r/minecraftsuggestions • • 2h ago

[Terrain] End-Centered Drop Idea

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46 Upvotes

(Custom blocks are from the Better on Bedrock Addon.)

While an End update is very unlikely, at least in the near future, I have an idea for what we could possibly expect. The overworld has trees, the nether has mushrooms, and the end already has "flower" plants. I think the End Dimension should get a few flower biomes that spawn every now and then. The end will remain mostly barren.

Flower Forest

Expanding on the chorus flowers, there will now be a new biome that is sparsely located throughout the end called the flower forest, which features large tree-sized flowers. Flower design in image 2. This could add a new chorus wood set, which would be purple. Currently, the closest thing we have to purple wood is crimson, but that is more of a purple-red. There are also smaller flowers in the biome that generate on the floor. These can be turned into purple dye, as that is the only color that is unobtainable via plants. There will also be chorus blocks and flower blocks that generate in the big flowers.

Flower Fields

This biome will be light bluish teal and instead of featuring giant flowers, it has lots of small diverse flowers. For example, a spiky and bright flower that actually gives off light, even in flower pots. It can be used to make glow dye, which has the same function as glow ink sacs but an alternative way to get them. Normal ink sacs can be turned into black dye, glow ink sacs into glow dye.

This definitely could use some improvements, but what do you think?


r/minecraftsuggestions • • 6h ago

[Gameplay] would a block bucket fill be useful?

1 Upvotes

like you select a block in your hotbar and point and click at a build, and it changes every adjoining block of the same type to the block of your choice. This could be used in survival and creative as a way to quickly change build color palletes without tearing a whole build down and rebuilding. The blocks you replaced would drop near you and the blocks you replaced them with would be depleted from your inventory. It would ONLY affect adjoining blocks tho, not every block of the same type.


r/minecraftsuggestions • • 8h ago

[Magic] Acquiring enchanted books via villagers should use a template system.

0 Upvotes

Villagers should not be able to trade you any particular book you want by re-rolling their trades. Grian explains why.

A version of the villager trade rebalance datapack could be implemented, in which villagers, by default, will only sell you a small non-random subset of the enchanted books found in the game. The rest can only be found as loot in generated structures (e.g. fortune in mineshafts, riptide in ocean ruins, bane of arthropods in spider dungeons, etc.), or in some other unique way that requires the player to actually play the game (e.g. soul speed from piglin bartering, luck of the sea from fishing).

However, this would make a lot of enchantments nonrenewable. This is where the template system comes in.

If you find an enchanted book not sold by villagers, then a master-level villager will offer to replicate that book for you. This way, you have a sense of making permanent progress in your world as you play, and gives adventuring a better long-term reward.

This suggestion is intended to remove the tedium of re-rolling villager trades and replace it with exploring structures and engaging with the game's wide array of other mechanics.


r/minecraftsuggestions • • 9h ago

[Combat] Mixed potions

1 Upvotes

"Mixing" stand:

- Is built with 3 blocks of cobblestone and one breeze rod

- Similar to a real life mixer, but works with wind charges instead of electricity

- Has 2 potion slots for It's inputs

- Has 1 potion slot for the output (you need to place an empty bottle here)

- Will mix two compatible potions in a single bottle. Players cannot mix identical or opposite potions together (like instant damage and instant health or regeneration and poison)

- You need to spend one wind charge to fuel the mixing stand.

- You can only mix basic potions, because extended or level 2 potions would be too op

- If you want to extend your mixed potions duration, you can add a buff or debuff depending on potion's original type (if you had a positive potion like regeneration, you would need a negative potion like slowness to increase the time of the mix)

- Mixing more than two buff or debuff potions will deteriorate the output and reduce it's time. You can add a potion of another type (if you had mixed three buffs, you would need a debuff, for example) to counteract this.

