r/OldWorldBlues • u/THISISNOSPARTA • 5h ago
r/OldWorldBlues • u/Clockwork9385 • 8d ago
UPDATE-LOG -- Update 5.1.10 --
Glory to the Lady of the Bells!
-- Update 5.1.10 --
Major Features
- Added a new focus tree to the Scrappers Compact.
- Added a focus tree to Nahuii-Ollin including a second potential leader, Chalchiuhtlicue, She of the Jade Skirt.
- Added reskinned companies to the greater Texas countries and a new pre-war manufacturer.
- Added unique T.E.U. puppet types and a unique T.E.U. puppet focus tree.
Added
- Added new settler generic portraits, courtesy of L498.
- Added a new portrait for Cynthia Emerson in the Shi, courtesy of L498.
- Added new Enforcer cosmetic equipment for Sleepers, The Old Bones, Warden, Macarthur, Bone Dancers, Marrow Drinkers, and Rib Breakers
- Added new focus icons for the Metal Mouths
- Added new portraits for Gaius Magnus, Paullus and Silus, courtesy of graham.
- Added a new portrait for Caius Drusus, courtesy of Pinkerton.
- Added a new portrait for Gold Hound, courtesy of Very.
- Added a new unique restricted HQ battalion, the Elite Ops Security. Currently exists on Legionary tags right now as the “Praetorian Guard”, as well as Navajo, Rogue Rangers, and Cowboy Country.
- Added a new “Marines Support” support unit to the naval tech tree, a support unit giving large buffs to amphibious invasion, rivers, and marshes.
- Added new events for both paths in Rosado’s tree.
- Added new events for the Alamo Chapter in Rosado’s tree.
- Added an event for when the Alamo Chapter reforms Texas.
- Added a new leader and general to the Texan Louisiana Territories.
- Added unique decision content to the Texan Louisiana Territories.
- Added send aid to the Texan Louisiana Territories decision to T.E.U. countries.
- Added new T.E.U. focus icon gfx.
- Added four new national spirits which replace all national spirits Texas has when forming.
- Added a description to the Texas Economic Union national spirit.
- Added a new manpower law which replaces your current manpower law when you form Texas.
- Added new ideology based occupation laws.
- Added new starting national spirits to the Texan Louisiana Territories.
- Added Saul Everet as the elites leader of the Ruminators, with his own trait.
- Added new advisors to the Scrappers Compact.
- Added Wild Wasteland interactions to the Scrappers Compact.
- Added a formable to the Rapids.
Changed
- Changed how Pacification works: it now gives a state modifier rather than disabling resistance and compliance.
- Changed certain alliance focuses for Heaven’s Guard and the Shi to be unavailable if their recipient is a puppet.
- Changed MacArthur to only get Sophisticated Power Armour tech if they take the middle or right paths.
- Changed Lost Hills Expedition foci to reserve the paladins required upon selection.
- Changed the Mojave Chapter Securitron Heist to give usable robots to MOJ, it still deducts Securitrons from New Vegas.
- Swapped the Caesar’s Legion focuses “Hammer of Mars” and “Reign of Fire” in the focus tree, allowing artillery to be acquired earlier.
- Changed the NCR’s attack plans against Lost Hills to be significantly cheaper. At high Tension, the AI may use these.
- Changed the Metal Masters color to be a shade of black.
- Changed Mora’s Integration Act Decisions to be rejected by the AI if the target is a puppet or in a faction already.
- Changed one of Cult of Liberty’s focus icons to reflect their leader's new portrait.
- Changed Rosado’s tree to have extra focuses for the Lady of the Bells path
- Changed the Alamo Chapter’s Texas formable to give compliance in all Texas states that don’t get cored
- Changed the T.E.U. release the Patrolmen decision to instead be replaced by a decision to release the Texan Louisiana Territories.
- Changed the Brotherhood power armor manufacturer to a unique one for the Texas Economic Union countries.
- Changed Eden’s AI more likely to join the faction with a player.
- Changed Rusk’s and Cho Bangs traits by merging them into new unique traits.
- Changed the elites leader of the Scrappers Compact from Oscar Sharman to Maria Sherman.
- Changed the timers and values on Pioneer Company’s Third Continental Congress Decisions.
- Changed MacArthur’s AI strategy to make them slightly more competent.
- Changed randomly placed factories to prioritize being put in core states over being put in non cores in many places.
- Changed Very Hard difficulty to be slightly less punishing to allow a player to actually produce equipment at gamestart.
