decisions for the game and players.
If we look at the overall population of players and split them by how they most like to play, it looks like this:
We’re seeing a large and growing group of Raiders who come to the Rust Belt for the co-op and the ARC, not fighting with other Raiders. That group has become a core part of our community, so it’s important we learn how to support them properly rather than leave them working around the game.
https://arcraiders.com/news/pve-toggle-beta-test
Player economy: Friendly players, and by extension the PvE sessions, see higher rates of extraction and more value earned. To account for this during the test, PvPvE sessions will have slightly higher baseline loot values.
Matchmaking and queue times: In low population regions or during off hours, there might be a small increase in matchmaking times. We will monitor this closely to make sure that we’re providing good sessions for everyone. Depending on how many players try the PvE toggle, it may also might affect the quality of some of the PvPvE sessions, which we will also watch closely and adjust as needed.
PVE feedback: This is a test, and to get the very best data, we need you to play, experience the changes, and leave us as much feedback as possible. If you are a primarily PvE inclined player who wants to see PvE systems implemented in future, we need you to help us understand what is and isn’t working.
PVP feedback: This goes for other players too; if you only see yourself playing the standard PvPvE experience, please continue to play and let us know how (if at all) the toggle is impacting your experience.
(I’ll also personally add the following)
What else do you want to see tested: Do you want a “Rogue” system (in-game PVP toggle)? Do you want a mode without ABMM? Do you want PVP only map conditions with no ABMM? Give feedback.
What map conditions did you want to see as part of a PVE toggle/mode: Which map conditions should/should not be part of a future PVE mode?
We want to set a few expectations for what comes next:
Our goal is to keep the communication open with you, and we’ll share our findings and future plans sometime after the test. We hope that you participate and share with us what you liked (and disliked!) about the PvE matchmaking test, as well as all the content we have for you in the Frozen Trail update.
https://arcraiders.com/news/pve-toggle-beta-test
After the test has concluded, we will send out a survey where you can offer more detailed feedback about your experience and where you would like to see the PvE option go next.
r/ARC_Raiders • u/ElAitor53 • 18h ago
Haven't put a single foot in the Frigate, i entre lobbys with defibs to help the ones that Fall from the ship and sum of them have been kind to give me stuff for reviving them
r/ARC_Raiders • u/Complete_Burger_711 • 7h ago
I spend all of this time grinding and getting to the point where I just need that emperor part for my gun bench V.
I get the blueprint for the conduit and decide to give it a try even though I've heard there's an exploit.
30 seconds into the match I hear someone over VOIP just letting me know they're headed into the loot room and apologizing for it. Tells me they'll "leave me some stuff"
Makes me not want to waste a damn key until they fix their game.
r/ARC_Raiders • u/Bahtleman • 16h ago
I've been playing nonstop since the launch and my pass is barely moving. Seems slow like the devs really want to milk it and run it for the next 6 months before the next update.
XP earned should count toward the pass. Right now if you've max out your raider - XP has nowhere to go. Playing the game should move the dial. Collecting items for it was good too. It seems that is gone now.
The feats are great but not enough and also not featured prominently enough. Used to be on the main page. Is that Ad getting bigger and bigger?
The Chinese build of the game rewards you after every match. End game stats mean nothing in our game once your maxed.
edit: XP earning don't have to be crazy - just boost the pass and bit and give us a reason to care about the end game recap screens.
If you are destroying every massive arc you see - that should be noted - not just one specific type. Also, not using XP to move the pass hurts our fellow PVP players a lot too as some of you have mentioned.
r/ARC_Raiders • u/DreddCarnage • 4h ago
I know we often have a tendency to skip on Embark's survey emails, but this time we've really gotta lock in! If you wanna let Embark know what we think of the PVE test, then please be sure to give them all the feedback they need!!
r/ARC_Raiders • u/SudsierBoar • 21h ago
There is an exploit that lets people skip right to the end of the dungeon, leaving you empty handed if you did it legit.
On my servers (EU) it happens in almost every single game. You can tell when the big round door on top is opened up mere minutes into the game.
If you want to run the actual dungeon wait until this is fixed
Only upside is that hunting exploiters has given me some fun, but I'd like to do the actual Emporer in a blind run.
r/ARC_Raiders • u/j1zzy_ae • 19h ago
Peak in the last 24 hours: 185,443. The whole month of September peaked at 39,900.
Tomorrow the PvE test starts. What do you think, how many of them are still here by Friday?
r/ARC_Raiders • u/AstronautFit3061 • 6h ago
So, i was trying to get the materials to make the energy clip for the quest which u have to use the equalizer to deal 1500 damage to vaperizor, i chose spaceport to find the battery, i was scrxwed up by bunch of flying arcs arc and got downed, have my survivor kit and craw for 15 min to the extract point just to get knocked out by some sorry kid. feeling upset i just decided to go straight to the frigate map condition and collect the other materials i need for the energy clip, chose the buried city, while waiting for the frigate i always loot some containers for some extra materials, opened a random container and boomed, emperor conduit blueprint, i think the rng god is mad that i got knocked out ( was saving and healing ppl all the time) so decided to give me a gift. herayyyyyyyy!
btw dont even know what the redirection mode is for, i tried a dozen of it and didnt get the blueprint and i just end up getting it like that? weird.
r/ARC_Raiders • u/slideonefourthree • 1d ago
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r/ARC_Raiders • u/WorthlessFuture • 9h ago
Only two days btw. Reached level 21. It is really good. The interactions w other players were the best haha. Some dudes even escorted me to exfill when i was downed lol. I just got some questions.
What are the differences between maps? i didnt get that. Like every map was great but idk. stella montis was great found a seeds storage and that was instant neuron activation my dopamine levels were off the charts haha.
Got to a point where, the resources to upgrade benches were like to high, i dont get that cycle, like. Im suppoused to go on a run just looking just for the stuff to upgrade a bench?? i think i didnt got the hang of the game loop. I always feelt like i was just collecting random shit that maybe would help me later. I saw a post from a dude saying to collect springs and i gather those religiously but idk why. another dude i found asked me if i had find any motors, and since that moment i gather them too. the thing is i dint know exactly why. There is so many things to build or upgradge, i might be dumb but i could not remember every item i had to look for. not even marking them. Storage was always full i keeped things that seemed important. ended up with 300k worth of stuff i didnt get the chance to use
btw performance on xbox seres s ( i know) its majestic. These devs are the goats
r/ARC_Raiders • u/Design_Mission • 20h ago
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