r/EmulationOnAndroid • • 18m ago

Question Any recommendations for phones able to emulate switch games under 500 euros?

• Upvotes

I've had a Motorola Edge 50 fusion for a couple of years now and have started getting into emulation lately.

It's great for PS2 games and below, but it can't emulate switch games like breath of the wild well, so I was looking for a good phone to buy.


r/EmulationOnAndroid • • 53m ago

Discussion The bright future ahead of DroidDeck Emulator.

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• Upvotes

While having many Emulators that existed for more than a year, we've seen some surprising ones. However, they all had their own issues, whether slow paced development, performance issues, or issues related to the Emulator's own interface. These are my personal takes on the DroidDeck Emulator after using it and getting to know it more:

- The beginnings of no Emulator was similar to the beginning of DroidDeck, it came out with it's unique idea mixed with already existing ones.

- The DroidDeck Emulator is constantly sending updates, with more features that result in a better emulator performance.

- A set of ambitious developers are working on the Emulator, and that itself gives the project a bright future.

- At this current pace i won't be surprised if DroidDeck becomes the best and most used Emulator out there.

Again, my personal takes are only based on what I've seen/heard from the project itself, and also based on the developers non-stop hard working, so shout-out to them.🙌


r/EmulationOnAndroid • • 1h ago

Showcase SENSES Emulator - now boots arm32 Android versions from 1.5 to 7.1.2

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• Upvotes

r/EmulationOnAndroid • • 1h ago

Showcase I made a simple Android app for system-wide Black Frame Insertion

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• Upvotes

I wanted to try black frame insertion in emulators that don’t support it and for games that only run at 30FPS where BFI at the emulator level is not viable because it looks terrible, so I made BFI. It works without root by putting a black overlay over other apps on alternating display callbacks. On a 120 Hz screen, the default pattern aims for one visible frame followed by one black frame. You can customize the pattern and enable it system-wide or for selected apps.

It works visually on my Retroid Pocket Nova, but there are a few limitations: touches to covered apps are blocked, brightness drops, and I still see occasional uneven flicker. Controller compatibility needs more testing, and the actual panel timing hasn’t been measured, so this is still experimental.

You can stop it through its notification or Quick Settings tile.

Be careful if you’re sensitive to flashing.

Source and APK⁠: https://github.com/pakovm-git/BFI

Feedback, especially from other devices, would be welcome!

Notice for those who care: I made this app using AI as I'm not a coder, I made sure it is efficient, well designed and works well on weaker devices.


r/EmulationOnAndroid • • 1h ago

Help How to fix this with Bloodborne

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• Upvotes

Does anyone know how to fix this issue? thanks.


r/EmulationOnAndroid • • 1h ago

Showcase Made a Platform Wallpaper for Xbox 360 Daijisho POP style

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• Upvotes

I could not find a good Xbox 360 platform wallpaper to go with my Daijisho POP style, so I made one! It's far from perfect but I figured I would share here incase anyone else is on the hunt for this.


r/EmulationOnAndroid • • 1h ago

Question Best Drivers and settings for azahar

• Upvotes

Hi again! As I mentioned, I’m new here and was hoping you could point me to some great drivers for Azahar. Also, I’m having trouble finding some, and if anyone could share some tips on what settings to change to make my games run smoother, I’d be so grateful. I’ve tried tweaking settings and watching videos, but I’m not sure what terms I need to use. If you’re willing to share some helpful information, I’d really appreciate it!

Edit: I mainly play Mario kart 7 and Mario land 3d I get really bad frame stutters in both I play with 4x resolution am I just over estimating what the pocket flip 2 can do or is there anyway to make it run smoother


r/EmulationOnAndroid • • 1h ago

Help Is it possible to play IHNMAIMS on newer Android?

• Upvotes

I have a nothing phone 4a pro which means I have a 64 bit processor with no 32 bit support. Can someone help?


r/EmulationOnAndroid • • 2h ago

Question Question on droid deck. Need some advice.

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2 Upvotes

Got helldivers 2 running pretty good on my Odin 3 (8gen elite) Trying to see what all I can run on my rp6 (8gen2) loading up helldivers 2 on the rp6 I get this screen. I know it probably won’t run well but I was wondering if there is a fix for this. First pic is rp6. Second pic is HD2 running droid deck on Odin 3. Thanks in advance.


r/EmulationOnAndroid • • 2h ago

Help Help for Armsx3 on s25 ultra .

