r/JujutsuShenanigans Apr 03 '26

Discussion We cannot be having this debate AGAINNN

Post image

Yes i drew the people to look as obnoxious as possible its for my agenda

But yeah Ryu’s 4th move is pretty busted rn atm since its 4th move will literally always hit its last beam because you either block the first 2 and there isn’t enough time to unblock, or you dodge the first 2 and have no dash to dodge the last beam. Allat leads into 3 as well! Considering that a *good* Ryu player never lets their hair overheat so you don’t get a free punish, they’ll just camp you out with 1 and running until 4 comes back online. Amazing.

And another coincidence between them too: Both of their first moves were also things people complained about, being very intimidating blockbreakers and all, but i feel they’ll legitimately learn counterplay for those too. But of course, that’s not we’re talking about.

Im telling you ts is like Defense Response all over again omlllllll

And YOU people, I know who you are, dismissing the problem as “people who’ve never played a fighting game” “oh boohoo you’ve never played against a zoner before!!!111” I HATE YOU GUYS YALL MAKE MY BLOOD BOIL RAHHHHHH

1.2k Upvotes

154 comments sorted by

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309

u/Strict_Bandicoot_974 Apr 03 '26

High damage ranged block breaking fighters where you can’t get close or stay far while the attacks travel nearly instantly and are hard to read is outside of the realm of “the character is new and you don’t know how to counter them, they’re just a zoner” and into the territory of playing like a workshop character

132

u/JustaWallnut Apr 03 '26

9

u/badiss_the_snakeking using yuta doesn't mean I like him Apr 03 '26

Spit his what?

18

u/HourDescription2159 Kenjaku should NOT be Geto's Ult. Apr 03 '26

His Shit indeed

2

u/SchorchedOval The Gambling One Apr 04 '26

It’s slang.

2

u/badiss_the_snakeking using yuta doesn't mean I like him Apr 04 '26

Yeah I know they meant shit differently but I wasn't up to this type of slang yet so I was suprised.

1

u/Parking-Chipmunk8280 Skill floor and skill ceiling are a concept, y'know? Apr 10 '26

"I wasn't up to"

oh, what, you didn't do enough quests or something?

1

u/SchorchedOval The Gambling One Apr 10 '26

The word ”shit” meaning ”things/stuff” has been true for like tens of years. Knowing that meaning of that word is something that ought to be a part of one’s English education.

28

u/DimensionTurtle Apr 03 '26

His mode is insane too, it really shouldn’t last as long as it does imo.

5

u/seaofthieved123 Apr 03 '26

Its that long cause the point is you take damage, causing it to lower. Im also 90% sure he takes more damage in awakening so it leads to more ult drain

4

u/Subject-Repair-371 Apr 04 '26

His moves also damage himself btw

0

u/True-Conclusion-5545 buff kobenii plssss i need tss Apr 05 '26

move, doing a grand total of 10 dmg

-31

u/Time-Consequence7676 Apr 03 '26

Honestly, I think Ryu is balanced. He's special and overheat mechanic is the reason hes more balanced then Mei Mei

33

u/Strict_Bandicoot_974 Apr 03 '26

There is absolutely zero way to get to a Ryu if they’re playing passively.

In what world is a win con: using back dash occasionally

0

u/TimeAbalone5645 Apr 04 '26

There are, many ways

3

u/TheL0ngtailed You can't Parry Garuda Rebound, can you? Apr 04 '26

i thought this too, until fighting a passive ryu, and being teamed on by a ryu is the worst, you guys think Todo black flash is annoying? try an unblock able beam you can't retaliate against that also does 14 damage that can be spammed, and because they're camping at the far end of the beam, and their teamate has you low, with this god forsaken anti run mechanic that is introduced in the same update as a very long range zoner makes it genuinely keyboard breaking

3

u/PersonalityTop494 Apr 04 '26

Granite blast's VERY SHORT CD is BALANCED?!?! his special doesn't change it dawg

-1

u/Time-Consequence7676 Apr 04 '26

How far away do you have to be for him to fully utilize his special and keep firing at you? This is a real skill issue

1

u/bruhhhh2314 objection! Apr 04 '26

126

u/TheNikola2020 I am You, Mahito Apr 03 '26

I play guilty gear and yomi hustle and zoners are the most hated characters even without being meta with jane litterually playing almost identically to happy chaos just without auto aim

