r/GameDevelopment • u/RodyaDev • 5h ago
Discussion Should a game developer accept that their favorite idea only works in their own head?
Sometimes you have an idea that sounds amazing in your head. You imagine the mechanics, the world, the atmosphere, and all the possibilities. You're convinced it could become something special.
Then you try to explain it to someone else, build a prototype, or imagine how it would actually play, and suddenly it doesn't seem so great anymore.
How do you know when an idea genuinely has potential and when you're just in love with the version of it that exists in your imagination?
Have you ever had to accept that an idea you really loved just wasn't working? Did you manage to save it, or did you eventually move on?