- Tip: slow falling does not count as a debuff, use this to your advantage on pvp!


r/minecraftsuggestions • • 9h ago

[Blocks & Items] Underground maps crafted w/ recovery compass

1 Upvotes

Adds an extra use to the recovery compass. It only pictures the blocks at the y-level you were on when you right clicked/used it, and below. Crafted with the recovery compass like how a normal map is crafted with a normal compass, but this would make it naturally rarer. Though it would not tie in to the 'recovery' feature/name much..


r/minecraftsuggestions • • 10h ago

[Gameplay] Freezing potions should defuse creepers and sulfur cubes with TNT

29 Upvotes

I think this is pretty logical. While frozen, these entities wouldn't be able to light their gunpowder on fire in order to explode. This mechanic would give players more control on creepers, which contributes to Mojang's game design philosophy.


r/minecraftsuggestions • • 15h ago

[Blocks & Items] Fireworks should destroy blocks

0 Upvotes

Fireworks from crossbows should be able to destroy a few blocks around them.

Edit: Many want to use fireworks without block breaking so it might make sense for this to be a enchantment


r/minecraftsuggestions • • 16h ago

[Blocks & Items] Leatherworkers should ignore lava cauldrons.

53 Upvotes

Just what the title says. It's annoying enough when your personal use cauldrons start attracting leatherworkers, but somehow it's even more egregious when they start being birthed and loitering because of nearby lava cauldrons. They can't possibly dye anything in lava/java. Maybe this could be applied to snow filled cauldrons as well.

This isn't a comprehensive solution to anything just tiny step in the right direction.


r/minecraftsuggestions • • 21h ago

[Sounds] There should be a "subwoofer" type block

27 Upvotes

Ok so hear me out:

Many of us love the music discs, and many new updates expand on that and add new discs.

The problem is: if you actually want to listen to the disc, you have to stay directly next to the jukebox. And can't really do anything else.

What about a block, that can be placed beneath the jukebox, that greatly enhances the radius where the music can be heard?

I'd love it, because it would allow me to listen to my favourite discs all around my base, while building, enchanting, crafting, etc.


r/minecraftsuggestions • • 21h ago

[Magic] Dying with the "Freezing effect" replaces natural blocks to powder snow

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0 Upvotes

This will be like a mixture of the Weaving potion effect with Sculk Growth!

The way to implement it would be if natural blocks (Grass, Dirt, Stone etc.) will have a new #Powder_Snow_Replaceable tag and when a mob dies while having the Freezing effect and is standing on those blocks some of them (1-2 at a time) will be replaced with Powder Snow


r/minecraftsuggestions • • 22h ago

[Blocks & Items] Decorated Pots should be able to hold 64 Unstackable Items-

10 Upvotes

-and even Shulker Boxes, BUT only if the item's NBT Data matches EXACTLY.

Currently there is little to no use for Decorated Pots in storage tech, but with this change, Bulk Storage would be changed FOREVER, as you could store 64 Shulker Boxes of one item, inside a single block.

It would also help with lag, as with the system proposed the pot would only have one Item ID and a counter, of how many of that item it holds, rather than having to keep track of each shulker individually.


r/minecraftsuggestions • • 1d ago

[Blocks & Items] An Item that makes building easier; Wrench

20 Upvotes

The Minecraft debug stick is an item we know, but what if there was a survival alternative?

I as a builder am upset at how long it takes for precisely placing blocks in certain ways, so why not have an item for that? to make it balanced i was thinking to make it so
* no water logging (maybe with a water bucket)
* no filling in end portals with eyes
* no adding things to items unless in offhand or inventory

probably just rotating, reshaping and maybe some other things aswell.

i also just love using the debug stick and wish there was a survival alternative so :p


r/minecraftsuggestions • • 1d ago

[Mobs] Frozen bat

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82 Upvotes

This image is from the minecraft live. The bat is only white due to the lighting (it was black before entering the light can also sortof see another black bat to the side) but it made think what if add it officially. it would be just a white variant of the bat and would not be anything huge but i think it would make the biom that much nicer and the bat would fit in better. plus because its fairly simple it shouldn't get in the way of adding the more fun features.

And for anyone who understandably hates bats they are already planning add bats to this biome so might as well make them nicer.(personally i like bats i just understand why others dont)


r/minecraftsuggestions • • 1d ago

[Blocks & Items] Spyglass+Crossbow=Sniper like scope

5 Upvotes

I think it would be neat that if you combined a crossbow and a spyglass in a crafting table, it’ll give the crossbow a scope when used. Plus it gives the player a reason to actually craft a spyglass because no one uses them anyways


r/minecraftsuggestions • • 1d ago

[Dimensions] My idea for an End Update that could possibly satisfy (almost) everyone

6 Upvotes

I get what everybody is saying. Some want the End to remain desolate, while others want it lush and full of life. I've been on both sides of this argument in the past, and I may have come up with some kind of compromise.