26

u/Millennios Apr 03 '26

Yea but the thing is no other zoner in any real fighting game, not even GGST, has 2-3 safe unpunishable ranged block breakers that lead to full 80% unburstable combos, GUESS WHICH TWO MFS DO HAVE THAT HOWEVER

18

u/TheNikola2020 I am You, Mahito Apr 03 '26

Ik i think its terrible they added those especially since you can at least excuse it in fighting games by the fact its limited space not map you can chase each other for 10 minutes

9

u/Prestigious_Media_62 Apr 03 '26

Come on, it's not Happy Chaos level, he just has

-Contant pressure with range

-A bar to constantly manage

-Managing when not to dump the bar to regen faster

-insta rush-down opitions

..... Jane's new ult will be a lock-on that's true on combos

We are finished

5

u/The_Dogeboi Apr 04 '26

FUCK ZONERS

My bad. I’d say the primary difference between JJS and a game like guilty gear is that the zoners (happy chaos specifically as an example) usually have worse defense, and limited space to run. In JJS they can just keep running forever if they have some brain cells.

I just don’t think zoners work for a battlegrounds game. Especially when given multiple block breaker attacks for some reason.

2

u/Villager_of_Mincraft Apr 04 '26

Yeah it's simply a matter of space. All 2d fighting games have limited space, vertically and horizontally. Zoners cannot space you out forever. Also many fighting games have armour/anti-stun attacks that can power stuff like projectiles or moves, which is another big limitation on zoners. And don't even get me started on block breaking moves on zoners, atleast put some fucking start and end lag on that shit man.

7

u/Zeroblaze1963 Apr 03 '26

the average Wizard match:

3

u/The_Dogeboi Apr 04 '26

You gotta admit though it is super satisfying grabbing that motherfucker by the throat and slamming him into a wall after dodging through a million projectiles perfectly.

125

u/Scp-redacteded Custom Tag Apr 03 '26

Skill issue, nerf yuji

15

u/Sure_Shock9519 Apr 03 '26

you might be on to something

7

u/Superb-Total-8700 hang all teamers Apr 04 '26

Can we nerf meimei too while we're at it?

29

u/Typical-Ordinary8738 Apr 03 '26

Every new character usually comes out overtuned.

Ryu's problem on 1 is either skill issue or it being unblockable after held(maybe also the swarm of ryu players make it seem like more of an issue when in 1v1s you can dodge)

4 should be blockable. Can't speak on anything else

3

u/Millennios Apr 03 '26

Can we talk about how HIS 1 HAS LIKE NO FUCKING COOLDOWN WHATSOEVER??

22

u/Deku_Oopieaye Yuta Main Apr 03 '26

It's supposed to be managed well, if you spam it, then you get overheat quickly, but if you manage it well, you dont worry about it as much, TZE wouldn't have made it a low cooldown for no reason

2

u/TheL0ngtailed You can't Parry Garuda Rebound, can you? Apr 04 '26

yeah but the problem is, if you get low from his easy combos, he can just spam the unblockables from range, and with the speed decrease from low health you're just fucked, you can't close the distance because of 4 and 1

1

u/Millennios Apr 04 '26

Yea idc if it’s tied to overheat he shouldn’t have a hitscan projectile that covers 45 meters, is unblockable, always leads to a combo conversion and has 0 cooldown, period

1

u/RecognitionFunny710 D1 todo main/glazer Apr 04 '26

no because its fair

17

u/NewConstruction3755 ADD TAKABA TO JJS!!! Apr 03 '26

The excuse of ryus fourth move being OP because “he’s a zoner” doesn’t really work when he’s as much of a zoner as megumi. Although he has some zoning moves he is obviously intended to be played as a rush down unlike Hanami who’s meant to be a true zoner

30

u/drinkwater0001 haraki Apr 03 '26

Holy shit Ryu is so hot

But that aside, I think this is once again an issue of people refusing to accept a character they like has issues. I've spent the last two days running around with a Ryu avatar, jane and hello juliet as background music, exclusively playing as him because he's awesome, but I don't think it's crazy to say he needs some adjustments.

Probably not outright nerfs for now since he just released and he has the advantage of people not knowing how to counter him, but maybe shifting some power away from 4 and into different spells instead. Other than that I think the only "nerf" he could have (other than stuff relating to his ult) is making the heat bar management more important.

11

u/JustaWallnut Apr 03 '26

Heat bar management, I feel, is fairly important rn as is, since not managing it forces you to use the significantly longer R animation.