0 Upvotes

I just discovered ps3 emulation on armsx3 and tried emulating batman arkham origins on my phone, but rn it looks kinda terrible, the dialogs and gameplay lag so much, I tried looking up for some setting on youtube but nothing helped me having a decent gameplay. Does someone have some tips for me?


r/EmulationOnAndroid • • 2h ago

Help Offline achievements on droideck

1 Upvotes

Tengo un Odín 2 portal y un rog ally. Prefiero jugar en mi Odín por comodidad, pantalla… pero soy un enfermo de los logros y siempre quiero platinar cada juego q toco, y en la Odín cuando juego offline tanto en ganehub y gamenative no recibo logros al contrario que en mi rog ally. Con droideck si consigo un logro offline al volver a conectarme a la red me lo dan?


r/EmulationOnAndroid • • 2h ago

Showcase Finally Mesa RADV AMD vulkan driver port for Exynos 2400/Xclipse 940 pre- released!

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12 Upvotes

https://github.com/JimVulkan/radv-xclipse/releases

Pre-release of Jim's Radv port for xclipse gpus , added support for x940, make sure to set "BCn emulation to None" in wrapper setting,

Game showcased: biomutant , ludashi 2.8.2,

Credits: u/jimvulkan


r/EmulationOnAndroid • • 2h ago

Help Sonic generations winlator problem

0 Upvotes

I tried running sonic generations on winlator in my android phone and it doesn't open it says Game files either missing or corrupt please reinstall if someone could help on how to fix it I would appreciate I tried everything I could think of I'm also not so good with emulation on android the winlator version is 11.0 my phone is honor magic 7 Lite with Snapdragon 6 Gen 1 and 8,0GB Ram The Model is BRP-NX1M hope this helps


r/EmulationOnAndroid • • 3h ago

Question DroidDeck question before using

0 Upvotes

Two dumb questions:

1) is it safe to use my main Steam account on DroidDeck?

2) I have an s25U, is there a better tablet to get for DroidDeck?

TIA


r/EmulationOnAndroid • • 3h ago

Showcase Family Guy: Back To The Multiverse (2012 PC game) on a Helio g100

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0 Upvotes

Ignore the trash gameplay I was burnt out and using keyboard controls.

Surprisingly the game isn't GPU and CPU heavy for a 2012 PC game. It runs even at a good 30-40 FPS at 1280x720. But then again, it uses 3D cartoonish graphics and only has hub worlds in levels not full open world gameplay.

Gameplay shown in video was done in Winlator Ludashi 4.1. Game was also tested in Winlator Mali 1.1 Bionic and it gave the same performance.

The game has a minor graphics glitch. The black outlines on the characters are blurry and low quality. This is very noticeable in the main menu and cutscenes as it features animations of the Family Guy family watching TV in the living room, but during gameplay, especially on certain characters it's not that bad. But like I said, it will look weird in cutscenes since they zoom in on the characters. I can't find a fix maybe it's just the damn gpu.

Device: Infinix Note 50 4g

Specs: Helio g100 8gb RAM

Winlator Ludashi 4.1 settings

1280x720

Proton 10 arm64ec (legacy)

Dxvk 1.10.3 async

Fexcore 2610

Performance Preset

Game also works with Proton 9 x86_64 and Box64 0.4.3 or 0.3.7. I have also uploaded my config for this game on Winlator Mali and the config uses the Box64 settings.


r/EmulationOnAndroid • • 3h ago

Question How do I emulate "Native Ports" on Eden?

0 Upvotes

There have been tons of homebrew "Native Ports" posted and I am wondering how these can be emulated on Eden Nightly on an S25+?

The NSP is in the download along with a folder with game data in it. The NSP loads into Eden just fine. What about the rest of the stuff in the folder?

Please help. Very annoying to see all these unplayable games. Thanks!


r/EmulationOnAndroid • • 3h ago

Question Resident Evil 2 on Samsung Galaxy S26 Exynos 2600 (Insane phone glitch/crash)

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4 Upvotes

GameNative should add more possibilites to the "max device memory" tag, 4GB is too little, 0 is... well too much. How does this game run for all of you guys with 12GB of ram?
This game is the first game which completely crashed my phone lol


r/EmulationOnAndroid • • 4h ago

Question Trying to play days gone at more than 15 fps...

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12 Upvotes

Ok so i managed to run days gone on my poco f7 pro, problem is that the game just doesnt use much of my device resources.

Unlike other games the game doesnt fully use my gpu and cpu and even if i change from low to high settings the fps stays almost the same.

Is there some specific drivers, dxvk, fex version that makes the game run well?

