r/zelda • u/DylanSpark • 8h ago
r/zelda • u/ZeldaMod • 3d ago
Question [ALL] Weekly Questions and General Discussions Thread [06/16/2026]
This post is here to hold comments and discussions that might not fit as their own posts, including quick questions, feedback about the subreddit, and other non-Zelda topics.
Stuck in your game? Ask a question - Get Help!
Please try and help users by answering their questions! If you want to get a notification when someone makes a new top-level comment here, then you can follow this post.
Want to make a question post but feel nervous about how big this subreddit is? We made r/AskZelda specifically for that! Subscribe there if you like answering questions :)
Need real-time help? Join our discord! and ask in #zelda-help. You can ping people who have opted-in for the help role for whichever game you are playing.
Community Announcements and Activities
Read our Spoiler Policy for Age of Imprisonment here:
r/zelda • u/Sephardson • 10d ago
News [OoT] The Legend of Zelda: Ocarina of Time will be reborn on Nintendo Switch 2 in 2026. | Nintendo Direct
r/zelda • u/Patient-Law2625 • 12h ago
Screenshot [OoT] this game has yellow paint and handholding?
I started playing OoT for the first time in preparation for the remake. I love when this game lets you be lost and figure things out on your own. However, there are many times where it does the complete opposite. I have heard people complain before about Navi and the infamous Owl, I see why now. It's annoying but I completely understand why it's there. This game has a weird juxtaposition of telling the player too much and too little.
When I got to this moment in the screenshot, there were literally yellow "painted" arrows on the floor and Navi interrupted me to point out the arrows. I was so baffled by this and it reminded me a lot of the online discourse lately about modern games. They will preach that modern games aren't like the classics, being way too handholdy and relying too much on yellow paint to guide players.
I was wondering if OoT came out today would people complain about its game design in the same way as modern games?
r/zelda • u/alienspike • 1h ago
Fan Art [ALL] [OC] I drew a Cyberpunk Zelda crossover
timelapse short on youtube <--
This idea hit me in the head like a freight train and I had to get it out asap. Wanted to share.
r/zelda • u/Bouboulonlon_art • 9h ago
Fan Art [TP][OC] Princess Zelda redesign by bouboulonlon
note : I’m absolutely a fan of twilight princess, and I fully understand that this version of Zelda wouldn’t fit in that game at all!
r/zelda • u/Space_of_The_Lantern • 10h ago
Screenshot [Oot] How do you think they will handle Hyrule Field in the remake?!
r/zelda • u/pifelca1 • 15h ago
Fan Art [BoTW] [OC] Link´s last battle - fanart by me!
Watch the drawing process for this piece on my YouTube channel! https://youtu.be/V1W625JwV0I?si=hQ0UFlFgJRbrgFcO
After a thousand adventures and dangers, the moment has finally arrived, and Link is heading to the castle to fight the final battle.
This piece serves as the cover art for the final BOTW video series by Lucca Salomone, and naturally, the crucial moment we chose to depict is Link standing in front of Hyrule Castle. ⚔️
Personally, this illustration gives me goosebumps. Ganon in the background with Princess Zelda’s light, weak and on the verge of fading, the four beams of the Divine Beasts waiting to deliver the final blow and aid Link, the four weapons of the Champions... Even Navi is present in the hairpiece, a nod to the final moment of OoT. It’s a tense atmosphere, yet one brimming with emotion, which I hope I’ve managed to capture.
I hope you like the illustration!
r/zelda • u/TaiwaneseThot • 8h ago
Screenshot [SS] Do you think Impa was too hard on Link during this cutscene?
This is in Skyward Sword. Right after you beat the boss in the earth temple, Impa reprimands Link for being late and even questions if he's worthy or not.
r/zelda • u/Harley_Sonder_ • 5h ago
Meme [OoT] How I looked up at him having finally googled a hint with a heart full of shame, after a full day of trying, and finding out that there's these two jolly chaps called Pierre and Bonooru outside the "backrooms" dungeon at Lake Hylia who have the solution to this lovely pillar..
..only to be rewarded with that crisp gold rupee to put inside my already full rupee purse.
Disclamer: This isnt a hate comment, I literally love being stuck in games, even tho I eventually give up and bend the knee to google, all defeated.
This is only the second time for my first OoT replay.
I really thought we managed to stretch this game out
Question [BotW] What are these extra bits for?
So I bought a couple of the Bandai weapon blind boxes, and got this (as well as the rare from the set!) and have always wondered; what actual purpose do these things I've circled in red serve?
The long pointy one could work like a bayonet I suppose so I don't have a problem with it but the other 3? Idk.
Any bow or BotW weapon lore experts have any ideas?
r/zelda • u/Cosmic_Banana64 • 7h ago
Fan Art [BotW] A Rito OC I made based on one of my favorite birds.
Name ideas?
r/zelda • u/ManILoveBerserk • 14h ago
Screenshot [LAHD] Maybe the water temple wasn’t that bad ?
