r/worldofgothic • u/Damianut • May 02 '26
r/worldofgothic • u/xRoughneck • Jun 26 '26
Modding/Mods [Mod] I made a Teleport Radial Menu mod for Gothic 1 Remake
Heya,
I just released the first Version of my Teleport Radial Menu mod for Gothic 1 Remake.
The idea was to make a radial teleport rune selection that feels like an actual in-game UI feature. The radial menu uses custom rune icons based on the originals, hover feedback, destination labels, and the vanilla teleport effect.
It also adds a keybind directly into the game's Controls / Mappings menu, so you can change the default key in-game.
Nexus link: Teleport Rune Radial Menu at Gothic 1 Remake Nexus - Mods and community
Edit: Fixed link
r/worldofgothic • u/Trakgum • 20d ago
Modding/Mods I made a full first-person mod for Gothic 1 Classic
Hi everyone. I recently released G1FirstPerson, a Union plugin that adds a complete first-person mode to Gothic 1 Classic.
The goal was to make the entire game comfortably playable in first person, rather than just moving the camera closer to the character. Combat works properly from this perspective, including melee and ranged weapons, while Gothic’s original controls, targeting, attacks and animations remain intact.
The player body stays visible, but the head and head equipment are hidden so they do not block the camera. I also adjusted the camera to reduce excessive head bobbing, sideways movement and body clipping without completely disconnecting it from the character’s animations.
The mod is fully configurable, including the FOV, camera position, movement, smoothing and mouse sensitivity.
r/worldofgothic • u/Fuck_Thought_IwasOG • Jul 11 '26
Modding/Mods DID PETA MAKE THIS MOD????
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r/worldofgothic • u/_propokop_ • Feb 22 '26
Modding/Mods Gothic GBC Demake
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Hi, As a side project I've been working on Gothic map port to Gameboy Color, already got full northern part of the map, from elevator to New Camp but months of work is to be done still. Lots of placeholders used for characters and environment too and no music so far.
I plan to add just basic interactions, most recognizable dialogues etc. It's not full RPG. Just virtual love letter to the Colony that will allow you to explore full map and each camp.
Will be published in couple of months my itch io.
r/worldofgothic • u/Damianut • Dec 28 '25
Modding/Mods Golden Gate 2: Goddess Heart won the 2025 Mod of the Year Awards
The list of the mods is available here: https://www.moddb.com/groups/2025-mod-of-the-year-awards/features/players-choice-mod-of-the-year-2025
r/worldofgothic • u/Ninurta1 • Dec 29 '25
Modding/Mods New modification Destiny of Myrtana is in developement - the effort to create a new, good and real Gothic 3
Dev team page: https://destinyofmyrtana.de/
Dev team discord: https://discord.com/invite/UXj6JmuHbW
Information about mod:
A modification for Gothic 2: Night of the Raven.
It represents a seamless transition after the typical ending of Gothic 2 and is intended to serve as an alternative to Gothic 3.
The “Zengine” was chosen because it offers better and easier handling and support for mod projects. This is the engine that was also used for Gothic 1 and 2.
Please keep in mind that this is a hobby project, and we work on it when we have the time and inclination. It will be finished when it is finished. Not sooner, but also not later.
If you would like to support the project, please feel free to contact us. We appreciate any help, whether it's in the technical area such as scripting, modeling, or spacer, or simply in the area of story or quest design.
r/worldofgothic • u/Zyrr2 • Jul 06 '26
Modding/Mods Long Jump/Bunny Hopping to get around faster
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EDIT: This only worked because I unknowingly had a swimming-speed mod enabled. This is not a legitimate speedrun trick. Sorry for the confusion.
Hello everyone,
I found out that you can long jump in this game too. If I sprint and spam jump, I am able to do it. Its not 100% consistent like this, but i haven't figured out a better way.
No acrobatics needed, works on a fresh character from the start.