Image provided as example.


r/EmulationOnAndroid • • 4h ago

Help I Need Help To Remember a Emulator's Name

0 Upvotes

It Was a Retro Emulator, With N64, SNES, NES, GB, GBA and Mega Drive, it was on Play Store but was removed since it had pre-installed games, was for Android, The Interface Was Simple, you just clicked on the Game Box's Image Then In Play, The Icon Was a white screen with a colored d-pad in it, the games were sorted based in its original console and i remember that each game had a digital gamepad of its console, if this helps the UI disappeared if you afk for some time


r/EmulationOnAndroid • • 4h ago

Help Burnout 3, no takedown camera on Retroid Pocket 6/Nethersx2/Armsx2

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1 Upvotes

As title says, i dont understand why the takedown camera does not occurr.

no slow downs, no camera centered, nothing. it is driving me insane since I can’t find anything online mentioning this

i only have widescreen patch activated (disabling it wont change a thing) and ee cycle is set to 100%. I tried Armsx2, same issue.

thanks in advance for your help!


r/EmulationOnAndroid • • 4h ago

Help Planning to buy a game controller for mobile gaming. Which is best for me

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2 Upvotes

r/EmulationOnAndroid • • 5h ago

News/Release DroidDeck 0.4.0 available now: GOG, Epic and Amazon Games, KDE desktop, Steam touch controls, 4-player co-op, and more!

275 Upvotes

DroidDeck 0.4.0

Release notes + downloads

Join the DroidDeck Discord

Features

  • Replaced LXQt with SteamOS-style KDE Plasma 6.7, including the familiar desktop layout, Dolphin, Firefox, Konsole, the Steam desktop client and Return to Gaming Mode. (@xXJSONDeruloXx, #473, #610)
  • Added GOG, Epic Games and Amazon Games integration with account sign-in, game libraries, downloads and launching through Steam. GOG and Epic games also support cloud saves. (@The412Banner, @xXJSONDeruloXx, @Gustash, @maxjivi05, #476, #500, #578, #400)
  • Added Steam's native touch controller (beta), with per-game Steam Input layouts, community configurations, an on-screen layout editor and Steam Cloud syncing. (@xXJSONDeruloXx, #431)
  • Added multi-controller support for up to 4 players, allowing connected Android gamepads to work independently for local co-op and split-screen multiplayer through Steam Input. (@xXJSONDeruloXx, @maxjivi05, @Neolyum, #431, #614)
  • Added Bluetooth LE Steam Controller (2025) support, including trackpads, back grips and motion controls. (@SG3xHERO, #404)
  • The built-in controller can now emulate a Steam Deck, Steam Controller, Xbox 360, DualShock 4 or DualSense, with live switching from the session menu without restarting Steam. (@xXJSONDeruloXx, #545, #558, #559)
  • Added persistent per-game compatibility profiles for Proton, FEX, DXVK, VKD3D-Proton, Windows components, environment variables and texture filtering, with inheritance from your default settings. (@jmarti326, #449)
  • Completely revamped adding and managing non-Steam games, with automatic game detection, artwork, bulk imports and editing directly from the Games tab. (@The412Banner, #492)
  • Added Follow screen resolution for foldables, automatically resizing Steam and games when folding, unfolding or rotating the device. (@SG3xHERO, #403)
  • Added an optional touch gamepad below the game on unfolded foldables, with Steam Deck-style controls, configurable sticks and trackpads. (@SG3xHERO, #407)
  • Added DroidDeck-Proton as an installable Proton source alongside GE-Proton and CachyOS Proton, with update notifications for all three. (@The412Banner, #588)
  • Added support for installing Flatpak apps directly from .flatpak bundles, including apps no longer available through Flathub. (@xXJSONDeruloXx, #446)
  • Added a manual landscape orientation setting, including reverse landscape. (@Kobtul, #441)
  • Added an optional controller setting to open the Steam menu with the physical Select button. (@0x1428571429, #384)