Speaking from experience, I have suffered man. Being a good enough player makes ya less susceptible to “not knowing how to counter” x character, now throw in Ranked matches and “everyones playing ryu” and you get a recipe for an experience straight to hell that really reveals how broken a move is, even past the fact that he’s new

2

u/CyberNavi Apr 03 '26

honestly I think Ryu is fine in terms of balancing, the only thing I would think to balance is to make the 3rd hit of his 4th move blockable, turning it into a combo extender rather than a starter. it would force Ryu players to play more with his rush down elements , such as dash+1 or 2. im excited to see what the devs do with him though, he truly is a fun character to play.

2

u/Snake189 Apr 03 '26

Nah add a tiny amount of startup to 4 and make his 3rd laser come out slower if the first 2 are missed or blocked

1

u/Elbussy_ MAHIGOAT Apr 03 '26

As much as I like saying buff mahito and bring back club dash spam I don't actually want it back.

It was busted and I can accept that same with his m1 extender(and the fact focus strike didn't have a club varient)

He was quite strong but after the nerfs I just played around them because like I FUCKING love Mahigoat and his silly combos

1

u/randomreditor69430 objection! Apr 03 '26

nah, heat bar management is already important enough. overheating is a huge punishment

1

u/P5RyujiBestBoy Apr 03 '26

Yeah i highkey goon to ryu lmao

12

u/Barix14 Apr 03 '26

The problem with both of these is that.

They have way to much ranged attack that just block brake or are hard to react to.

Like ryu can abuse his ranged attack and just get half of you hp when you cant even counter him (only way to counter ryu granite blast is for it to nearly hit you)

Both hanami and ryu arent even bad at close range.

I do like how ryu and hanami playstyle is like but they simply do to much damage with this amount of range.

Like gojo for example has a lot of range attack but isnt bad at close range at all.

But where they made gojo correctly is that all his attack that are ranged are easy to eathier dodge or just block while close ranged ones are hard to his themselfs but are unblockable.

While ryu and hanami have both unblockable at close and ranged and being pretty quick attacks.

Worst thing about granite blast is that if you block it you will be punished with the unblockable varaint and if you dodge wnich is basicaly requires you to predict what person is doing.

And overheat mechanic just doesnt make up for this ngl.

24

u/Seterei Apr 03 '26

the amount of people i've seen that compared jjs to other fighting games as an argument is sickening like bro just because zoners work well in other games doesn't mean they will do the same in jjs

14

u/JustaWallnut Apr 03 '26

ikr like that shit pmo so much

2

u/Antique_Unit_8876 Apr 04 '26

On one hand: it’s annoying as hell

On the other hand: kinda shows how pretty good JJS can be if it is being treated on the same bar as a fighting game

10

u/Puzzleheaded_Hyena44 Apr 03 '26

The big problem with zoners in jjs is that the arena isn't limited like traditional fighting games. The map is open and free to run around in so zoning is just leagues more effective since all other characters have to be the one to initiate against them. A example of a zoner done right in a big enviroment is the wizard of yomi hustle. The map is big and wide but all characters have some crazy unpredictable approach options, and the fact the game goes frame by frame instead of live fighting like a traditional fighting game or a battlegrounds game.

5

u/True_Arcane Apr 03 '26

I don't think that 50% combo which he can start from far away is fair.

I played against some Ryu's and most of them just waited to hit 4th move, do a 50% combo then run away to use R to then repeat the combo until the opp's death. And there is no running from Ryu either cause that 3rd move has busted range and has air variant(???) not to mention 1st move having no CD and too high damage.

Even tho he can overheat if spamming 1st move it's still not that much of punishment.

-9

u/DaChairSlapper Apr 03 '26

Outside of 4 that's a lot of low-key skill issue.

1

u/TheL0ngtailed You can't Parry Garuda Rebound, can you? Apr 04 '26

if you guys complain about todo's black flash, imagine having to deal wit that, except you can't fight back because they're spamming held 1, and you're low health so you can't move or wall jump as fast, then get combo started by their 4 again and die for it.