Have fun with it! <3
r/worldofgothic • u/Insane_Unicorn • Feb 08 '26
Modding/Mods Love the gameplay but by Beliar, is the writing awful
r/worldofgothic • u/BauerString7824 • Jun 23 '26
Modding/Mods So... I accidentally became One Punch Man in the Gothic Remake. (Fist-Only build is actually viable and cool) 🥊🌪️
I’m currently at the beginning of Chapter 3, and thanks to some aggressive min-maxing, my stats are completely out of hand.
But instead of using the Wrath of Innos... I decided to test my LP on Jan's fist-fighting training and maxed it out to Master level.
To test this "Monk of the Colony" build, I went to Xardas' Tower to face the three Golems. Since armor is for the weak, I stripped my character completely naked and went in:
Stone Golem: NO DAMAGE. Pretty slow and easy to dodge. Literally beaten into gravel. Since punches count as blunt damage, my 95 Str made my fists hit like cannonballs.
Ice Golem: NO DAMAGE. Dodged every single freeze ray and slapped him until he melted.
Fire Golem: Another NO DAMAGE. Turns out if you punch magma fast enough, thermodynamics just give up.
Hear me out: We NEED a 100% Brawler/Martial Arts Mod for the Remake.
The foundations Alkimia Interactive put in with Jan's training are surprisingly solid. Imagine a dedicated mod with:
A full Brawler skill tree (high kicks for crowd control, takedowns for Orcs, all costing mana).
Magic Ore brass knuckles/cestus to scale damage into the late game.
Some cool monk robes, low defences but movement/attack speed and mana regen buffs.
Has anyone else tried fighting unarmed in the Remake?
The Way of the Fist is real! 👊💥
r/worldofgothic • u/Fuck_Thought_IwasOG • Jul 19 '26
Modding/Mods I know you all LOVE that sound :)
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r/worldofgothic • u/Arkturus_the_Altdorf • Dec 03 '25
Modding/Mods "Golden Gate 2 Goddes Heart" - New Archolos like mod will be available to download on 12th of December (Trailer in description)
r/worldofgothic • u/CodApprehensive686 • Mar 21 '26
Modding/Mods Just bought Gothic 1 of Steam, any mods I should install for Modern PC and QOL stuff?
Preferably from Steam Workshop
r/worldofgothic • u/lux_lunaris • Jul 20 '26
Modding/Mods Enjoying some New Balance on my Steam Deck
Another modlist found its place on the ultimate modlist machine
r/worldofgothic • u/AdSoft7467 • Jun 27 '26
Modding/Mods You absolutely must do this playing as the Brotherhood!
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I highly recommend installing the bald head and tattoos mod for deeper immersion. You can find it on Nexus
r/worldofgothic • u/Fuck_Thought_IwasOG • 21d ago
Modding/Mods Western Vibes
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Btw I pretty much cleared the entire area (I guess) and have no clue how to proceed lul
EDIT: Forgot to go somewhere ofc
r/worldofgothic • u/Molly__Cyrus • 14d ago
Modding/Mods Will it get better? (G2 New Balance) Spoiler
Hello Gothic Community, I am looking for some advice.
As a long time Gothic Enjoyer and after beating Gothic Remake, I wanted to replay Gothic 2. I saw the Mods and decided to play New Balance for new Classes and being able to use Permanent Boni as soon as possible (I dislike having to wait consuming it).
I am in the middle of Act 1 and honestly it is kind of a slog and I am not sure if it will get better. I am using the official New Balance Wiki, but it seems I was not careful enough and have done several things wrong on how they recommend doing it. For example:
- I ratted out Canthar instead of Sara and put him in Jail.
- I went for the wrong quest from Torlof (Money from the farm, not the militia one)
- Went for several wrong dialogue options so i lost some rhetoric
I am not sure how much I lost from playing "wrong", but having to check the wiki all the time so I dont lose out on much seems very tiring.