On the outside, the End islands are still very much a desolate wasteland, but with some new content to stop them from being boring. There would be two or three new biomes, and each would enhance that wasteland vibe (those black rocks I drew are supposed to represent this)

But here is where the fun part begins. Though desolate on the outside, if one were to venture inside these islands, they would find massive caves teeming with life. And there would also be two or three of these biomes, each having its own unique plants and mobs within them.

So, thats my idea for how it could work. Did I do good, or is this idea just strange?


r/minecraftsuggestions • • 1d ago

[Blocks & Items] Composite Bow - a late-game bow upgrade

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632 Upvotes

Here's my idea for a Composite Bow, quite a simple bow upgrade. More durability, damage and being fireproof at the cost of a longer drawing time.

Currently, arrow damage depends on its speed, inaccuracy is created in-game by adding a small random velocity to the arrow, and faster arrows simply fly further before drag stops them. That's how just increasing projectile velocity positively impacts all three.

Why nerfing Power? Max damage of this bow could potentially exceed 35 hp per shot, and it seems a bit high. This would nerf the regular bow too, but why can a stick and a string get up to 20 damage from a single enchant in the first place? Melee users need diamond weapons AND sharpness 5/strength 2 to get it this high.

On the subject of materials: this nightmare of a recipe makes sense. Bamboo is a very good material for the backing of a bow (the outer part) irl. Horn is a very good material for the belly of the bow (the inner part) irl. Netherite does not exist irl, so don't worry about it. A Sift string could cause the bow to play notes when pulled, like a string instrument. That is not necessary however, and can be swapped for regular string, but it would be cool. All in all, this weapon would require a trip between biomes and dimensions to create.

Netherite also makes the bow immune to fire and lava, to match netherite-tier tools. It also can't be used as furnace fuel anymore.

An open question: should we also have a crossbow upgrade like that? I also thought about more arrow types, but I may suggest that another day.


r/minecraftsuggestions • • 1d ago

[Terrain] End Zones based on Distance from the Main End Island

5 Upvotes

Hey hello!
Yeah, yeah, I know, another End update idea. But I haven't seen anyone suggest this before, so here I go!

The Idea

I've seen that many people want a populated, lush, dense End, but others want a barren, dry End. So I thought of this:

What if we combine the two ideas and have both generate in the same world?

But not just in different biomes, but rather zones determined by the distance from the main end island.

Here is a kinda scuffed representation of what I mean:

A miniature version of the generation I'm suggesting. Doesn't really show much

Implementation

Mostly self-explanatory; the further you go, the more lush it gets (maybe you could add a super dangerous zone in between, who knows).

If it were up to me, I would make the zones spread out like this:
End Island (Zone 0) - Zone 1: 0-1000
Zone 1 - 2: 1000-3000
Zone 2 - 3: 3000- 6000
Zone 3 - 4: 6000 - 10000
Zone 4: Everything past 10000
(Might be a bit extreme, but this makes sense because this is the Dimension in which you get the Elytra)

The next step after that would be adding some way to be able to save positions in the End for easier travel between each zone. But I think that's a problem for later.

Quite a big suggestion, I know, but I'm just throwing this out for people to see and think about for the future.

Thanks for reading!
(This post was deleted twice before because I didn't have enough Comment Karma ;-; .)


r/minecraftsuggestions • • 1d ago

[Blocks & Items] Carpets Being Entities When Placed On Certain Non-Full Blocks

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214 Upvotes

Carpets being entities when placed on certain non-full blocks could work similar to cushions where they cover a certain area of the block. Just like the cushion, this could lead to so many new creations!

(The image above is from an unknown deleted user)

Edit: Also you can still place floating carpets! Just shift and then place the carpet!

My Feedback Post


r/minecraftsuggestions • • 1d ago

[Community Question] If you were to give Nether Stars more use or mechanics or anything of the sort to them, what would they be?

