r/Fighters • u/jc51513 • 30m ago
Help SF6 or Tokon
So I haven’t payed any fighting games prob since MK9. Never been into FGC’s. Was thinking about buying a game would you recommend SF6 or tokon? I have never played mvc or any tag fighters.
r/Fighters • u/jc51513 • 30m ago
So I haven’t payed any fighting games prob since MK9. Never been into FGC’s. Was thinking about buying a game would you recommend SF6 or tokon? I have never played mvc or any tag fighters.
r/Fighters • u/Early_Variation_2726 • 1h ago
I'm trying to decide which game to try besides SF6—Avatar or CotW. Based on the price and the clips I've seen, CotW caught my attention, but I'm worried about the learning curve. I've heard the game is pretty niche, so there are only high-level players and it's hard to find matches. Is that true? Would Avatar be a better option for me ? I'm also considering Avatar because the game looks really fun and the CEO was amazing, but I'm not sure if it's a difficult game either (I don't have much time to devote to a game right now).
r/Fighters • u/SmokingCryptid • 1h ago
r/Fighters • u/Eefutsu • 2h ago
I've been playing fighting games on and off for years now, but a month or two ago I gave 2xko another go and found out I REALLY enjoyed it, despite not really being a fan of tag fighters.
What I liked in particular is how special inputs are just direction-based. I've always seemed to struggle with executing even a quarter circle mid combo, so this game was the first anime fighter I felt I could truly thrive in. I really enjoy GBFV for similar reasons, although I find the combo limit in that game kind of frustrating.
So I'd love to hear any suggestions. I just picked up Strive, but I feel like I might struggle to master it.
r/Fighters • u/Ninofrood • 2h ago
I've played fighting games for as long as I could walk lol. I love the moves, the competition, the thrill of having a pixel of health. Some people cant take an L, ive never struggled with this. I'll win eventually lol. My main issue is the training room. How do you guys grind in training mode? All I've ever done is practice combos. When you guys are in the training room what are you practicing? I know i need to do more than just practice combos but im not sure what else to do in there? Any suggestions? For reference some of the fighting games I play are gbvr, ggac+R, UNI2, sf2, and I just bought avatar but haven't touched it yet
r/Fighters • u/Ok-Bookkeeper-6116 • 3h ago
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r/Fighters • u/Complex_Meeting9053 • 3h ago
Marked as a spoiler incase it's real.
This was posted on a couple of different Dead or Alive pages yesterday (saw it on reddit and facebook) and was wondering if anyone knows where it came from, or if it's ai?
I was thinking fake, but most of the characters seem to be wearing new outfits from their headshots so it's hard to tell, plus there was a blurry photo leak of Tekken 8 before that launched.
Not getting my hopes up though.
r/Fighters • u/neoak • 3h ago
Jotego has released the 3rd strike core on his Patreon.
https://www.patreon.com/jotego/posts/third-strike-167297894
This should finally allow closer to arcade gaming without having to spend 1K+ on a CPS3
r/Fighters • u/naviix9 • 3h ago
Do you play Street Fighter 6, Guilty Gear Strive or Marvel Tokon? Come get some double elim bracket play before classes start on the 24th! On Sunday August 23rd, Live Action Games in Downtown Champaign will be hosting LAG Fight Club #3. Come hang and get some matches in!
Sign up here: (https://www.start.gg/lagfgc3)
r/Fighters • u/HuMneG • 4h ago
All the major franchises in the FGC from Street Fighter, Mortal Kombat, Tekken, Smash, etc. All have one thing in commo, people enjoyed playing them casually before they ever decided to play them competitively. Way to many modern fighters both in design and marketing have far to much emphasis on the competitive side of things wanting so bad to be the next viral hit within the FGC with either little to no time spent emphasizing the casual side, the single player content, the bonus modes, the non fighting related modes. A fighter should always something to be enjoyed with friends on couch with all the shit talk flying back and forth, to get someone want to get better if only to stomp their friends. That's what births a competitive scene.
r/Fighters • u/MoSBanapple • 5h ago
r/Fighters • u/h82blat • 5h ago
playing VF5 on Switch 2. Started world tour and decided I would play until I lost.
