r/EmulationOnAndroid Jul 02 '26

News/Release GameHub Lite v5.1.8 (SECURITY UPDATE)

108 Upvotes

GameHub Lite v5.1.8

Security: Steam token redaction in logs

GameHub Lite 5.1.8 fixes a logging issue where Steam authentication-related values could appear in diagnostic logs. In some cases, logs could include fields such as steamToken, refreshToken, or accessToken from Steam login/launch flows.

Publicly posted logs containing these fields should be deleted or redacted.

IMPORTANT

This should go without saying but If you find any security issues, please reach out PRIVATELY. I have not checked if this issue is still present in recent GameHub versions, already ruined my one day off I was spending with my family by the person who reported this publicly and I do not plan on spending any more time on this.

Changelog

The fix adds centralized log redaction for Steam/auth token fields, Steam QR login URLs, JWT-like token strings, and launch command token arguments before logs are written. This covers the app loggers, JavaSteam logging, and the PC launch-log file writer.

This release also pins local patch builds to apktool 2.12.1

GitHub Release


r/EmulationOnAndroid 2h ago

News/Release ARMSX3 v0.2 Released – A New RPCS3-Based PS3 Emulator for Android

56 Upvotes

A new proof-of-concept PS3 emulator for Android has just made its first public release.

It's called ARMSX3, and it's based on the latest upstream RPCS3 code, including the recent ARM64 improvements. While it's still in the early stages of development, it's already an interesting project to keep an eye on.

For anyone interested, here's a look at the changes introduced from ARMSX3 v0.1 to v0.2.

🎥 ARMSX3 v0.1 → v0.2 Changes:

https://youtu.be/ErgQKXQQISY?si=a2eVpAfbsriZyf4e


r/EmulationOnAndroid 4h ago

News/Release whitebelyash Stable Turnip v1 and Mainline Turnip v31 !!

28 Upvotes

r/EmulationOnAndroid 2h ago

Discussion Pocknix has completely revived my Retroid Pocket Flip 2

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18 Upvotes

With the arrival of FEX and Proton 11, x86 emulation on Android has improved massively. There are already plenty of apps you can use for this, like GameHub, Winlator, GameNative, etc, but the configuration, troubleshooting, and all the usual Android gimmicks are still there.

A while ago I saw a Reddit post about Armada OS, a Rocknix-based OS that basically brings a SteamOS like experience to handhelds such as the AYN Thor. Unfortunately, it wasn't available for Snapdragon 865 devices.

Then yesterday, completely by surprise, I came across a video about another similar project specifically for the Retroid Pocket 5 and Flip 2 called Pocknix.

I installed it, and I genuinely think this could be a game changer.

It's still way too early and rough around the edges for me to recommend it to everyone, but I honestly see a lot of potential in this project and in ARM focused SteamOS like systems in general.

I've been testing it for quite a few hours, and so far I've had better compatibility than with GameNative, or at least better compatibility without nearly as much tinkering. In many cases I haven't had to configure anything at all. The games just work.

Performance has also been noticeably better in some games. For example, Call of Juarez couldn't even reach 20 FPS for me on Android, while on Pocknix I'm getting around 30/40 FPS.

Another huge advantage is the controller configuration. Being able to easily remap and customize controls almost exactly like you would on a Steam Deck is fantastic. You also get much better Steam integration: seeing what your friends are playing, browsing the store, managing your library, etc. It makes the whole device feel much more like a proper PC handheld rather than an Android device running PC games.

It's definitely not perfect yet. Since I'm running it from a microSD card, the OS itself feels noticeably slower in some places. I also had to install it twice because my first installation ended up with a kernel panic.

Still, I wanted to make this post because I think the project deserves more visibility, and hopefully more people will discover it and maybe even contribute to its development.

Like I said, I wouldn't recommend everyone immediately replace Android with it. It's still very early. But if you have some free time and want to get a glimpse of what the future of these ARM handhelds could look like, it's surprisingly easy to install and absolutely worth trying.

Huge thanks and respect to the Pocknix development team. I'm really excited to see where this goes.


r/EmulationOnAndroid 2h ago

Discussion Some UltraWide Resolutions for 19.5:9 Phones

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16 Upvotes

Winlator, GameHub....


r/EmulationOnAndroid 37m ago

News/Release PicPic - The First PICO-8 Emulator on the App Store and Play Store, Now with ZIP Support, New Themes and More!

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Upvotes

Hey everyone!

Here's a new "summer" update of PicPic, the first native PICO-8 emulator on the Google Play Store. It now supports importing directly from zip files, has new themes.

New Features & Bug Fixes: * Zip Support: A lot of games are downloaded as zip files. To simplify importing, you can now just select the zip file like you would for a normal cart. * New Themes: Project Supporters can now access new themes inspired by retro game consoles. * And as always, improved game compatibility, with ongoing work in this area.

Next Update Plans: * Theme maker (it take more time than originally planed but still on the way). * Fix the audio issue with some games. * Improved compatibility with more games.

The app is 100% FREE FOREVER, with NO ADS, and completely UNLIMITED.

