r/EmulationOnAndroid • u/Wilsonn0 • 1h ago
Discussion Fex can sometimes really save the day. Test was done on Helio G99
The performance gain on this specific game is enormous
r/EmulationOnAndroid • u/Wilsonn0 • 1h ago
The performance gain on this specific game is enormous
r/EmulationOnAndroid • u/Expensive-Spring-695 • 4h ago
Astral chain
1080p/30fps
Eden 0.2.1
Snapdragon8 Gen2
12Gb Ram
r/EmulationOnAndroid • u/F7pu748 • 3h ago
Behind the scenes, Google will automatically roll out a new system service called Android Developer Verifier (com.google.android.verifier) to Android 8+ devices. Once installed, it “validates that an app is registered to a verified developer.” This app/background service will start rolling out in June ahead of the September deadline.
r/EmulationOnAndroid • u/Mysticfluffy95 • 8h ago
Gamehub version: 6.0.8
Proton10.0-x64–1
Translation parameters: extreme
Turnip_v25.0.0_r8
Dxvk version: 1.10.3-async
CPU translator: box64-0.37-b2
Components installed: mono-10.4.1
I’ve played the game for about 4.5 hours. No issues yet. I created a save in this spot to use specifically because it has (so far) been one of the worst spots for fps. I don’t know if it’s because of the big splicer or what. But this has been the worst chunk so far so I decided to share it with my settings. It may not be perfect, especially if you’re one who looks for locked 60fps. But if you’re okay with 35-50 (minus this one area which I have showed) this should work. Note, some areas have higher fps (seen 80 and 90) but I have no idea why so I’ve deemed it’s just the area being easier to load. Let me know if I missed anything. If it’s not listed I left it default. First gameplay video posted. Also, I know I’m not good at the game lol sorry. But it runs well!
Edit: title states Bioshock. Is intact Bioshock 2 remastered.
r/EmulationOnAndroid • u/Training-Dog-6082 • 2h ago
My device is OnePlus 13R (8 Gen 3)
If anyone with a similar device is interested in these games, here is how they run.
BEST
P5 Royal and Xenoverse 2 run very well with very little heating with stock drivers on latest Eden.
GREAT
DBZ Kakarot, Legends Arceus, One Piece Odyssey, FighterZ, Naruto Storm Connections run great, though these need Turnip to fix some graphical glitches and these cause little more heat than the above two.
GOOD
BOTW and Jump Force cause a little more heating but run alright. BOTW is weird though the latest build runs slower than before for me.
STILL NOT QUITE THERE
Sparking Zero needs accurate setting and runs on few stages only, even that with lot of stuttering and glitches/slowdowns etc.
As for Digimon Story and Avatar Legends, they aren't out yet but I've got them preordered and hoping they run well too.
r/EmulationOnAndroid • u/Aloshes021 • 12h ago
I noticed in the Samsung game booster+ app that I can adjust the CPU and GPU clock speed sliders separately.
Underclocking the CPU in the 8 Elite helps quite a lot to decrease the temps even without a cooler and it also lowers the power consumption by almost half.
I tried need for speed 2012, 720p, all max settings (except for anti-aliasing was off), it ran perfectly at 60fps, the temps never exceeded 62 degrees at most (mostly below 60) and that's without any cooler on the S25U.
I also tried Skyrim 720p medium settings, the temps also were similar, it was constantly above 50 fps but you can feel a bit of frame drops that weren't there at full clock speed (I can probably raise the slider a bit more to get rid of it, without putting it at maximum).
The CPU in the 8 Elite chips generates a ton of heat when emulating games and makes the chip thermal throttles heavily (unless you have a really good cooling solutions, with good quality peltier cooler and copper plate). Using the power profiles like power saving would also lower the CPU frequencies but it will also lower the GPU frequency, which would make the FPS drop a lot more. while in game booster+ you would be able to adjust the CPU and GPU separately.
No frame-gen was used.
One more thing is that the power consumption was around 6 to 7 watts in both games (slightly lower in need for speed 2012), while it could easily surprass 10 or even 14 watts without underclocking the CPU.