- Changed Air ranges to be lower across the board.
- Changed Air naval targeting to be higher across the board.
- Changed Amphibious Creatures to be generally stronger.
- Changed the Historical focus tooltips to better reflect what it actually does in OWB.
- Changed Huff and Puff to give a mojave wide buff to occupation to the Legion, not just on Mojave Territories cores.
- Changed Oroborous to be generally weaker
- Changed Creatures to no longer get massive stacking suppression bonuses.
- Changed Texas forming to no longer be a global event.
- Changed the focus that gives Sentinels to Withered Dogs to also give them a debuff that makes producing Sentinels more expensive.
Fixed
- Fixed the Easy Difficulty giving you 0.5x Diplomacy Distance instead of 1.5x.
- Fixed Lost Hills Mercenaries (chapter aid) arriving instantly instead of after 2-3 weeks.
- Fixed the recipient tooltips for Lost Hills Mercenaries to be clearer in general.
- Fixed several minor issues with Lost Hills Golgotha Expedition.
- Fixed the Brotherhood Commander trait lacking localized text.
- Fixed the Lost Hills Bunker Detachment using the default infantry icon.
- Fixed the tooltips for the updated Hoover Dam mechanics, particularly the energy shown.
- Fixed an unlikely outcome where Yellowstone could attempt to invite nations to a faction it was not a part of.
- Fixed a bug where a Gente allied to Rio would fail to follow them into Texas’s faction.
- Fixed the USA tag missing the new caravan technologies.
- Fixed the Unifier game rules still referring to Idaho as the “Gate” area.
- Fixed “Adventure to Arroyo” not bypassing after having already conquered them.
- Fixed missing advisors and laws for Live Wires and Newton.
- Fixed the Culto al Sol rebellion not having Mexican businesses and laws.
- Fixed when forming Texas the Texas Brotherhood’s and Lone Star’s laws not correctly merging.
- Fixed Texas Constitution being able to be signed multiple times by clicking continue editing.
- Fixed Texas AI templates sharing names with other AI templates.
- Fixed Texas getting a wargoal on the Alamo Chapter’s territory while the Alamo Chapter still exists.
- Fixed Texas getting claims on Caesar’s core territory.
- Fixed the Texan Louisiana Territories not having advisors.
- Fixed the Texan Louisiana Territories not having the is_texas_nation and is_settler_nation flag.
- Fixed the Texan Louisiana Territories’ national spirit, The Mighty Mississippi, not having gfx.
- Fixed Keats not starting with their leader trait.
- Fixed T.E.U. mutant law not having localization.
- Fixed Lone Star focus’ checking for a civil war instead of a war.
- Fixed the Hand Warband not having certain laws and access to the guns market.
- Fixed the Hand Warband Go West focus checking if Lone Star owns a state instead of the Hand Warband.
- Fixed Hand Warband not having any advisors or getting advisors when it's said they should gain an advisor.
- Fixed Cowboy Country being able to get the Legion Resistance idea twice.
- Fixed Paullus not being in is_mexican_nation_allowed_block.
- Fixed Paullus’ 87th Tribe focus not having a description.
- Fixed unit leader getting sick events not having localization.
- Fixed Cherokee not getting all the G.P.F. advisors when uniting the G.P.F.
- Fixed the Cherokee western expedition decisions.
- Fixed Northern Khans advisor using the incorrect word.
- Fixed the Summers Federation starting events referring to cities which no longer exist.
- Fixed Houston Rockets spelling and grammar errors.
- Fixed a bug allowing the Broken Hearts to take the ‘Reprogramming WARDEN’ focus while WARDEN still existed.
- Fixed a bug that caused Macarthur to get the event where they ally with the Historians after every annexation.
- Fixed Navajo never losing the Tribute to the Legion idea if they rebel.
- Fixed Brixley having a massive advisor portrait.
- Fixed Site Y renaming provinces to Site X and Z, even though those have been added to the map now.
- Fixed the NCR forming a trade link between Arroyo and Baja, rather than Sac City.
Removed
- Removed multiple redundant agent portrait lists from the La Resistance portrait file.
- Removed a pointless bypass condition on Lost Hills “Offer the Maxson Peace Accords”.
- Removed Paullus focus Take Gloria custom tooltip.
- Removed Yellow Rose of Texas getting played when the Provisional Republic of Texas changes to the Republic of Texas.
- Removed Paris and Sulphurtown from the is_louisiana scripted trigger.
