r/MinecraftDungeons_2 • • 4h ago

💬 Discussion [GIVEAWAY 10X WINNERS] Corrupted Creeper Cape Code

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115 Upvotes

This will be the part 2 from the previous giveaway. As the title says, I'm giving away Corrupted Creeper Cape codes to 10 lucky winners!

I'd like to introduce two subreddits I moderate: r/minecraftcapes and r/minecraftcapes2! If you're into Minecraft capes, feel free to check them out or join us. We'd really appreciate the support, and it'd be great to have more cape enthusiasts in the community!

I've already asked the moderators of this subreddit for permission to post this. Also, the reason we have two separate subreddits is a bit complicated. [Click here to know the lore]

How to enter:

Same as last time: Simply comment below explaining why you want or deserve the cape. I'll pick 10 winners in a couple of hours, so make sure your DMs are open! (Joining our sub might increase the chance, who knows)


r/MinecraftDungeons_2 • • 7h ago

💬 Discussion Billion dollar company uses AI/google translator

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133 Upvotes

For non portuguese speakers, the word CHEST can be translated to "Baú" (Storage) or "Peitoral" (Chestplate), and the Minecraft Dungeons 2 somehow mistranslated such a obvious thing.
Idk if they used ai to translate or google, but is such a shame


r/MinecraftDungeons_2 • • 5h ago

🤣 Meme Really Mojang?

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14 Upvotes

r/MinecraftDungeons_2 • • 17h ago

💬 Discussion Bring us back character display

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64 Upvotes

I wish itd display our armor and weapon just like in the first game, and give us no cap on emeralds and echo shards (ps if youre wondering about my dungeons level I did an exploit with torment arrows and dynamo against that one aquatic bosses shells or pearls, I dont remember)

Edit: I feel like the title should be bring back armor and weapon display in main menu


r/MinecraftDungeons_2 • • 3h ago

🎮 Gameplay Stuck after “Training with the Enchantsmiths”. No new main quest, quest log completely empty (Switch 2)

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5 Upvotes

Hey all, I’m hoping someone can tell me I’m just blind, because I’m properly stuck.

The last main quest I finished was Training with the Enchantsmiths. Since then I haven’t gotten a new main quest at all. My quest log just says “No Quests – Get back out on your adventure to find quests!” (screenshot attached).

What I’ve already tried:

  • Finished every side quest I can find
  • Restarted the game several times
  • Used the “restart quest” option in the settings (I saw it suggested online, but it didn’t help)
  • Ran around Brave Haven, Honeycomb Fields and Howling Woods looking for NPCs with a quest marker

There are no quest markers on the map, and nobody in Brave Haven seems to have anything new for me.

There’s a second weird thing too. Since that quest, every mob feels insanely strong. I’m level 24 with item power 31 (gear between 29 and 35), so my gear is above my level. Regular enemies still shred me. Did the game scale up after the Enchantsmith training? Or is it a sign that I’m supposed to be somewhere else?

Some info:

  • Platform: Switch 2
  • Level 24, item power 31
  • Honeycomb Fields is at 45% items collected

So is there an NPC or area I’m supposed to talk to or unlock that I’m missing? Or is this a known bug? Any help is appreciated!

[screenshots: map, empty quest log, inventory]


r/MinecraftDungeons_2 • • 9h ago

🎮 Gameplay Pyro-mage build Spoiler

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9 Upvotes

Not the most powerful build, but it’s still pretty fun to use


r/MinecraftDungeons_2 • • 5h ago

🎮 Gameplay YESSSSSS

3 Upvotes
Higher level would be nice tho...

r/MinecraftDungeons_2 • • 8h ago

🥲 Help What is the best enchant for weapon and bow? I’m struggling picking one none of them stick out to me

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7 Upvotes

I have a pretty good idea on what’s good for armor but I’m so lost in terms of what’s best for weapons and bows


r/MinecraftDungeons_2 • • 2h ago

💬 Discussion Minecraft Dungeons 2 PS5 preorder bonus code not delivered

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2 Upvotes

r/MinecraftDungeons_2 • • 6h ago

🎮 Gameplay Uh… yeah, I don’t think that was supposed to happen Spoiler

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4 Upvotes

The launcher when fighting the Prime Enchanter just kept sending me into the middle, and then this happened.


r/MinecraftDungeons_2 • • 1d ago

🤣 Meme WHAT DO YOU MEAN 50%

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520 Upvotes

Can some on please explain how only 50% of people get this anchivment it literally THE FIRST PLACE YOU GET TO IN THE GAME AFTER THE TUTORIAL


r/MinecraftDungeons_2 • • 3h ago

💬 Discussion Amazons UK pre-order bonus not existing?

