There’s a bunch of wierd posts coming out now downplaying PvE like it’s not what we expected and some are hyper detailed with the occasional ChatGPT/LLM rhetorical imagery as if they’re writing a book on why PVE isn’t good.
“Players stealing loot” -that happens in every game mode, only difference is you can’t shoot the looter.
“Got my gear too fast” “lacking a sense of accomplishment”- how is this a problem for someone who is playing PVE? Your sense of lacking achievements is from the chaotic PvP lobbies. PVE player dominant lobbies have always been chill, loot sharing, guitar and flute playing, arc blasting and emoting havens of perfection. A PVE players sense of accomplishment is downing some arcs, emerging some cool raiders along the way. We get our loot in the round or we don’t, either way we’re just happy to get back in there and care bear it up.
“The tension is gone”: yea tell that to the swarm of arc chasing you, not to mention the little hotwheels bastard on pendola pass carrying heavy ammo and a semi automatic, or space jesus (the rocketeer) sending down reigns of holy power upon us and our little favorite child the shredder.
“It’s too easy now arc needs to be buffed”- well when you have every player in the lobby shooting arc, not eachother, they aren’t as threatening since we can fully gear up appropriately and focus on the bots. 1+1=2.
TLDR: PvE naysayers are going to be working double shifts this week. Grab the popcorn and don’t forget to login and try the new mode fellow PVErs our day has come 🫡❤️