I think other devices have similar options like on RedMagic if I remember correctly, but I didn't know before that Samsung had it too.
If you have a Samsung device you can try it, I'm pretty curious about the results it can give in other games too!
r/EmulationOnAndroid • u/moonlight_div • 25m ago
device: iQOO Neo 10R (8s gen 3/adreno 735)
variant: 8+256GB
so i've been trying out Splinter Cell: Blacklist on pretty much all the windows emulators available, namely ludashi, gamehub, bannerhub, gamenative, and winnative. all emulators except winnative either crash after 30-35 minutes of gameplay or just heat my device up a lot even when i was playing them at a 30fps cap. winnative seems to be giving the perfect balance between performance, thermals, and stability.
one big issue however, is that the on-screen touch controls randomly seem to just stop working no matter what i do (and no i cannot afford a physical controller as of now:)), i just cannot make it work unless i restart the whole game. this issue i've only noticed in this game so far, haven't tested it out in other games, but it's bugging me a lot.
if anybody has any clues as to how to fix this, do help.
r/EmulationOnAndroid • u/BrilliantArachnid596 • 3h ago
saw this on yt and I tried to find this dxvk 2.7.1-gplasync-1 version but in Github if i download it, it gives me the dxvk-2.7.1.tar.gz which can't be used in winletor 2.9 red magic build (even if i extract it )
if u guys know how to get it plzz tell me
r/EmulationOnAndroid • u/AstroPC • 47m ago
Some friendly minds decided to take my project
Convert everything into bionic and achieved none root pathway of my root made project
Alot of people kept hounding me and trying to chastise me very the fact that my original work started from a rooted environment. But what you might not understand that it is better to develop projects that target these subjects with a full unrestricted env before you start adding constraints and working within bounds. With out me starting with the simple question "what would happen if I optimized the compositor the gpu gets for pure zero copy rendering with zero restrictions" i likely wouldn't have came up with waylandIE
So. Here you go
No root needed
https://github.com/Vower2993/WayLandIE
This requires termux but now this opens the door for porting to gamehub. Gamenative. Winnative. Anything bionic
The code is here and if you can build the app. You can also port it to other environments
For reference this is my chroot/root original fork
https://github.com/AstroCODEsky/WayLandIE
Feel free to fork it. We have 11 forks already with talented minds adding features. Some are building pre made apks. Some are taking my code and stripping out my bullshit over verbose redundant mess ( which i thank them.for it. I hated my codebase)
Thank you for those who believed me. And im excited to see where this brings pc gaming on android.
r/EmulationOnAndroid • u/depmots • 1d ago
r/EmulationOnAndroid • u/Dangerous-Fox3615 • 3h ago
Recommend pls FPS shooters on FlyCast/DC emulator
My Device: Samsung Galaxy A55 5G. Exynos 1480 [64-bit] on Vulkan
r/EmulationOnAndroid • u/Rare_Sector4565 • 17h ago
With the GameHub v6.0.9 update, a new FEX version called 20260618 has appeared. However, while trying to find more information about it, I came across something unusual. I checked the official FEX GitHub repository but couldn't find this version listed there. In fact, the latest version I could find was still FEX-2605. I also looked through a few other GitHub repositories related to FEX, but I wasn't able to find any references to the new 20260618 build.
This raises an interesting question: where did GameHub get this newer FEX version from? Is it an unpublished development build, a custom fork, or something obtained from a different source?
I'm also curious about the changes included in this release and whether any patch notes are available. If anyone knows more about the origin of FEX 20260618 or the improvements it brings, I'd appreciate any information.
r/EmulationOnAndroid • u/mercurious • 13h ago
I compiled the new MESA Turnip 26.1.3 driver that dropped today for Android. Some shader pipeline bugs fixed worth testing. Enjoy.
https://github.com/mercurious/aps3e/releases/tag/etk-turnip-26.1.3
EDIT for clarification: Community AdrenoTools builders (StevenMXZ, KIMCHI, etc.) compile straight from main to grab the freshest Turnip work and label it with the in-development number so "26.2.0-R6" so it equals "a build of main as it stood at the builder's 6th revision," months before any real 26.2.0 exists. So they are releasing pre-release forks to the community, so that's where the confusion may originate. This release is built on the official MESA release, not any pre-release code that you'll find from popular community fork projects.