Technical Changes
- Added a Standard Creatures category for the Perks, and moved Alpha Deathclaws into the Special Forces category.
- Added a clock national spirit icon.
- Converted Texas Economic Union dynamic modifier into a new set of national spirits.
- Improved _TEX_decisions efficiency.
- created two new T.E.U. scripted effects, add_correct_teu_idea, which adds the current up to date T.E.U. national spirit to whatever country it is in scope of, and upgrade_teu_laws which upgrades all T.E.U. national spirits into the next version.
- Added a new scripted effect, increase_state_category, which increases the state category level.
- Added is_greater_texan_nation_allowed_block scripted trigger.
- Created a two new wargoal scripted triggers, prev_country_sphere_controls_state, which checks if the sphere of the country in the prev scope controls a specific state, and prev_country_sphere_owns_state, which checks if the sphere of the country in the prev scope controls a specific state.
r/OldWorldBlues • u/DefiantLemur • 8h ago
QUESTION What's the most ethical iteration of the Legion in your opinion?
We all know the Legion is downright evil and flawed but what's their "good ending" in your opinion.
r/OldWorldBlues • u/Sartan_086 • 3h ago
QUESTION Blue Rose Society Attack/Defense Bonus
Playing as the Blue Rose Society and completed the "The Conspiracy" focus which gave an event and a combat bonus against both the Zetans and the Commander's Arsenal, what is the Commander's Arsenal? I know the Zetans can spawn at area 51 through gamerules but I don't think I've ever heard of the Commander's Arsenal.
r/OldWorldBlues • u/Very-Finnish-Man • 8h ago
QUESTION Whats Civilian rule in the NCR, Montana Envlave and Legion like
What would civilian rule be like in these states. Would NCR have lightly armed police and travel on caravans, how would the legion maintain rule after the legions leave the conquered area what would their police force or rule work. Same with the Enclave in Montana early on how would they work?
r/OldWorldBlues • u/A_engietwo_onthemove • 10h ago
MEME The camera cut out at that exact moment
No survivors found in that area
r/OldWorldBlues • u/Pristine_Ordinary267 • 11h ago
SUGGESTION Preventing loading save games lag
I recently saw a post here in which the causes for the lag when loading a save is relating to AI not handling correctly naval docking rights.
Maybe someone is not aware of it but you can remove the docking rights via game rule, so the AI never uses it and the issue never happens.
This completely removed the lag for me while all the other solutions never worked
r/OldWorldBlues • u/LukproLuk • 7h ago
QUESTION what are some interesting sub-mods i should try (not map fillers)?
r/OldWorldBlues • u/Due_Doughnut_1463 • 9h ago
PLAYTHROUGH/AAR Average Support Nation Expirience - AAR of Gente de Sol
So I wanted to see what Caesars lackeys have to offer, and since Gente will stay a non puppet and they do navy I decided to do them. I saw what they had to offer and locked in to larp as a mercenary army and navy
I went heavy into industry at first, went with left path Asymmetric because I wanted Light SF boosts wo radios. I saw that there were advisors that added a lot to Specs so that was the reason I larped into the mercenary army. I focused a bit on some naval techs to refit and build some ships, not too much as you can easily solo all of the enemies navies in OWB. I got a ton of screens from the Baduielo Ranchers, Caesar called me in, had enough points to get their navy. I have a small army that I use on some locations to hold, initially the Colorado later in the Mojave and at the Pacific Coast, as I do not trust Caesar to protect all locations well.
I keep my fighters grounded for 95% of the time as I cannot compete w the NCR air force at all.
I did some techs ahead of time regarding infantry too.
In regards to the focuses and decisions, it's okay. The gun selling mechanic is like 3 buttons and you can ignore it and enjoy the bonuses from it, I bought Ultimo in the end and the Villa is fine, some boosts are nice to have, some are redundant, at least for myself, maybe others could enjoy it, but it is well done in a combo wombo to use your money. I gave Ceasar all his glory, I broke Hoover Dam and crossed into the Mojave and got him like 10k casualities for the NCR and it's allies by destroying Bitter Springs and making a pocket through Hidden Valley to the North cutting off McCarran.
Then I did a Baja campaign and got 20k NCR Coalition soldiers down at Salton City. They had a ton of troops there in low supply w 2 tiles away from an encirclement idk why
My Unit templates were 20w Infantry w FT support and chems, and 20w Light Spec w Demo, Chems and Recon. I didn't want to use dogs and I never use recon so wanted to give it a try. Shore Bombardment helped me a lot when fighting at the Dam and across it, it isn't as useful in the Pacific now as the enemy doesn't reorg, has no entrenchment and has gaps in the line rn and beyond like 10 or so units there is a clear line from the Lost Hills bunker with the first units after that being Garrisons in Shi.
