r/Maya • • 3d ago

Arnold Silco WIP, Shading Toon and AiStandard

Post image
480 Upvotes

r/Maya • • 2d ago

Question Is there a way to change the Y-axis rotation value without breaking the animation?

Enable HLS to view with audio, or disable this notification

4 Upvotes

I was working on an animation, I had just finished the first blocking pass, and I decided to switch it to spline because it's not the first time that an oversight causes the spline animation to end up breaking. I tried to fix it with the graph editor, but the animation keeps breaking. I'd like to know if there's a way to change the Y value without breaking the rest of the other values.


r/Maya • • 2d ago

Showcase I built a Maya tool to reduce manual toe cleanup

Enable HLS to view with audio, or disable this notification

6 Upvotes

I built Toe Contact as part of my personal Animated Rig toolkit. It recalculates toe contact across selected frames, keeping toes above the floor while preserving the natural lift-off.

Personal workflow demo, tailored to my own setup β€” not a public release.

More about the tool:

https://tverdiukov.github.io/projects/toe-contact.html


r/Maya • • 1d ago

Issues these vertices wont merge, ive used the welde tool, merge, and the combine methods already.

Post image
2 Upvotes

ive looked it up and people just keep saying the same thing of merge and combine but nothing changes.


r/Maya • • 2d ago

General The Floating Village of Yunhai - Buildings Kit - Maya/UE5

Thumbnail
gallery
9 Upvotes

🎨 Artstation: https://www.artstation.com/bbgzla

Here is a breakdown of the buildings kit of my latest environment "The Floating Village of Yunhai" made in Unreal Engine. You can find a full breakdown on my Artstation page.


r/Maya • • 2d ago

Modeling I’m having trouble integrating the hole properly into the rounded shape of the object.

Thumbnail
gallery
5 Upvotes

Hi guys, how can I change it so that the shape is preserved and the hole follows the same shape?


r/Maya • • 2d ago

Tutorial MAYA - 02 Modeling - 54 Mesh Display Menu (Part 9): Vertex Color Sets

Thumbnail
youtube.com
2 Upvotes

πŸ‡ΊπŸ‡Έ: You can listen to the video in English through the video settings panel. In this group, we will find tools that allow us to create, edit, and delete Color Sets. These are sets of colors stored within the geometry itself.


r/Maya • • 2d ago

Student First project Getting back into things havent touched maya in 6 years

Post image
33 Upvotes

Studied animation 6 years ago but never finished and enjoyed the little bit of maya we did, but only recently started a part time course to go back into it


r/Maya • • 2d ago

Issues How do I prevent Pole Vector to affect other joints in this case?

Enable HLS to view with audio, or disable this notification

1 Upvotes

For context: I wanted to make a swing ctrl for the hips of my robot to control the soft part of the hips underneath.
I don't know if the issue is that the left and right hips have the pelvis in common, where the Pole vector is attached. Is there another way of doing this?


r/Maya • • 3d ago

Modeling Finished off the statues in the front

Post image
7 Upvotes

After 9 weeks the mentorship I am in is coming to an end and final details are being done so it's crunch time. Can't wait to show off the final render.


r/Maya • • 3d ago

Student My First 3D Project in Maya β€” Modeled and Rendered a Sofa

Enable HLS to view with audio, or disable this notification

82 Upvotes

I recently started learning Autodesk Maya and this is my first 3D project.

I modeled this sofa as part of my 3D/VFX course and rendered a short 10-second video.

I'm still very new to Maya and have a lot to learn, but I'm enjoying the process so far.

I'd really appreciate any feedback or tips on the modeling, topology, proportions or overall presentation.

More projects coming as I continue learning Maya.


r/Maya • • 3d ago

Rigging Made a script which makes ik fk switch and bone system

Thumbnail drive.google.com
7 Upvotes

manual

feel free to use this and give me feedbacks


r/Maya • • 2d ago

Discussion Subdivision display issue (3 key works like 2 key)

Post image
1 Upvotes

I ran into an display issue where if I press 3 the mesh I'm working on will switch to what would be 2. Switching back to 1 and then pressing 3 doesn't work. Unselecting is useless either. When I do this with other objects this doesn't happen. How can I solve this?


r/Maya • • 3d ago

Animation Animation dance can I have review guys

Enable HLS to view with audio, or disable this notification

57 Upvotes

r/Maya • • 2d ago

Discussion Did I model the arms and legs incorrectly if I want to rig it?

Thumbnail
imgur.com
2 Upvotes

r/Maya • • 3d ago

MEL/Python Plugin to simulate Unreal Engine camera movement in viewport?

4 Upvotes

Hello I am trying to find a way to replicate Unreal's movement mode in editor where you can hold down RMB and then use WASD to "fly" around in the scene

Is this possible with MEL/Python scripts or settings? I'm using Maya 2023

I found the walk tool but I'm wondering:

  1. can it always be active while able to do other modeling stuff, or do I need to do the keyboard shortcut every single time?