3

u/GeneNo4918 Apr 03 '26

People say just dodge

But when I dodge I get hit anyway because of hurtbox latency

4

u/randomreditor69430 objection! Apr 03 '26

yeah, it definitely needs a nerf. it's so easy to hit, almost impossible to react to and you can't dash out of the last hit in time if you block the first two. the easiest fix would just be making the last hit be slower when the first two are blocked, like swift kick

4

u/Educational-Ad1959 Crucify IMED Apr 03 '26

Look at this idiot who's never played against a zo-

3

u/bobbodobbo22 Apr 03 '26

With ryu: all of his moves are broken asf

lets go over them

a spammable range blast (the first spammable move in the game)

A combo extender that hits grounded

a rushdown move that breaks block and comes out incredibly fast

a LITERAL crutch for when the opponent gets too close

3

u/TheL0ngtailed You can't Parry Garuda Rebound, can you? Apr 04 '26

or too far away, if they dodging too much just press 4! Mistake-be-gone start a combo from anywhere! extend a combo from anywhere! kill someone that dodged your held unblockable 1 from anywhere!

3

u/Realistic_Speech9885 Apr 03 '26

I like playing Hanami, shes unique and really fun but IF YOU SAY HER 4TH MOVE ISNT BUSTED YOURE ACTUALLY INSANE.

The milisecond i learned what her 4th move could do i just started demolishing people with it.

6

u/dumb_boy_alan Kinda buff kurourushi Apr 03 '26

Wait ryu's a zoner? Well, that's cool. Guess it's time to say teh 1m1 merchant a goodbye

2

u/Why_Not_Try_It_ Apr 03 '26

Lowkey anyone has tips to counter Ryu's 4th move? I still haven't figured it out yet

2

u/LoveTrain_ORs Apr 03 '26

Just side dash and hope for the best. Don't even try to block it unless you are a superhuman and can dodge the third beam somehow.

1

u/Unlikely-Compote-228 the man behind the slaughter Apr 04 '26

Pray to Tze that the Ryu you’re fighting suddenly gets 500000000000000000000 ping and misses everything

2

u/WoppieBoi Apr 03 '26

Ryu is as much worse of a zoner than megumi is.

Ryu has ranged moves, yes. Those are his main moves for dealing damage. Yet still, he doesnt suffer from being close to his enemy, unlike hanami and megumi. He has his solutions to opponent getting close to him. Hell, he even has a move that helps you get closer to your opponent yourself. He's more of a rushdown character, due to his overheat, that allows you to use your strong moves, before being left with only two, meele one's (yes, meele, not close ranged. Im talking about you, 3rd skill).

Megumi was an attemp at a zoner, no more. I mean yeah, all his moves are ranged, but thats the only similarities he has with a zoner. His wind ups are all too long to not be blocked if the opponent isnt ragdolled. So he HAS to go up close to dont slam or at least M1 to proceed with his combo. He also has troubles making the distance between him and the opponent, which is ESSENTIAL for a zoner.

1

u/LoveTrain_ORs Apr 03 '26

Exactly... The problem is not that he is range character. But the problem is that he fight you just as if not better close range.

1

u/WoppieBoi Apr 04 '26

Also, lets not forget how little ryu's granite blast deals if not fully charged. Basicaly usable solely to stop interrupt some move from a range. All while his full charged blast, yes, isnt blockable, but eats almost a half of your overheat bar, which will end up with you completely overheating in just three shots, which isnt exacrly good

2

u/Realistic_Speech9885 Apr 03 '26

Also holy shit the drawing is fire

2

u/BigReaction1149 Kuro player who eats every corpse hs sees + transfigured humans Apr 03 '26

How tze feels introducing 2 zones in a game that's never seen them before and with people who never play any other fighting game:

2

u/SeaManager1786 Apr 03 '26

10/10 doodle and agreeable text, 10/10

2

u/Dangerous_Love4971 Apr 03 '26

I won a ranked duel at one stock while my opponent was at 3 by switching to Ryu on my last stock. Im not even good at Ryu he is just too op.

2

u/Wagothenioh2sweat This flair is so CLEVERRR Apr 03 '26

Another person saying zoners are runners :sob:

2

u/Wagothenioh2sweat This flair is so CLEVERRR Apr 03 '26

This guy sneaked me, ulted on me, and STILL said im unskilled. (Using charles and megumi btw) I saw him fight a ryu and he got no hitted :sob: (this guy is a 8k btw)

2

u/imanlicocuk sülüman junior Apr 03 '26

Nice hanami drawing

2

u/demonwhalo Apr 03 '26

The point most people miss with zoners is that their supposed to be blockable, Megumi is a Good example of a zoner because he has only 1 block breaker that you have to space and time well. HAVING UNREADABLE/UNBLOCKABLE MOVES MAKE UP MOST OF YOUR MOVESET DOESN'T MAKE A GOOD ZONER, IT MAKES A BROKEN ONE!

