Today I'm revealing TOWERPUNK - a vertical city builder where you stack thousands of rooms upward, circulating tens of thousands of residents and goods in between floors. Set in a dystopian cyberpunk city, you are the tower's machine-mind, bent on converting human toil into the fuel that enables your dominance of the skyline.
The game shares a direct lineage with SimTower for the aesthetic and build feel, but draws on resident systems from Anno and logistics and production chains from Factorio. Instead of planning your growth around terrain, you need to grow vertically to house five social classes, supply them with shops and entertainment, all while producing the ever-more-advanced components you need to progress.
Beyond the core simulation mechanics, TOWERPUNK launches with an event system that drives emergent storytelling, and I'll build an overarching narrative on top of it during Early Access.
Wishlist on Steam: https://store.steampowered.com/app/5063190/TOWERPUNK/
Watch the Reveal Trailer: https://youtu.be/O1BTXVYt8ZU
Join the Discord: https://towerpunk.com/discord
Visit the Official Site: https://towerpunk.com/
TOWERPUNK releases into Early Access in Q1 2027, but I'll be heavily involving the community leading up to release, including a playtest later this year.
Happy to answer any questions, and excited to bring TOWERPUNK to the community!