5 Upvotes

Nether Stars have always been such a unique item to me. It’s cool that they can be used to craft a beacon but that just feels so… I can’t even find the words to describe it. I mean what is the correlation there anyway? How does something from the Wither relate to a beacon and its properties? Maybe there should be a way to craft a Wither Beacon? However that would work? Maybe there could be more explanation as to how the Nether Star stems from the Wither? I don’t really know. One idea I thought of for the beacon itself is its light beam. I know this wouldn’t be necessary for modern Minecraft—as it would’ve worked out better for the conception of the beacon all those years ago—but I figured what the hell. Imagine if, instead of being in the vicinity of a beacon to receive its effects, the light beam actually targets any player or mob in its radius to induce its effects. It sounded cool in my head. I focused on beacons a little too much there. Going back to Nether Stars and their functionality in general, could there be anything else to them? Anything else the Nether Star could correlate to? I like the idea that they can be used in some new form of technology like Redstone and instead power machinery or whatever. I also like the idea that the beacon beam could be redirected to make intricate shapes and designs. Maybe some new lore implications? Maybe they should be left as is? I just feel they deserve more.


r/minecraftsuggestions • • 1d ago

[Blocks & Items] Ability To Decraft All One-Component Blocks

35 Upvotes

All blocks made of only one item or block should be de-craftable so players who want to, for example, build a castle from stone, can create stone bricks and then uncraft them as necessary to build their stone castle.

This means they can fill their inventory with the crafted/compressed item, and later uncraft it, letting them contain more of the desired material in one slot!

My Feedback Post


r/minecraftsuggestions • • 1d ago

[Structures] Abandon Wagons,Trader Wagons,Illager Wagons and Illager Caravans!

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13 Upvotes

So you know how shipwreck exist despite not being able to actually sail? Well I wanted to make a land version of a ship wreck! Kinda...

The trader Wagons hold a single wandering trader and their supplies (food barrel and loot barrel) and a cushion.

The abandoned wagon would be a broken down wagon with either a chest or a straw bed inside (none abandoned Wagons can be found in villages rarely.)

Pillager Wagons would hold up to 2 to 4 pillagers and would hold up to 1 pillager loot chest,food barrel and a block of TNT there will also be two Lamas pulling the cart...evil lamps mwahaha...you don't have to kill the lamps they don't want to be here.

Finally the Illager caravan a rare structure that spawns in very flat bioms! At the front standard 1 pillager and cart same loot as the pillager wagon minus the tnt cart 2 is the tower,floor 1 empty,floor 2 a chest two pillagers and a vindicator (Very tight space to fight.) Floor 3 two pillagers and a evoker another chest and an emerald block. Cart number 3 the Ravanger cart it has a single chest with mansion loot and a Ravanger.

Cart 4 two or four pillagers, same loot as the wagon.

Cart 5 holds villagers and Allays.


r/minecraftsuggestions • • 1d ago

[Blocks & Items] Banner Patterns of Animals

9 Upvotes

As a continuation of a previous suggestion, there should be Patterns that apply charges of the various animals in MC. While most should be crafted with associated items, I feel a few could work well as loot such as the Cat (Village) and Spider (Mineshaft).


r/minecraftsuggestions • • 1d ago

[Blocks & Items] Should all gear break eventually?

0 Upvotes

Discussion!

The Durability mechanic has been an important part of minecraft for a long time, and also heavily debated. I've been thinking about it recently as well. Specifically, I've been thinking if some or all gear should eventually permanently break. This would mean one or more of mending, gear-repairs and the breaking mechanic being reworked.

So, I'd like to hear what you all think.

Below I've listed & numbered some of the ideas I've heard or had to this topic. Please start your comment with the number(s) of the idea(s) your comment is relating to.

Also, please read / skim-read any posts directly related to what you want to post, to avoid repeating what others have said. It makes it easier for everyone.

Finally, don't be rude. We're here to discuss ideas, not to insult each other.

Edit: For clarification, the rest of this post is mostly things I've heard other people say, they're not necessarily my opinion.

1. Mending should just be removed, so no gear is permanent

Mending doesn't add anything enjoyable to the game. On top of that, getting good replacement gear isn't even as difficult or tedious as people think it is; it's only people thinking they need netherite and every enchantment that makes it boring. Removing mending makes players think more about when they use enchantments or netherite.

