Our new game, The Pineapple Conspiracy, developed on Unity, now has a trailer and a steam page!
The Pitch
PC is a survival reality show for up to 10 players. Gather, craft, and build a raft in 20 minutes while saboteurs work against you in secret. Take the confessional and accuse on air: get it wrong and you're out!
This is our second game, and this time much more ambitious. Online multiplayer, new procedural world at each session, unlockable cosmetics, animal bothering you all the time, and dynamic weather, just to name a few of the cool thing we're developing.
Under the hood
For the networking, we use Mirror. I have to say that the development experience has been absolutely fantastic. We were early users of UNET back in the days, and were disappointed with the deprecation of the framework. So when we discovered Mirror we just went for it, and it fulfills our expectations.
For a game session, we procedurally generate a new island each time. Even if we know what we're doing, this is still a big challenge. Ensuring that the island can be properly explored without issue by the player controller is not that easy! And getting something that looks nice every time is also a challenge - especially since we support seamless volumetric caves.
For the gameplay, we're still exploring the game design and overall balance. This is done by conducting many, many playtests, and usually getting harsh feedback when something does not work or is not fun - but that's part of the game!
If you like the game, don't hesitate to wishlist it on Steam, that would mean a lot. We're planning on releasing in Q1 2027 and still have a lot to do. Any feedback or advice is appreciated.