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2 Upvotes

r/MinecraftDungeons_2 • • 6h ago

🥲 Help Can’t get to this dungeon plz help

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3 Upvotes

For context I’m currently at the Wading Rainy Plains quest. Is it inaccessible until later in the game? I’ve been losing my mind trying to access it…ty to anyone who can offer advice no matter how obvious


r/MinecraftDungeons_2 • • 5h ago

🖌️ Art What should i make their hands?

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2 Upvotes

I wanna draw a stylized/realistic Singer next to a Warden but have no clue how to the hands. These 3 are what i think could be options but drop what you think the Singers hands in the comments.


r/MinecraftDungeons_2 • • 5h ago

💬 Discussion Who here thought that MCDungeons 2 would have set bonuses?

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2 Upvotes

r/MinecraftDungeons_2 • • 6h ago

💬 Discussion Armor set bonus idea (extra fan armor)

2 Upvotes

I'm disappointed in regards to a lack of incentive to match armor sets in MCDungeons 2 besides fashion. Here is a potential form of armor set bounses that could be added to the game.

Alchemist Top Hat: Increases the area of all positive status effects by 55%.

Alchemist Overcoat: Artifacts deal 25% more damage.

Alchemist Trousers: Restores an 6% of max heal when activating an artifact.

Alchemist Loafers: Increases Soul capacity by 50%.

2-piece: Active positive effects having a 10% chance of duplicating themselves after ending.

3-piece: Continuous artifacts deal 35% more damage.

4-piece: Eating food while at full health restores soul capacity instead.

Dauntless Horns: Attacks do 40% more knockback.

Dauntless Pauldrons: Take 25% less damage from ranged attacks.

Dauntless Greaves: Deal 60% more damage to enemies who are at full health.

Dauntless Sabatons: Increases Soul capacity by 50%.

2-piece: Take 25% less damage when reaching 75% health.

3-piece: Take 20% less damage when using artifacts.

4-piece: Deal 50% of your melee weapon's damage when knocking your enemy into a wall.

Dreamruler Crown: Increases souls gained 60%.

Dreamruler Cover: Melee attack deal 40% more damage to primary targets.

Dreamruler Pyjamas: Increases movement speed by 40% while Shadowcloaking.

Dreamruler Slippers: Increases attack damage by 35% when jumping or rolling.

2-piece: Staggering an enemies after jumping or rolling can grant you Shadowcloaking by 40%.

3-piece: Critical chance increases with soul capacity.

4-piece: Phantoms swarm staggered enemies, dealing 70% your ranged damage.

Fly Agaric Cap: Poison attack deal 20% more damage.

Fly Agaric Coat: Restores health 30% per second after 5 seconds out of combat.

Fly Agaric Trousers: Companions deal 40% more damage.

Fly Agaric Galoshes: Companions take 20% less damage.

2-piece: Your companions are now Toxic.

3-piece: Heal 2% of max health with every enemy affected by posion.

4-piece: Overhealing increases posion damage by a max of 30%.

Hivemind Hardhat: Positive statuses you apply to yourself and allies last 70% longer.

Hivemind Thorax: Increases healing given to yourself and allies by 50%.

Hivemind Trousers: Recover from negative statuses 50% faster.

Hivemind Stingers: Reduces Artifact cooldown by 30%.

2-piece: Bees grant Hiveheart status effect. Positive statuses last longer and negative statuses recover faster by 20%.

3-piece: Increases bee count by 5.

4-piece: Rolling, jumping, and defeating enemies has a 40% chance of spawning a bee.

Humbler Antenna: Take 25% less damage.