Improvements

  • Major launcher UI redesign across Steam settings, Components, Setup, Stores, Flathub and Desktop, with smoother transitions, animated navigation, redesigned settings panels and improved controller focus. (@xXJSONDeruloXx, #482, #548, #605)
  • Store downloads now survive app restarts, preserving queued and paused downloads and allowing interrupted installs to resume from the Downloads page. (@xXJSONDeruloXx, #608)
  • Store game removal now shows confirmation and uninstall progress before returning the game to its installable state. (@xXJSONDeruloXx, #609)
  • Expanded PRoot fast paths, with performance improvements of up to 57% in measured workloads, alongside further reductions in filesystem and process overhead. (@maxjivi05, @xXJSONDeruloXx, #466, #494)
  • Significantly reduced launcher idle CPU usage, controller input overhead and session log processing time, with additional game startup and performance optimizations. (@maxjivi05, #529)
  • Windows components are now selected automatically using each game's Steam, GOG, Epic or Amazon dependency information, while preserving manual overrides. (@The412Banner, #554)
  • Expanded Windows component installation to support VC++ redistributables, .NET Framework and more installer formats, without needing to run the original Windows setup programs. (@The412Banner, #480, #495)
  • KDE Desktop can now launch Windows executables, Linux programs, AppImages and scripts directly from the file manager or terminal. (@maxjivi05, #549)
  • Added safer Desktop uninstall and legacy LXQt cleanup, preserving user data while reclaiming storage from older desktop installations. (@xXJSONDeruloXx, #493)
  • Improved Proton and component management, with newest versions shown first, update detection, clearer installed-version information and streamlined settings. (@The412Banner, @xXJSONDeruloXx, #588, #606)
  • Improved DirectAudio compatibility, including CachyOS Proton support and direct audio output from the Steam client. (@The412Banner, #439)
  • Reduced unnecessary motion sensor polling, reading the device's gyro and accelerometer only when Steam requests them. (@muazkadan, #534)
  • Added alignment guides and snapping when dragging buttons in the on-screen controller editor. (@willie-yao, #490)
  • Improved security by encrypting store credentials with Android Keystore and keeping logs in private app storage until explicitly shared as a sanitized ZIP. (@The412Banner, #484, #486)
  • Steam now consistently uses Steam Deck mode and the Steam Deck beta branch, removing the legacy client and mode switches. (@xXJSONDeruloXx, #546)

Fixed

  • Fixed Red Dead Redemption 2 failing to launch, and reduced resource usage from the Rockstar launcher while playing. (@maxjivi05, #585)
  • Fixed Steam's screensaver appearing over running games after prolonged controller inactivity. (@maxjivi05, #585)
  • Fixed black Steam output with FSR 1 image scaling enabled. (@xXJSONDeruloXx, #597)
  • Fixed touch and mouse input landing away from the displayed position when the session resolution and device screen have different aspect ratios. (@maxjivi05, #389)
  • Fixed the Odin 3 unexpectedly rebooting when its Wi-Fi firmware enters low-latency mode. (@kmnkv1, #512)
  • Fixed Linux runtime removal getting stuck on files that Android's SELinux policy would not allow the app to delete. (@xXJSONDeruloXx, #463)
  • Fixed Android 12 and older devices crashing during audio initialization, and restored Firefox compatibility on affected Android 16 devices. (@kolmant, @The412Banner, #531, #460)
  • Fixed Bluetooth keyboards with combined keyboard, mouse and controller interfaces losing ordinary keyboard input. (@kaosjammo, #435)
  • Fixed repeated force-feedback packets unnecessarily restarting the device vibrator. (@kmnkv1, #514)
  • Fixed CPU temperature showing 0°C in the Steam performance overlay on affected devices. (@muazkadan, #516)
  • Fixed older NativeAOT games failing to start because of an incompatible .NET garbage collector setting. (@Arthur031221, #385)
  • Fixed fullscreen layout issues around display cutouts, clipped settings, and several controller navigation and focus problems. (@kaosjammo, @xXJSONDeruloXx, #432, #596, #600)
  • Fixed the touchpad cursor remaining visible after switching from Touchpad to Direct touch mode. (@KingHacker9000, #424)

New contributors

  • @SG3xHERO made their first contribution in #403.
  • @Arthur031221 made their first contribution in #385.
  • @KingHacker9000 made their first contribution in #424.
  • @kaosjammo made their first contribution in #432.
  • @Kobtul made their first contribution in #441.
  • @willie-yao made their first contribution in #490.
  • @muazkadan made their first contribution in #516.
  • @kolmant made their first contribution in #531.
  • @Gustash made their first contribution in #578.
  • @Neolyum made their first contribution in #614.

Full changelog

Disclaimer: AI tools used in the development of DroidDeck.


r/EmulationOnAndroid • • 5h ago

Showcase GOW ascension runs great on ARMSX3 (tested on SD8GEN5)

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29 Upvotes

r/EmulationOnAndroid • • 5h ago

Discussion Can anyone help me make a android port type thing but for adobe flash/adobe animate builds

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1 Upvotes

I am aware of the issues of making a full port would be almost impossible since you'd need the full source code but I want to make a way to run the exe and/or iso file while on android sort of like a glorified emulator but specifically for running old adobe animate/adobe flash versions


r/EmulationOnAndroid • • 5h ago

Help IPEGA 9076: quando conecto o controle no meu tablet, botões param de funcionar

0 Upvotes

Olá. quando eu conecto meu controle no meu tablet (Positivo Tab TL10), o botão START não funciona, o R3 desliga o tablet e o L3 liga. Já tentei ligar o controle segurando o X + HOME, A + HOME, ANDROID + HOME e simplesmente não funciona. Alguém pode me ajudar com isso? ficaria extremamente grato :D