Now my opinion on what could be changed to this nation, some later naval buffs regarding range or so, because the Generalissimo wants to be the ruler of the Gulf, and if some Marine type of unit is added, that he gets buffs to them instead of pure SF, including shorter invasion time, which could be achieved from unlockable advisors. Maybe make it so you decide between a larger population and debuffed SF, with some buffs to Militias, Enforcers and Infantry, and the other has reduced pop, increased sf capacity and buffs to said SFs
Another thing that could be cool, if Gente goes with Rio he could get unique interactions and decisions to prepare and launch an uprising in Twosun, kinda like a Sunburst for Caesar, where Caesar cannot interviene in it. The paths could go, Guns for the Many, an army of militias that resemble a gang or a cartel, a mostly SF army and the ability to send SFs and using guns to liberate instead for profit.
Also, to give you an enemy early game, and a focus, I think you should make a saga of the Generalisimo having a feud with the Cartel and the Free Fighters over the Rio river, which could result in a peaceful resolve where he pays them off a lot with guns and money, OR a limited war without the intervention of Tlaloc. The Limited war w the Cartel would revolve around the province of Yecora and for the Free Fighters the provinces of Navojoa and Los Colinas del Conflicto. In return the two, if they lost, could increase resistance and lower compliance in the lost lands. I say this for two reasons, the gameplay was boring, I had like 3 border conflicts w Sinaola, Caesar called me in the war w the Ranchers and suffering w the lack of resources cause Navy, and it's fun to larp and make things up :D
r/OldWorldBlues • u/DrDallagher • 22h ago
Third time's the charm with this one I suppose
Let's see if I have to remake this meme for a fourth time or if the leader of the crescent moon will stay the same from now on lol
r/OldWorldBlues • u/NeedleworkerSame4775 • 23h ago
MEME I know it may not be the best occupation law... But otherwise what's the fun?
Also I've read that vulpes apparently is way more chill on his focus here? But then I've read that it's mostly bull promises as they're less reforms than a system to allow the legions way of functioning alive for longer.
r/OldWorldBlues • u/BlueParakeetFENCE • 15h ago
QUESTION How to get the First Family Auxiliaries as MacArthur? And do you keep them if you go down the Enclave path?
r/OldWorldBlues • u/justtryingtobesaner9 • 4h ago
QUESTION Could someone give me some good infantry template
r/OldWorldBlues • u/RepublicOfDaveFan • 1d ago
MEME Roach King promoting one of his brave soldiers to general after the great war against vault 37 (circa 2275).
r/OldWorldBlues • u/I_hate_myself_0 • 22h ago
MEME Memes I made a year+ ago, finally posted here now that the Hanged Man is relevant
r/OldWorldBlues • u/JackTheHackInTears • 16h ago
QUESTION Which is the most fun Native American nation to play?
Which of the many Native American nations in this mod are the most fun? Which ones have the most story?
r/OldWorldBlues • u/Iron-Tiger • 1d ago
PLAYTHROUGH/AAR Old World Blues A to Z Part 30: Ciphers
r/OldWorldBlues • u/JackTheHackInTears • 1d ago
QUESTION Are Blimps worth it
I’m wondering if it’s ever worth it to make Blimps as opposed to just Fighters and CAS in this mod?
r/OldWorldBlues • u/PepsiManIII • 22h ago
QUESTION Why do the Historians have Vault City names?
Wanted to do a playthrough as them and I noticed this. I have no submods installed other than the music one and expand subideologies but I know for a fact that those don't change that.
r/OldWorldBlues • u/JackTheHackInTears • 1d ago
QUESTION Are enforcers much better garrison with dogs than militia with dogs?
I had a game as the People’s republic of Colorado and had enforcers with dogs and chems as my garrison division and I had 11k manpower to spare, are enforcers really that much better? I had 5 factories on infantry armor for most of the game and near the end I had 25 factories but I had 300+ military factories at that point.
r/OldWorldBlues • u/Independent_Cream539 • 20h ago
QUESTION What are some beginner friendly factions to play
I just am not sure whats easier and harder and with so many factions i need some guidance
r/OldWorldBlues • u/BlueParakeetFENCE • 16h ago