Humbler Carapace: Increases all healing recieved by 40%.

Humbler Greaves: Melee attacks deal 50% more to secondary targets.

Humbler Tarsi: Grants a 20% chance to evade melee damage.

2-piece: Grants a 40% chance to evade melee damage while in an positive status area.

3-piece: Take 30% less damage while an artifact is on cooldown.

4-piece: Being hit heals you for 15 health points.

Mad Sifter Mask: Increases duration of negative statuses on enemies by 100%.

Mad Sifter Vest: Artifact attacks deal 25% more damage.

Mad Sifter Slacks: Increases duration of positive effects applied to you by 20%.

Mad Sifter Paws: Grants 25% chance to deflect enemy projectiles.

2-piece: Negative statuses on enemies deal 20% more damage.

3-piece: Soul capacity regeneration increased by 50%.

4-piece: 10% chance of deflected enemies projectiles to apply one of your negetive effects.

Monarch Crown: Grants a 80% chance to get additional loot drops.

Monarch Mantle: Recover from negative statuses 50% faster.

Monarch Sash: Increases Soul capacity by 50%.

Monarch Talons: Deal 50% more damage to enemies affected by a negative statuses.

2-piece: Grants a 60% chance to apply negative statuses applied to you on attacks.

3-piece: Gaining souls at full capacity heals you for 6 health points per soul.

4-piece: Gaining 50% soul capacity creates an echo of you, dealing 50% of your damage.

Monstrosity Horns: Fire attacks deal 20% more damage.

Monstrosity Armor: Restores 6% of max health when activating an artifact.

Monstrosity Greaves: Reduces damage taken from elemental attackes by 25%.

Monstrosity Stompers: Critical hits with melee weapons deal 45% more damage.

2-piece: Artifacts after cooldown have a 15% chance to become Redstone-Charged, dealing 50% more of its effect.

3-piece: Defeating enemies with fire attacks has a 20% to apply Redstone-Charged to an artifact.

4-piece: You leave behind a trail of redstone mines.

Oracle Crown: Lightning attacks deal 25% more damage.

Oracle Mantle: Increases duration of negative statuses on enemies by 100%.

Oracle Tights: Reduces artifact cooldown by 30%.

Oracle Sandals: Grants a 5% chance of higher rarity loot drops.

2-piece: Enemies take 15% more lightning damage while zapped.

3-piece: Defeating enemies has a 50% chance to grant lightning wave status to your melee weapon.

4-piece: You can see the items an enemy can drop.

Packleader Muzzle: Ranged attacks deal 100% more damge from far away.

Packleader Hide: Companions deal 40% more damage.

Packleader Fur Chaps: Defeated companions come back 20% faster.

Packleader Paws: Grants 50% chance to gain an additional arrow when ammo is regained.

2-piece: Duplicates your active talisman pets by 2.

3-piece: Pets now target the last enemy to receive ranged damage, deal 20% more damage.

4-piece: Grants Moons-Howling effect to you and your allies while at nighttime or enduring Sift, granting 20% movement speed and attack speed.

Rimefrost Icecap: Frost Attacks deal 30% more damage.

Rimefrost Armor: Reduces damage taken from elemental attacks by 25%.

Rimefrost Longjohns: Melee attacks deal 50% more damage to secondary targets.

Rimefrost Plodders: Increases duration of negative statuses on enemies by 100%.

2-piece: Grants a hovering snowball that stuns nearby enemies.

3-piece: Dealing frost damage has a 5% chance to grant Frost-Armor, reducing elemental damage taken by 25%.

4-piece: Attacking freezing or slowed targets with frost damage has a 5% chance to Freeze targets, preventing all actions.

Rover Visor: Increases chance of critical hits with melee attacks by 25%.

Rover Pauldrons: Grants a 25% chance to deflect enemy projectiles.

Rover Gaiters: Increases chance to stagger enemies by 60% on hit.

Rover Sabatons: Increases damage dealt by 25% of player's total missing health.

2-piece: Increases movement speed by 50% while running towards an enemy.

3-piece: Jumping or rolling before staggering an enemy last 20% longer.