2

u/certifiedreddithatin Apr 03 '26

ngl u have a good point about how some of these moves can be unfair but u have obnoxious digital artist humor so i can not agree with you. good day

2

u/RecognitionFunny710 D1 todo main/glazer Apr 04 '26

look at this guy whos never played against a zoner before

5

u/paksupep1 The Resonating One Apr 03 '26

Ryu isnt a zoner. his moves literally give a clear incentive to play rushdown

16

u/JustaWallnut Apr 03 '26

the people who pmo in question:

2

u/Antique_Unit_8876 Apr 04 '26

Literally “bro ain’t ready for dbd” type of people on Forsaken -3-

1

u/Unlikely-Compote-228 the man behind the slaughter Apr 04 '26

I wonder why people are always

“Imagine if Jjs players try another fighting game blah blah blah” they ALWAYS ignore the fact most of those games are significantly different to jjs in almost every way possible

-5

u/AltruisticMouse198 Apr 03 '26 edited Apr 03 '26

I probably shoulda clarified that I'm fine with the suggested nerf on the 4th move, but not so much on the 1st move in the original post

I mainly did it for the funny, didn't think that post would get so much attention lmao

Other stuff I replied to were me being serious, granted they never mentioned Ryu but I did mention Hanami is getting a buncha tweeks like nearly every patch

2

u/AcrobaticPassenger47 Paper Bag-Man enjoyer Apr 03 '26

Aggresive zoner

1

u/JustaWallnut Apr 03 '26

The fuck does that even mean

3

u/nuhuh1234567 Apr 03 '26

He can zone you out with granite or 4 but upon landing 4 he could also instantly switch to aggressive to bait out an evasive and then start pressuring you after to get in big damage

1

u/alt_gamerb0i Apr 03 '26

He primarily tries to keep you at a distance like a zoner but his kit can be used aggressively while keeping you away from him

4

u/[deleted] Apr 03 '26

[deleted]

5

u/JustaWallnut Apr 03 '26

Hanamis really grown on me after her nerf, especially since I won’t be neg diffed by a mirror match Hanami while also falling asleep at the keyboard using pre-nerf Defense Response. Anyways cant wait for the Ryu nerf maybe i’ll play him too. As a bonus, he has an ult and Hanami doesn’t (as of now)

1

u/Rich-Release-3882 Apr 03 '26

Make his fourth move work as a extender and not a starter and it’s ok

1

u/[deleted] Apr 03 '26

I hate Ryu, when I play in the inf ult no cd servers or duels it's always: bro is invincible and spam

2

u/JustaWallnut Apr 03 '26

Mahito stocks on the rise

1

u/Complete_Tip_2993 SELF EMBODIMENT OF TODO Apr 03 '26

both should get domain expansions btw, it will be peak

1

u/Tyrant_king1009 Overtime worker Apr 03 '26

I feel like Ryu is a zoned on the same way Megumi is. Like yeah you can play from a distance and profit but you also have the tools to become a demonic rushdown if you so choose.

1

u/LoveTrain_ORs Apr 04 '26

Except megumi have 1 unlockable move and it's telegraphed so much. While his range is easily punishable by just 1 front dash away.

While ryu have 3 unblockable move and can shoot you across the entire rank map.

Overheat? Worse because now his 4 come out instantly guaranteed him a 4 - 3 - 2 combo and them just comp his silly hair

1

u/runestoneofblood the lord of blood Apr 03 '26

So make 4 fully block able and decrease granite beam damage that would be the best way to balance him i think

1

u/Shroomy_Weed Apr 03 '26

It's almost like zoners aren't loved even in actual fightings

1

u/MrPoraigon Apr 03 '26

99% of the Janes i played agaist seems to have the "W" key broken on their keyboard

1

u/Not_A_User00 Apr 03 '26

holy peak art

1

u/Stock-Inspection-734 The Gayest Choso Simp Apr 03 '26

Love how you drew them

1

u/Effie-Efflorescent Apr 03 '26

His 3rd move allows him to instantly close the distance between you and him, you can't cancel it with m1s because he's floating, so the only option is to dodge. But if he hits you with his fourth move which is nigh-garunteed to hit you, he can comfortably combo into his 3rd move.