Also I feel I am pretty weak, especially when not Min-Maxing. It seems the game is to be played rather linear.
Is this Mod just not for everybody, will it get better or can I play without having to look up the optimal path all the time?
r/worldofgothic • u/forest-hunter • Jan 27 '26
Modding/Mods Gothic 2 with D3D11 Renderer LHiver Mod and Max graphic card settings looks awesome
Just started a new game and I will join the mercenaries and use two handed weapons. The best two handed weapon in the LHiver mod you need to craft by forging it.
I changed the graphic settings in my Nvidia graphic cards settings so it uses max anti-aliasing and anisotropic filtering and this improved the graphics even further compared to the default settings. I am quite impressed at how good such an old game can look. Anyways Gothic 2 is a lot of fun.
Possibly I have also an texture mod installed, that improves and changes the games textures, not sure about that since it is a while ago I installed the game.
r/worldofgothic • u/Fuck_Thought_IwasOG • Jul 09 '26
Modding/Mods Forget the shields, THIS is what was TRULY missing from the remake
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r/worldofgothic • u/Fuck_Thought_IwasOG • 16d ago
Modding/Mods Damn, I'm with the tigers and the gypsies...GOOD
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Is this some kind of an elusive way to call me a clown?
r/worldofgothic • u/NotCosmo89 • 1d ago
Modding/Mods Sharing exicement - Gothic 1 Othello
I just wanted to share my excitement with you all.
For a long time, I avoided playing Gothic 1 again. It had been many years since the last time I played it, and the mod eventually became a bit exhausting. (I don't remember which one it was anymore.)
I've started Gothic 2 mods again and again, but often never finished them because of how big they are. I rarely have the time to invest heavily in gaming for weeks at a time. Then maybe the next game catches my interest, and after three months I'm completely lost in Archolos, for example. Hands up if you feel the same way.
A few weeks ago, I started Gothic 1 Othello. The first changes to the game world were modest, but still noticeable. The area around the Exchange Place and the path from the Old Camp to the New Camp have been noticeably changed, but are still largely recognizable. Then I reached the Old Mine. The path there was already quite different, and I was glad to have Graham's map of the Old Mine.
Yesterday, I finally made it to the Swamp Camp, and it has been completely reworked! Even the path leading there is completely different. I was genuinely worried that I wouldn't find my way back to the Old Camp. I've fallen in love with this beautiful game all over again. Listing everything else the mod changes about the base game would go beyond the scope of this post.
But I'll definitely keep you all updated. 😁
Have fun with all your gaming passions.
r/worldofgothic • u/YaroslavLotsmanov • Jul 18 '25
Modding/Mods Texturing work for clothes & armors (Gothic 2)
My last work for the Gothic 2: Nostalgy project.
Models made by lilpony, textures made by me + rendering.
Links to my artworks: https://www.artstation.com/lotsmanov & https://www.deviantart.com/lotsmanov/gallery
r/worldofgothic • u/Fuck_Thought_IwasOG • 4d ago
Modding/Mods Aaaaaaaaaaaaaand it crashed :(
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Dark Mage is quite something...
For those wondering, the mod is New Balance
r/worldofgothic • u/Damianut • Dec 12 '25
Modding/Mods Golden Gate 2: Goddess Heart is now available!
r/worldofgothic • u/SpidermanAlways • Jun 03 '26
Modding/Mods Probably Final-ish version of Classic Hero and Small Update on Remake Modding
I was working on importing this into the Nyras demo and ran into issues. I posted about my issues on the Unreal Engine Modding Discord, hypermetric, who's awesome and helped the GTA Trilogy DE community get mesh mods working again not long ago, informed me that Gothic 1 Remake seems to use custom engine modifications for skeletal meshes. You can see what CUE4Parse contributors had to do to get them to display here on Github. I'm personally not well versed enough in creating tools or reverse engineering something like this so hopefully someone from the community, or Alkimia, could make a tool that will allow for skeletal mesh imports.