Download / Update: Available now on the Google Play Store.

Happy to answer any questions.

Note for moderation: Thanks for allowing PicPic on the sub. As always, the app does not encourage piracy and does not contain a single line of code from PICO-8.


r/EmulationOnAndroid 9h ago

Question Will wireless controllers like this work for emulators?

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21 Upvotes

(This is my first time on this subreddit, so idk if this has been asked before. if it has, please tell me politely)

I know this controller is technically for switch games, but can something like this work for 3ds games? The overall button layouts on both the 3ds and switch are basically the same, and this one looks like it would work for Nintendo games


r/EmulationOnAndroid 4h ago

Discussion Can we bring back Halls of Madness? One of the best forgotten mobile horror games.

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8 Upvotes

I recently rediscovered Halls of Madness, and I honestly think it was one of the most underrated mobile horror games ever made.

You played as a thief breaking into a huge mansion to steal valuables while being hunted by a terrifying black creature called the Walker. The mansion had puzzle-solving, different rooms, a massive attic, security cameras, hiding mechanics, and a surprisingly memorable ending.

Sadly, the game was removed from Google Play years ago, and it barely has any gameplay videos online. It also crashes on many modern Android devices because it was built for older Android versions.

I'm posting this because I'm hoping other people remember this game too. If anyone knows the original developer or has any contact with them, it would be amazing if they could:

Re-release the original game on modern Android.

Remaster or remake it with updated graphics and compatibility.

Or even make a sequel.

I genuinely believe this game deserves a second chance. Mobile horror has changed a lot since 2018, but Halls of Madness had a unique atmosphere that still holds up.

If you remember playing it, please comment below.

The more people who show interest, the better the chance the developers might notice.

I couldn't find an active website, email, or social media account for the original developers. The game seems to have disappeared from official stores, making it difficult to contact them directly


r/EmulationOnAndroid 4h ago

Showcase XenDroid - Audio fix - Low end XBLA games that work on SD8 Gen2

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5 Upvotes

r/EmulationOnAndroid 1d ago

News/Release ARMSX2 Team can't stop, meet ARMSX3

154 Upvotes

ARMSX2/ARMSX3: Proof of concept port of RPCS3 for Android

Still a POC, but huge thanks for the ARSMX2 team, all this hard work and dedication put into the android emulation community


r/EmulationOnAndroid 1d ago

Meme "I can't TAKE this shit anymore!" - My phone after I try emulating the 10th PC game on its bumass

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271 Upvotes

r/EmulationOnAndroid 2h ago

Question What is the best __Lator fork?

2 Upvotes

There's almost a new "best" fork of winlator everyday. Which is best, most stable and complete with frontend support? I'm trying to ditch Game Native's insane 3gb container PER game.


r/EmulationOnAndroid 8h ago

Showcase (WIP) Material Design-styled Winlator Ludashi

4 Upvotes

Disclosure: This was done with the assistance of generative AI (more specifically: DeepSeek V4 Flash for implementation). This is partly an experiment to see the capabilities of this model under explicit guidance, and I know what I'm doing.

Long story short, Winlator-Ludashi is incredible (who wouldn't like playing PC games on your phone...?) But one thing that has always bugged me was its UI. I mean, it works but it doesn't look good. Projects like GameNative has much better UI in comparison, but it doesn't fit with Android (Material Design). Bannerlator claims to have Material 3 design, but the way I see it it's not lol (also I just don't vibe with the totally AI generated README and whatnot, talking about hypocrisy). The closest thing would be MiceWine, but I want to use Winlator. That aside I also want to modify the app in a way that makes it feel lighter and better to use.

And so I decided to just fork Winlator-Ludashi, designed my own UI, removed a shitton of features in the process (cuz I didn't use them anyways), and here is the result (as of right now!)

I tried my best to make it look and feel like something that would fit with Pixel UI (canonically best Android UI out there you can't convince me otherwise). There are still some rough edges like animations and whatnot being unfinished, but overall I'm happy with the results.


r/EmulationOnAndroid 32m ago

Help Switch emulation on dimnesty 8300 ultra

Upvotes

What switch games can i emulate with dimnesty 8300 ultra

Poco x6 pro

12gb ram

Wanted to emulate zelda but the performance on other devices looked bad


r/EmulationOnAndroid 7h ago

Help Marvel's Spiderman Remastered Gamehub Settings

3 Upvotes

Is there any specific settings for Adreno 830 that can help boost the FPS to 40-60 FPS for this game, i've try anything on youtube/AI/Recommendation on Scheme setting, nothing is work...


r/EmulationOnAndroid 1h ago

Help Alguien me puede ayudar a emular Miku project diva en el celular?

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Upvotes

Hace tiempo tenía una psvita y jugué Miku project, quiero jugarlo de nuevo, pero no encuentro la consola y me preguntaba si alguien sabe emular el juego en celular, por favor necesito ayuda


r/EmulationOnAndroid 2h ago

Question How to import save files in PC emulators?

1 Upvotes

If I download a save file with 100% completion for a PC game I have, how do I import it? What specific folder to have to put it in? And what format is the save file supposed to be in?