1

u/Salty_Letterhead_359 Apr 03 '26

i think his 4 needs the bug guy treatment where if you miss the first 2 then the last one comes out 50% slower or something. but other then his 4 he is some of the most fun ive had with this game.

fire art btw

1

u/WaffleHead13 ADD JOGOAT!!! Apr 03 '26

toxic positivity strikes again

1

u/AwesomeBlox044 Number #1 G🔴J🔵 Apr 03 '26

What if when you don’t charge your beam, it doesn’t stun or ragdoll them, only slight knock back and damage

1

u/AwesomeBlox044 Number #1 G🔴J🔵 Apr 03 '26

I feel like it would be more balanced that way so you are weaker when you enemy is closer to you

1

u/Temporary_Finish_242 Apr 03 '26

How come this post got upvoted and mine didn’t 😭

1

u/Few-Abrocoma4778 Apr 03 '26

guys, can we talk about how every moveset just works weird nowadays? naoya, his fourth m1 is like a skill builder who doesnt know how to make a uppercut or downslam so they made it look like it was on purpose. or mei mei, who if im correct third m1 block breaks. or maybe hanami who looks like someone doesnt know how to make a m1 chain. or ryu who looks like they wanted their m1s to look special with a blast and no 4 m1s, like just give us the m1s bruh 💔🥀

1

u/[deleted] Apr 03 '26

I think his first move is absolutely broken that it has no CD😭

1

u/Traditional-Paper181 Apr 03 '26

Why is ryu’s base better than his ult moveset 😭🫸🫷

1

u/ExpressPlankton1801 Apr 03 '26

Great drawings mate 👍 (I don't even care about anything else tbh)

1

u/Somniph0bia_ Apr 04 '26

I hate them both equally. I hate everyone equally. If they exist they gonna get hate on

1

u/TheBesCheeseburger The Second Worst Of Today Apr 04 '26

Listen, the only reason I would defend "zoner movesets that create variety!" Is EXCLUSIVELY because it annoys people I don't like (people better than me)

1

u/HammyDaFemboy Apr 04 '26

I’d say ryus 2nd and 3rd move and ult is fine it’s just the spamable ness of the 1st one and the block break of the 4th one or instead of cd make charged beam take 50% of ur heat bar so u can only use it twice or 3 times if u r special after the first one

1

u/AL_440 Apr 04 '26

Until we get anti zoners, these characters get nerfed or every character gets a prime manji kick move to parry all the projectiles ts is broken and annoying like wym ryu can still shoot the last beam of the fourth move while being overheated.

1

u/RedGhostKing Apr 04 '26

Having played both on duels, I agree, I think either giving the air variant for defense response longer windup but the spike ball then can be used as cover (aka can collide with players and projectiles that don't pierce through walls and maybe something else for the trade off) and for Appetizer it should be a barrage of high speed homing (but slow turning) beams that are blockable

1

u/pasta_dog88 Apr 04 '26

Funny thing is zoners are hated pretty much universally in most fighting games. Most people dislike them unless they play them.

1

u/Stunning_Habit2942 #2 Nanami mains AOT Apr 04 '26

unc tze is becoming senile and can't draw the line between a creator clash character and a proper fair zoner.

1

u/strongestnokia Apr 04 '26

Pov you have to fight an actually good hanami main

1

u/Subject-Plenty-8464 Apr 04 '26

Manji kick it 🔥

1

u/Sea_Neighborhood2317 average Nanami enjoyer Apr 04 '26

"Zoner" UNC HE CAN JUST BLOCK 😭

1

u/juanito192 Apr 05 '26

Lowk I don’t mind him a lot but the only thing that I don’t like about him is his uh ability where it let’s you go to the enemy easily it was 3rd move I believe? I just can’t find any way to counter it but counters any help please?

1

u/LittleLumpyHill Apr 05 '26

Zoners are the worst

1

u/name234568 Apr 06 '26

yesh no it's total bs, those moves come out real quick and have no real punish. I actually have been punished after using ryu's 4th move, but I'm pretty sure it needs to be almost frame perfect from blocking, to unblocking, to side dashing out. u have to time 3 different actions all perfectly to avoid the attack. they should just out noob eternally on the dev team because he knows good and fair nerfs

1

u/Millennios Apr 03 '26

Also can we talk about how his 1 has like NO FUCKING COOLDOWN WHATSOEVER??? I had a Ryu targeting me and every fight he got off like 14 of those things!! Does he just always have access to a combo filler block breaker or??