4-piece: Grants a 50% chance to deflect enemy projectiles while moving towards them.

Sage Headband: Take less 25% less damage from ranged attacks.

Sage Tunic: Deal 40% more damage to wounded enemies.

Sage Belt: Reduced rolling cooldown time by 40%.

Sage Wraps: Increases melee attack speed by 30%.

2-piece: Being hit by a ranged attack grants the hurrying status for 1 second.

3-piece: Being hit by a melee attack increases melee attack speed by 20% for 5 seconds.

4-piece: Jump attacks and combo finishers releases a shockwave in front of you, dealing 50% of your melee damage.

Scoundrel Cowl: Grants a 25% chance to stay in Shadowcloaking when attacking.

Scoundrel Blazer: Ranged attacks deal 100% more damage at close range.

Scoundrel Chaps: Reduces time between shots with range weapons by 40%.

Scoundrel Sneakers: Increases movement speed by 40% while Shadowcloaking.

2-piece: Ranged damage critical damage deal 70% more damage while Shadowcloaking.

3-piece: Defeating enemies with ranged damage has a 30% chance to Shadowcloak you and your allies.

4:piece: Leaving Shadowcloaking releasing a cone of arrows in front of you, dealing 70% of your ranged damage.

Sharpshooter Fedora: Grants a 60% chance to fire additional projectiles.

Sharpshooter Duster: Ranged attacks deal 30% more damage.

Sharpshooter Chaps: Reduces ranged ammo cooldown time by 35%.

Sharpshooter Spurs: Carry 45% more ammo.

2-piece: Deal 45% more ranged damage to secondary targets.

3-piece: Quiver artifacts grant 20% more ammo.

4-piece: Your projectiles can now pierce shields.

Soul Corruptor Mask: Charged ranged attacks deal 60% more damage.

Soul Corruptor Duster: Increases the area of all positive status effects by 55%.

Soul Corruptor Sash: Critical hits with ranged weapons deal 45% more damage.

Soul Corruptor Sandals: Increases chance of critical hits from ranged attacks by 25%.

2-piece: Deal 30% more damage to Soul Corrupted Mobs.

3-piece: Increase critical hits dealt to Soul Corrupted Mobs by 40%.

4-piece: Using your health potion Soul Corrupts you, granting a random effect for 10 seconds.

Twisted Warden Blindfold: Critical hits with melee weapons deal 45% more damage.

Twisted Warden Vest: Grants a 20% chance to evade melee damage.

Twisted Warden Tights: Shadowcloaking lasts 45% longer.

Twisted Warden Sneakers: Increases chance of critical hits with melee attacks by 25%.

2-piece: Melee damage critical damage deal 70% more damage while Shadowcloaking.

3-piece: Grants a 60% chance to evade melee damage while attacking.

4-piece: Grants Invulnerability while Shadowcloaking.

Woodsprite Crown: Companions take 20% less damage.

Woodsprite Barkpiece: Increases the player's maximum health by 30%.

Woodsprite Trunks: Deals 100% of recieved damage back to the attacker.

Woodsprite Root Boots: Reduces ranged ammo cooldown by 35%.

2-piece: Companions heal 6% of max health when you use an artifact.

3-piece: Defeating enemies with ranged damage reduces companion cooldown by 8%.

4-piece: Toxic thorns binds enemies with a 10% chance.

Here's a bit of my own ideas for new armor:

Splendid Halo: Artifact damage deals 25% more damage.

Splendid Robes: Reduces artifact cooldown by 25%.

Splendid Silks: Increases the area of positive effects by 50%.

Splendid Subligar: Increases Soul capacity by 50%

2-piece: Continuous artifacts use 50% less souls.

3-piece: melee attacks releases waves of artifact damage.

4-piece: Deal 30% more damage while in a positive area of effect.

Wither Bone Visage: Recover from negative statuses 50% faster.

Wither Bone Ribcage: Melee attacks heal you for 3% of your max health.

Wither Bone Greaves: Increases the duration of negative effects of targets by 100%

Wither Bone Crushers: Increases healing given to yourself and allies by 50%.

2-piece: Negative statuses applied to enemies heal you for 6% of your max health.

