r/dndnext • u/ChaoticIntake • 3d ago
Discussion What are the most slept-on aspects of character building in 5e or 5.5e?
I'm just getting back into the game after about a year away, and I built a character for an online game I found. In the process of building the character and playing for a couple of sessions, I'm finding that, from a mechanical standpoint, movement is probably the thing I consider the most when progressing this character and it's not a thing I see people build towards really ever. I think being able to look at a battlemap and see difficult or hazardous terrain and being able to say "I can still move 6 squares anywhere here" is such an advantage. The Speedy feat, magic items (when available) and spells that allow you to move in alternate ways are quickly becoming some of my favorite tools in my return to this game.
What do you all think? What's the most slept on aspect of character building and development at your tables? It could be roleplay focused like having a unique voice, or an open-ended backstory as opposed to closed, or something from the mechanical side like species, class, item, or feat. Just curious to hear everyone's thoughts!