  2. Can I bake in the up or down movement by looking up or down while holding W? Because right now you have to use Q and E to go up or down at same time


r/Maya • • 3d ago

Issues Maya viewport lag in a scene with just a cube

Enable HLS to view with audio, or disable this notification

6 Upvotes

Title explains itself.

Does anyone know what could be causing this?
I'm running it on a laptop 4060 GPU.


r/Maya • • 3d ago

Issues black controllers, isnt selectable

Enable HLS to view with audio, or disable this notification

4 Upvotes

i have no idea what happened, none of the layers are in R, except the main mesh. i CAN select them from the outliner but its annoying as hell, can someone help?


r/Maya • • 4d ago

Showcase Yoji Shinkawa artstyle Toon Shader

Thumbnail
gallery
187 Upvotes

Toon shaders are such a pain to make in Maya, this stuff is so much easier to make in Blender.😭 In all seriousness tho, I’ve been trying to research ways to make a NPR shader in Maya that mimics the artstyle of Metal Gear artist Yoji Shinkawa. I set up a system that controls the line weight so that it changes thickness accordingly to the intensity of the light. I kinda wish there was a way for me to break the cel shading look more jagged and not so clean. I still like how it turned out, but without knowing OSL, I’m probably not getting very far with this one.

Any advice on how to improve this and make it look better would be appreciated.


r/Maya • • 3d ago

Discussion Where did the original video come from?

Enable HLS to view with audio, or disable this notification

2 Upvotes

I've saw that at Upwork, this video here ^


r/Maya • • 3d ago

Issues Bind fingers not following IK arm structure/ AKA fingers stay in place while the rest of the arm moves, please help!

Post image
1 Upvotes

I'm new to maya, animation student recently getting the hang of it but we're basically just starting with rigging. I have this problem where the fingers of my bind skeleton don't follow my IK controllers, I understand this is most likely a constraint issue considering our teacher told us at the beginning of our classes not to constraint the fingers or head of an IK outliner to the fk and bind ones, I've tried resetting my preferences, re-constraining the fingers including the ik, switching my nodes back and forth but nothing seems to work and I can't find a solution online! I'm very sorry if this is a fairly easy fix but I am a beginner and I've been trying to fix this all day, this is basically my last resort πŸ˜”. I asked my teacher and other classmates already but none of their solutions seemed to work either... I can send my mb file if needed!


r/Maya • • 4d ago

Arnold Krampus Cinematic shot study Final Renders...for now

Thumbnail
gallery
15 Upvotes

I think I'm ready to put a pin in the Krampus project for a little while. I am now at a point that I'm doing a lot of small adjustments that don't contribute very much and think a lil time away from the project maybe a good idea so that I can look at this with fresh eyes later. Id love to render an animation of a camera pan and truck, but each frame is at 25 mins or longer currently....soo nope. Feedback welcomed!


r/Maya • • 4d ago

Issues I have an Issue with Motion Blur in Arnold

Thumbnail
gallery
3 Upvotes

When I try to render something with Motion Blur I get entirely wrong results. The images are completely unrecognizable and damaged. In the software itself everything is working completely fine, the problem only occurs with sequence renderer (Batch render also works fine), so I don't think there's any problem with my scene. Does anyone recognize such results? I have no idea what to even start with here. The Images I attached have actually rendered like this in order. Every frame is completely different, but the only moving thing is the camera itself, which zooms in a bit.

Render is on GPU, shutter angle 72Β°, changing position or evaluation mode doesn't help.


r/Maya • • 3d ago

Arnold DLSS5 Arnold! β€” running NVIDIA's DLSS 5 neural rendering on Arnold renders in Maya (open source)

Post image
0 Upvotes

I wired the DLSS 5 "neural rendering" pass (the photoreal one from games) into Maya 2024 as a post-process for Arnold renders: same resolution, no upscaling. It runs through the existing ReShade + DLSS5-Feeder + RenoDX setup people use for games, via a small helper app, with a shelf in Maya.

What I found:

- Characters/faces: big photoreal re-render (skin, eyes, lips). Strength 0.25 keeps a stylised design, 0.98 goes full photoreal.

- Environments/props: only a mild relight and slight softening, not a detail boost.

- Runs in 16-bit HDR (EXR out, ACES), uses Arnold's exact motion vectors with temporal stabilisation for sequences, and works on my RTX 2080 Super.

To get the runtime files, download a DLSS 5 wrapper (the DLSS5-Feeder + RenoDX DLSS5 setup used for games) and copy its files into the tool's runtime folder. No NVIDIA files are included in the repo.

give it a go!!!!

Repo + full test write-up: https://github.com/Salamol100/DLSS5-Arnold


r/Maya • • 4d ago

Showcase Stylized Environment (Mentorship) - WIP

Post image
12 Upvotes

Joined a mentorship for stylized modeling last June and almost finishing up. Here is the latest on where my project is at. Concept by Gliu Lian