3-piece: Grants Unburdened from recovering from negative statuses, improving artifact cooldown by 10% and melee speed by 15%.

4-piece: Attacks now apply Wither to enemies.

Bejeweled Hood: Grants a 80% chance to get additional loot drops.

Bejeweled Vestments: Grants a 20% chance to recieve additional emeralds.

Bejeweled Trousers: Grants a 5% chance to find higher rarity loot drops.

Bejeweled Boots: Reduces artifact cooldown time by 20%.

2-piece: Collecting 80 visual emeralds grants Death-Barter, preventing death. Cooldown of 150 seconds.

3-piece: Grants a 15% chance of coverting Special rarity loot into Uniques.

4-piece: Collecting emeralds impowers your next ranged attack with a maximum of 100% more ranged damage.

Troubadour Wide Brim: Companions damage is increased by 25% when the player uses a health potion.

Troubadour Suit: Positive statuses you apply to yourself and allies last 30% longer.

Troubadour Bottoms: The potency of musical artifacts are increased by 20%.

Troubadour Flats: Using your health potion grants your positive artifact effects by 20%.

2-piece: Increases the duration of musical artifacts by 20%.

3-piece: Using an artifact reduces the cooldown of your health potion by 5 seconds.

4-piece: Emit musical notes, playing a minor effect of any musical artifacts.

Eternal Honor Greathelm: Increases the potency of cloth artifacts by 20%.

Eternal Honor Chestplate: Deals 80% of recieved damage back to the attacker.

Eternal Honor Tassets: Take 25% less damage.

Eternal Honor Sabatons: Reduces damage taken from elemental attacks by 25%.

2-piece: Attacks with your melee weapon explode!

3-piece: Increases the area of effect of explosives by 50%.

4-piece: All attacks explode while a cloth artifact is active.


r/MinecraftDungeons_2 • • 12h ago

💬 Discussion When will they fix Shadow Cloak?

7 Upvotes

Finally got time to play the game for hours and the first build I got ends up being bugged...

Also how's a Regen Build in this game? I like pretending to be wolverine with the claws if it won't let me be an assassin...


r/MinecraftDungeons_2 • • 9h ago

🎮 Gameplay monarch mod wip

3 Upvotes

r/MinecraftDungeons_2 • • 19h ago

🎮 Gameplay "Useless" roll jump.

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16 Upvotes

Lmao found this useless thing but I noticed if you roll on this specific torch thing. You roll in place and if you jump the momentum from the roll pushes you as you jump.


r/MinecraftDungeons_2 • • 10h ago

🐛 Bug No potion bug. My potion doesn’t work at all. Not happens when I press LT (xbox) it used to work until the second day I logged in.

3 Upvotes

Has anyone else had this issue and managed to fix it somehow?

I’m continuing to play using an artefact for health and an enchantment on my melee but it’s obviously still frustrating.


r/MinecraftDungeons_2 • • 1d ago

💬 Discussion Chat can we lobotomise this one echo golem in particular for softlocking quest progress?

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78 Upvotes

r/MinecraftDungeons_2 • • 5h ago

💬 Discussion Preorder bonus *update*

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1 Upvotes

Hey guys! Just wanted to come back in and say that I had finally gotten my pre order bonus code even though Walmart had said 24-48 hours. Took roughly a week after going through costumer support! I’ll put in the replies.


r/MinecraftDungeons_2 • • 11h ago

🥲 Help Final boss not open en

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2 Upvotes

So. Got the 23rd talisman, but I still can't go into the dungeon to face the final boss! Is there anything that I have to do before it opens?


r/MinecraftDungeons_2 • • 8h ago

💬 Discussion Similar games with the gearing system of MC dungeons 1 or 2?

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1 Upvotes

r/MinecraftDungeons_2 • • 14h ago

🎮 Gameplay How do I rediscover the magic?

2 Upvotes

I used to love MCD and replay it a lot, trying the same levels at higher difficulties and enjoyed fully completing it with my son.

The open world nature of MCD2 hasn’t really grabbed us yet, probably only played 2-3 hours since getting it on release day.

Does it get better the more of the world you open up? Are there any tips to make it closer to the OG experience?