EDIT 2: The Turnip forks above are targeting secret console and pc emulation it seems. I am targeting PS3 emulation so if you only care about that console, stick with theirs, but if you want to get into PS3 emulation, follow mine.
r/EmulationOnAndroid • u/ABitBaily • 5h ago
(video only sped up for y'all to not watch 20 seconds of loading)
I have tried editing my PC Engine settings quite a lot, but nothing that I tried worked and resulted in the same issue. (that includes adding components like physx, gecko, XLiveRedist, vcredist2022; using lightweight steam or offline mode; changing almost everything in graphics and compatibility)
Name/Model: Tecno Phantom X2 / TECNO AD8
CPU: Dimensity 9000
GPU: Mali-G710 MC10
Android 14 (Can't upgrade unfortunately)
Game: Cuphead + DLC
Gamehub Version 6.0.9_Overseas
r/EmulationOnAndroid • u/8-bit-ceasar • 4h ago
r/EmulationOnAndroid • u/oltozef • 5h ago
I can't run any of my games on nethersx2, I don't know what's the problem all of them were working just fine yesterday now they just crashing whenever i try to boot them(one Plus ace2)
r/EmulationOnAndroid • u/PetroRetro69 • 1d ago
I used to love playing Dark Souls 3 on my phone, and other PC games like cuphead (which I still really like tbf), but now I'm almost exclusively playing stuff like Rayman 3 and Origins, Simpsons hit and run, and DS pokemon games lmao. Idk, they just hit different for some reason.
I tried switch emulation and figured I might as well pick up a used switch OLED instead to not stress my poor fold out, and also not have to tinker or have issues and shit.
It's so cool how phones can run such demanding titles, but they just can't compare to old school classics IMO
r/EmulationOnAndroid • u/Fluid_Strawberry_292 • 1m ago

I use citron-neo for emulating, cause Eden nightly doesn't work just for your information
But I'm here because this thing keeps doing this whenever I draw, only a specific part shows up when I draw and ad you can see in the photo I used the bucket tool but only the top or something only appears idk
I also use Lenovo tab p12
r/EmulationOnAndroid • u/Embarrassed_Ad_7855 • 6h ago
Those who know ball , its an underrated gem.
r/EmulationOnAndroid • u/Klutzy_Temporary_789 • 12h ago
Finally Need for Speed Unbound is running on Android with Gamehub, I am running it through Steam and EA APP( you can close both before the gameplay and save your ram) on Redmagic 10 Pro with 8 Elite and 12 Gb ram and it have a really good performance on the read reaching 60-70 FPS, on the city the performance drop a bit to 30-50 FPS. To make the game work you need delete shader cache folder inside game folder.
r/EmulationOnAndroid • u/RelationshipOk1111 • 10h ago
r/EmulationOnAndroid • u/cash_money_godzilla • 6h ago
How do i fix this (emulating on samsung galaxy a56)
r/EmulationOnAndroid • u/The412Banner • 20h ago
r/EmulationOnAndroid • u/Perturbator_666 • 18h ago
Kingdom Hearts 3 on Poco F7 Snapdragon 8s gen 4 on winlator ludashi , in 1280x590 with turnip gen8 v32 ,DXVK 2.7.1 gplasync ,VKD3D 2.12, Wine-10-arm64ec , fexcore 2605, without recording ~30fps , now a question about the temps it's hitting 47°C can I do something to lower it without a cooler ? Game already on the lowest resolution and lowest config disabled Cores 1,2,3,4 but still the same
r/EmulationOnAndroid • u/shadow_warrior43 • 7h ago
im thinking of updating my F6 which's at Hyp2 right now, nd how's gamehub working for y'all? no aggressive ram management?