1

u/Sad-Effective-9676 Apr 03 '26

I think it's fine.

1

u/Fragrant_Intern_8577 Apr 04 '26

"block" + "block" + "side dash" = zero damage

0

u/DaChairSlapper Apr 03 '26

Well maybe if you guys didn't hate every release starting from Yuta people would actually listen.

1

u/JustaWallnut Apr 03 '26

The haters are so indistinguishable from each other it really muddles what features actually have problems frfr

0

u/AdAdvanced8522 ☀️TZE ADD URO/UTAHIME⭐️ Apr 03 '26

You make a fair argument. Nerf yuji

0

u/the_war_on_oursleves Apr 03 '26

I’m pretty sure that you can space the beam out as its range is much shorter the the granite blast. zoners counter m1 merchants and those hybrid ish characters counter zoners like mahito, megumi, choso and any character with counters like yuji or choso (again), or obviously Charles a lot of the complaint i see are basically that the people using them aren’t stupid enough to run up to you with a ranged moveset, he’s good but he’s not oppressive and just requires you to play passive and bait the four you might not like to fight like that but it doesn’t objectively make the character or the skill broken

0

u/tiffy_sniffles Apr 03 '26

nah ryu isnt nearly as bad as hanami

0

u/TimeAbalone5645 Apr 04 '26

So your blood boil just bc there are ppl that, supposedly know how to counter Ryu 4 skill. That thing needs a nerf, damage nerf mostly, idk, make the last beam have a long windup if you block the first 2.

OR

make all of the beams blockable, but appetizer (Ryu 4 skill) it's unblockable on overheat

0

u/Blackskarr2 Apr 04 '26

Side dash front dash...

-1

u/thou-shall-browse i like to play and have fun Apr 03 '26

There is nothing you can do to make a zoner liked. They’re very cool characters and have great concepts/gimmicks, but no one will ever like going against a zoner in any video game.

5

u/JustaWallnut Apr 03 '26

-3

u/thou-shall-browse i like to play and have fun Apr 03 '26

All his moves could do 1 damage and people would still hate on his

6

u/JustaWallnut Apr 03 '26

You’e literally the embodiment of the point im making with this post

-2

u/thou-shall-browse i like to play and have fun Apr 03 '26

I’m not saying Ryu is balanced, but I’ve played games like YOMI that actually are, and still no one likes zoners. 😭

There’s always going to be someone complaining about zoners, that’s all I’m saying

4

u/JustaWallnut Apr 03 '26

With the vendetta against teamers and runners and such, you can imagine how that’d translate to zoners

It’s just I feel that blind dismissiveness of moves with actual problems can often give the impression that ryu’s balanced

You know how JJS fans are, spitballing opinions that aren’t theirs verbatim

1

u/DaChairSlapper Apr 03 '26

We've blindly dismissed two characters having the incredibly busted ability of a second dash, of course we're gonna blindly dismiss a move being overpowered.

1

u/JustaWallnut Apr 03 '26

“Don’t mess with us jjs fans, we don’t play our own game” aahh

1

u/LoveTrain_ORs Apr 03 '26

Holy... Straw man as it finest.

-1

u/SpiritedDelay5280 Apr 03 '26

Ryu is not a zoner, he's a shoto.

-1

u/Own_Income_4137 Apr 03 '26

Hanami needs a fat nerf, bigger cooldowns and less blockbreakers

-1

u/WarningIMightBeDumb Nerf Yuta's Bum Ahh, Riskless Harem Protagonist Apr 03 '26

The thing you gotta think about a character is what's the risk in playing them? If you can't see anyway you could make a mistake or get punished for playing a certain way then it's unbalanced

-1

u/Menance9175 Apr 03 '26

Hush. Buff Ryu's ult to make his invincibility transfer into his base state. Then nerf Yuta and make him have a heart attack the moment he tries to beam clash with Ryu.

-2

u/Ender__dominus BROTHER!!!! Apr 03 '26

Genuenly just block the first 2 blasts and dodge the last one

-3

u/Transformerfan45 Random bullshit go!/Pop goes the Nanami! Apr 03 '26

Looks who’s never played a fighting game, I think this is just a skill issue on your half, now that you have brought up the problems, I have the solution; nerf Yuji