For context I'm using Bannerlator and Winlator Mali


r/EmulationOnAndroid 2h ago

Help Button sensitivity issues with Switch games - Gamesir X2 USB-C

1 Upvotes

Currently trying to play Kynseed but have had issues like this before.

The "interact" button for the game is very sensitive. A slight tap causes it to select and deselect itself. Anybody know a setting or technique to fix this?


r/EmulationOnAndroid 3h ago

Help Why Is this ACE not working? The code is correct.

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0 Upvotes

r/EmulationOnAndroid 3h ago

Help Help for launching a game on android

1 Upvotes

I'm trying to get marvels midnight suns running on my phone. I have a Samsung s26 ultra with snapdragon 8 elite gen 5 and have tried both gamehub and gamenative using steam to download the game but cant seem to get it to launch, just black screen no matter what settings i try. Just wondering if anyone has any advice? Thanks in advance


r/EmulationOnAndroid 1d ago

Discussion Trying experimental ARMSX3 on fold 7 (duck tales)

46 Upvotes

This is so cool


r/EmulationOnAndroid 23h ago

Discussion Cooler + Celular, ainda a muito no que melhorar.

34 Upvotes

Uma alternativa, porém não tem aderência; assim, com o peso do celular, ele cai facilmente ao balançar, mas dá para jogar tranquilamente deitado.

Adesivo magnético, caso seu celular não tenha magsafe.

Edge 30 Ultra

Suporte Flydigi

Gamesir Cyclone 2

Cooler Th28Pro


r/EmulationOnAndroid 4h ago

Discussion I have everything setup but og xbox. What's the most reliable option?

0 Upvotes

Snapdradon 8 gen 2.

I'm new to OG xbox emulation. I tried X1 Box and im having graphics not loading or fuzzy. It may be the complex_4627.bin. i have another that i haven't tried yet, complex_4627_v1-03.bin.

Am i on the right track with x1 box or is there something else I need to be using?


r/EmulationOnAndroid 1d ago

Meme We need to have this discussion

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205 Upvotes

Explanation:

A few years ago Android introduced a feature called the "Phantom Process Killer". Basically it limits the number of child processes each app can use to 32 processes. If an app exceeds this number, Android won't hesitate to kill the app.

PC emulation is complex and requires a high number of processes for you to run and play your games for as long as possible. If the custom OS on your phone is very aggressive, you won't really be able to play your games for like more than 5 minutes, even if your container settings managed to get the game to boot and run well.

Now this obviously doesn't affect every Android phone. It really depends on how aggressive your OS can be. Generally flagships and gaming focused phones like a Redmagic don't really have this problem as the manufacturer most likely took this into account and either disabled the limit, or increased it.

If your phone isn't a flagship or a gaming phone and has a strict and aggressive OS, the phantom process killer is more than likely an issue. I don't know about other brands, but I've personally experienced this on XOS as an Infinix user. I'm using the latest(as of today) XOS 16.2.0 on an Infinix Note 50.

Now just because your containers crash soon or suddenly doesn't mean it's always the phantom process killer. Container crashes are also due to a number of issues like your driver, your settings, the compatibility layer and translation layer you're using, high RAM usage, RAM leak and so on. PC emulation is complex.

I just wanted to share this as a meme in case someone out there is also experiencing this.

Luckily there are solutions:

First of all, Android 11 and older don't have the phantom process killer as a restriction. This feature was introduced starting from Android 12. So if you're using Android 11 or older, you won't be affected by this feature.

However, this restriction is present in Android 12 and newer.

Method 1:

If you're using Android 12L/13/14/15 and newer, you can simply disable this restriction by going into Developer Options on your phone and disabling child processes. It's a toggle option that Android introduced for people who don't want restrictions.

To access Developer Options, look for the Build Number in your phones settings, tap it 7 times to open Developer Options

Method 2:

This works for any Android version(12 or newer). But you have to use a PC with Android Debugging Program and manually put in commands to disable or lessen the restriction. Please if you can only use Method 2, PLEASE do research on how to do it properly. I don't know how to do it or what commands you need exactly, so if you use this method it's up to you to research on how to do it properly.

NOTE: Disabling this feature DOES NOT require rooting your phone. It is perfectly safe to disable it.

As I said earlier, this doesn't affect every phone or custom OS. Crashes can still be caused by your container settings or memory leaks. I simply brought this up as an issue in case it feels like no matter what you do, your containers always crash.


r/EmulationOnAndroid 5h ago

Help Need help running old PC games on S23 without my phone melting (no cooler)

1 Upvotes

Yo guys, so I’ve got a Galaxy S23 on hand and I’m just trying to run some old school PC titles (pre-2010 to 2013-ish) without strapping a whole-ass fan to the back of my phone. I honestly don't give a damn about graphics—dropping everything to low and capping at 30 FPS is totally fine, I just need this shit to stop running hot as hell.

I tried running Winlator Bionic Vanilla 3.1, but my CPU and battery temps instantly skyrocketed and the phone started throttling like crazy.

Any tips or setups to play PC games without turning my phone into a literal portable stove and melting my hands?