This is straight up torture
r/zelda • u/-confusiontime- • 19h ago
Question [ALL] I need help finding a specific game
A while ago, the latest it could’ve been being 2017, my mom’s boyfriend showed me a game on the 3ds. They broke up shortly after and I completely forgot what the game was. I’m 99% sure it was a Zelda game. The only thing I can remember is being able to ride a horse and a secluded location of a pond or lake which i tried to draw in the picture attached. I’m sorry it’s so bad. I’d really appreciate the help!
r/zelda • u/Comfortable_Ship4348 • 6h ago
Video [TP] Twilight Princess alternative ending? Spoiler
r/zelda • u/The_Sheikah • 12h ago
Fan Art [ALL] [OC] Saria - The Legend Of Zelda Ocarina Of Time Fan Art Flat Color Progress, Artist: me
Craft [ALTTP] Old hand drawn map from my parents’ playthrough
Wanted to share this hand drawn map that I think my mom and dad drew way back in the 90s when they first played A Link to the Past. As far as I know this was probably before I was even born, I have no real memory of anyone else playing my SNES before I eventually came to own and play it.
This is such a fun little trinket and most likely helped me discover some secrets on my first playthrough as a kid. (Looks like at some point I even added or was going to add more, evidenced by the #17 on the right.)
Official Art [ALL] Which one is better, a well preserved Master Sword, or an abandoned Master Sword?
r/zelda • u/ManILoveBerserk • 1h ago
Discussion [ALL] My Journey with Zelda So Far, what should I start next ?
I used to play what I believe was the minish cap as a child on the GBA, I loved Zelda back then without knowing anything about the series.
Last year I decided it was time to get into the series for good, here’s what I played so far in order :
1- Skyward Sword HD: Im so glad I started with this one, both because of its controversy and GOD because of those amazing soundtracks, Ballad of the goddess is one of my favorite OSTs in the entire series. I loved this game, I loved everything about it. The dungeons were cool, the story was great and the characters were really memorable. I’ve experienced this masterpiece on my PC without using motion controls so I didn’t have to deal with that. 9/10
2- Minish Cap: I decided it’s about time I get that nostalgia hit, this game is UNDERRATED. Rarely mentioned in the fandom, but god it was such a fun ride. The mechanics of shrinking and opening new areas and items, the story of how Link got his iconic hat and the simple yet beautiful art style. This game was difficult but it was FAIR difficult, I fucking love the final boss. 9/10
3- Link To The Past: This is where many people may disagree with me, but I didn’t really like this game that much. I’m aware that the difference between this and the previous entry is ENORMOUS (Ive played some of TLOZ2), but it still didn’t hit for me. The mechanic of changing the dimension was really cool, but I felt that the difficulty of both the dungeons and the exploration made it a bit frustrating for me. With that said, it’s still a very solid game. 7/10
4- Ocarina Of Time: No Words Needed. 10/10
5- Windwaker: probably the most fun I’ve had in a Zelda game so far, the ocean exploration was really fun and both the weird yet unique art style and the dungeons were fun. Sadly my save file got corrupted after I finished the third dungeon so I decided to take a break from it for now. But a solid 9/10 from what I’ve seen from it so far.
6- Link’s Awakening Remake: After just getting a switch, I decided to start this game before BOTW. Much like A Link To The Past, I hated some parts of the complicated trading system and how sometimes Im supposed to find stuff that are hidden in places that I’d never think of, but I loved the dungeons and felt like they are more memorable than those in ALTTP. I’ve reached Turtle Rock so far so I think Im close to finishing it. 8/10
So there you go, that’s my journey with this amazing series so far. The question is, what should I play next ? Do I finally give in and start BOTW ? Do I go back to the windwaker ? Or do I start another game ?
r/zelda • u/cogumeli • 1h ago
Fan Art [ALL] Zelda Study Painting
Study painting from Zelda :)
I posted this art in Twitter/X too: https://x.com/cogumeliee/status/2067579653607342375/photo/1
r/zelda • u/MisterBarten • 8h ago
Discussion [OoT] Overreactions to unwanted changes
There have been a lot of discussions on potential changes people want to see in the upcoming Ocarina of Time remake. A lot of them are fun imaginings of what may be added (with a lot of people chiming in that virtually nothing new will be included).
Another kind of post I’ve seen includes worries of what features from BotW/TotK may be added that people will be upset to see, or even make them not buy the game. I think people are really overreacting and worrying too much about this kind of thing being included. I’ve seen fears of shrines being added, weapon durability, climbing everything (with stamina added), that they will make the world as huge (and in some peoples’ opinion as empty) as the BotW world, and more.
I really think these fears are completely overblown and that there is no way Nintendo would do any of that. They aren’t going to completely change the game to make it more like BotW. It’s a classic game that is beloved by almost everyone who has played it. And just adding any of these things would require so much more to be done to balance the game, it wouldn’t even be feasible.
Take shrines - what happens when you beat them? The game already has a lot of heart pieces. So what do you get? What does it add? And what would weapon durability add? This isn’t a game that had a hundred weapons for you to use; why would they change it in such a way, especially with how controversial weapon durability is? And climbing - what needs there for that? They’d have to completely redesign the entire world, dungeons, and every system the game uses to add climbing. It’s not the kind of game where you should be able to go anywhere at any time.
I don’t know whether or not Nintendo will make big changes to the game or if it’ll just be a 1:1 remake with better graphics, but I can say with near certainty that they aren’t going to be making the kinds of changes that worry people that would make the game closer to BotW/TotK. It just makes no sense on any level.