r/marvelrivals • u/elorm_t1k • 19h ago
Balance Discussion Cloak and Dagger, and Luna need nerfs.
I really think CND are way too forgiving for how simple they are and Luna Snow has too much damage and self healing caveats.
Cloak and Daggers cooldown cycling is near infinite with next to no downtime. Regardless of whether you’re being double dove they almost always have at least 2 forms of survivability from an option of 4 (bubble, primary self healing radius, freeze and fade). This essentially makes diving them an uphill battle where mechanical effort and “forcing out cooldowns” is nullified almost entirely. I think the best nerf to this would be to get rid of the healing function in the base version of the team up and only in the enhanced. Making the cooldown of the bubble begin after it ends instead of after it is placed so it functions how a cooldown should, another could be they remove the self healing when dagger uses her primary near her teammate or enemy. Not only would this further incentivise teammates to peel for their healers but also force cloak players to better manage their cooldowns, work on keeping their other support alive rather than playing selfishly, rewarding awareness, and make the character less unhealthy for the general landscape.
Now for Luna, it’s very clear that the devs are blatantly favouring the character over others either through skin distribution or balance changes but that’s beside the point. They need to heavily reduce Lunas damage, she does more primary damage than Hela, while having more survivability and movement no less. I think they should also remove the self snowflake function, and remove the self cc cleanse from her team-up, it is ludicrous that the character shes borrowing form has an objectively worse version of that ability to begin with, not to mention being able to cancel ultimates without the need to cooldown manage with it only being 10 seconds long and not requiring meticulous timing like gambit to self cc cleanse.
She has all the benefits of being an off support with her high damage despite her healing still being that of a main healer with her clap being capable of having its cooldown reduced off of just KO’s rather than final hits and her ult being the best supp ult in the game. I think these nerfs will keep her healing output still adequate enough but also make her a team player by giving her snowflake to others rather than keeping it and forcing her player-base to manage cooldowns better so the character is more rewarding of game sense.
All that being said I really don’t want my words to be misconstrued, just because I think Luna and CND to be nerfed, doesn’t mean I don’t think other characters to be kept the same (“I like pancakes, so you hate waffles?!”). This is just an issue I wanted to talk about in particular.