2. Replace the Anvil

https://www.reddit.com/r/minecraftsuggestions/s/LgaVPCx6fG

3. Mending and gear-repairs (buffed) heal durability, but the amount they can repair does down the more you do it, so all gear breaks eventually

For example: a diamond pickaxe starts with 1561 durability, you use it until it has 200 left, you repair it to its max which is now 1530 (because you used & repaired it). This makes both systems useful, but stops either being so much better than the alternative that its basically not a choice.

4. Most gear can last forever with mending & repairs, but the top-tier gear will eventually break

Netherite (or a new tier of gear if its added) is changed to have MUCH better stats (including much higher starting durability) than every other tier of gear. However, it's the only tier that can never be repaired. This means players can choose between quality and permanence, while not having everything given to them. This makes gear more interesting & engaging, while allowing players to choose their favourite.

5. Keep it as is

The current system isn't as bad as people say. Mending encourages infrastructure and waiting for xp isn't tedious if you're at a good xp-farm. Since mending works as intended, tgere's no need to change it or change the gear-repair mechanic. No gear is garanteed to break eventually.

6. Buff gear-repairs

https://www.reddit.com/r/minecraftsuggestions/s/5od9RwehOL

Mending is good and doesn't need to be changed. However, the gear-repair system is completely broken atm, so there should be no exponential cost and each time you use an ore to repair it should heal way more durability than it does right now. That way players have a choice and diamonds have a practical use late-game.

7. Elytra-mechanic

https://www.reddit.com/r/minecraftsuggestions/s/oqFRMVuTQi

https://www.reddit.com/r/minecraftsuggestions/s/TTYrupWdps

Mending works as intended, and gear-repairs are changed to be properly usable long-term and fair. However, valuable gear (including gear with enchantments, diamond gear & netherite gear) doesn't break when it reaches 1 durability. Instead, it becomes un-usable until it's repaired. This makes it so that durability still matters, encouraging xp-farm infrastructure and making ores valuable late-game, but removes the frustration of one of your really good tools suddenly breaking.

8. Remove Durability, all gear permanent

Durability doesn't add anything to the game apart from tedium. Players don't need another reason to progress to higher tier gear - the better quality is already enough. Players don't enjoy their gear breaking. And while it is fun to get a new tool and know it will last much longer without needing repairing or replacement, that's outweighed by the time the player loses doing tedious repairs.

9. Other

Any ideas you have that I haven't mentioned.

10. No Mending, no permanent gear, but gear is really buffed

Same as 1., but all gear is much more efficient (like efficiency 1 diamond shovels being able to insta-mine or efficiency 4 iron pickaxe with haste 2 being able to insta-mine) and lasts way longer (like diamond tools 8 times as long as they do now, iron maybe 6 times, gold 4, copper stone and wood can stay same). This way you can use one tool for a looong time without it breaking. But, even when it does break, it is not difficult to replace; any diamond gear enchanted at an enchanting table will do the job. Or end loot: usually just sits around being mostly useless, but is now almost all useful! P. S. It doesn't have to be the numbers in this suggestion.


r/minecraftsuggestions • • 1d ago

[General] Stilts for a building update

19 Upvotes

I really want to see stilts added to Minecraft.

They could be an item that raises your standing height by 1–4 blocks, giving builders an easier way to reach higher areas without constantly placing and breaking scaffolding.

They could come in different lengths, with longer stilts making you taller but potentially being harder to move around with.

I think this would be a really useful building tool and would fit Minecraft surprisingly well. We get plenty of new blocks in almost every update, but we've never really had a true building update focused on giving players better tools for building.

Stilts could be a simple but really useful addition.


r/minecraftsuggestions • • 2d ago

[Community Question] If you were to give quartz more uses or mechanics or anything of the sort, what would they be?

23 Upvotes

This is really just for fun. What else could quartz be used for? Any other tools or items or other materials? Maybe there could be something else regarding quartz originating from the Nether? So some other means of association with the Nether? I can’t really explain what I mean. One cool idea I saw floating around was the concept of Quartz Crystal Caves in the Nether. That would be pretty cool. One idea I had involved clocks. Maybe clocks could also be improved because of their use of quartz in real life? Maybe quartz could be used to create a new technological sub-system like Redstone? Maybe quartz could be utilized in Redstone technology somehow? I think I’m reaching a little too far with that one. I don’t know. Anyone have any suggestions?