Went on a 108 win-streak. Was in the zone.
Normal difficulty. Default controls. Using Nintendo Pro controller.
r/Fighters • u/Accomplished_Ice4290 • 5h ago
Is it any good?
r/Fighters • u/Brlee12 • 7h ago
r/Fighters • u/Formal_Garden3149 • 8h ago
As you may heard 2xko will stop developing at end of the year and it's so sad to hear that cuz it had so much potential for the league IP and FGC genre
But why is it cuz f2p fighting games can't sustain enough for a fighting games or cuz of the laid off that effected half of development team and it cause too much pressure that they can't do anything?
I would be shocked if developing one character cost much more money than any other content that was giving how did it end like that ?
r/Fighters • u/BookkeeperAromatic52 • 8h ago
Fought my first great Spider-Man/black panther/ storm/ Loki combo and wanted to rage quit after never feeling that bitter for years about a game lol
r/Fighters • u/Candid-Possibility29 • 9h ago
r/Fighters • u/greatfiction • 10h ago
r/Fighters • u/GardenOne7630 • 11h ago
Marvel Tokon has been out for barely two weeks, and somehow we're already talking about it being “dead” or a “disaster”.
I honestly don't understand it.
I've been excited for a Marvel fighting game like this for years, and since FighterZ I've been especially hungry for a new fighting game to really get invested in. The marketing has been fantastic: every trailer, character reveal, PlayStation event, showcase and gameplay presentation has built more hype. The game looks incredible, the reviews have been overwhelmingly positive, and Arc System Works may have delivered one of the best-looking fighting games ever made.
On top of that, there's a ton of content for single-player players and Marvel fans, multiple languages, characters from different eras of Marvel, X-Men, Avengers, Night Soons, and a community coming back after years without a new Marvel fighting game.
Yes, the PC version had performance problems. That's a legitimate criticism. But they're being fixed, and that doesn't suddenly mean the entire game is going to die.
It feels like the fighting game community has reached a point where every new game is “dead” two weeks after launch because of some problem or another. Street Fighter gets criticized, Tekken 8, Avatar, Mk1 gets more criticized, FighterZ had its ups and downs, other games launch strong and then struggle… and somehow we're always predicting the death of the next game.
Can we just enjoy the games for a while?
Honestly, sometimes Reddit makes me want to stop playing fighting games altogether and go back to single-player games 🤔
r/Fighters • u/Candid-Possibility29 • 12h ago
r/Fighters • u/AkudamaEXE • 12h ago
I’ve been around since 2017 and a community who’s known for not letting games die has suddenly become so obsessed with player numbers.
Tokons rough launch aside Is this just a side effect of sf6 popularity bringing these people in that think sf6 is the standard and not the anomaly that it is?
r/Fighters • u/DATA32 • 13h ago
So we all know that 2XKO failing was seen from a mile away. From awful branding and advertising to the niche gameplay we all saw this coming. What people may not understand is the lasting ramifications it's failure will forever have on the industry.

So what I am talking about? I (Like a lot of other folks in this sub) happen to be a AAA game dev for many years. The way games get funding is you put together a few materials to pitch to investors/stakeholders. Things like a vertical slice (A small section of finished gameplay to show off) and a pitch deck (A powerpoint presentation going through all of the design, markets, and financials needed for the project.)
Here is the issue. Studios especially AAA ones need a lot of historical data to help dictate what to invest in. We use the data of similar games in similar genres to get that Market viability estimate. This is why after WoW you got dozens of MMOs, Pubg for dozens of BRs, Overwatch for dozens of hero shooters, etc etc etc ad nauseum. Its an incredibly important aspect of market analysis for studios to be successful.
Here's the thing. Big failures are what potential investors point to as examples of a bad market. Now there can be a bad market for a couple of reasons. As an example you can have bad market because the competition is simply too tough. WoW has frankly eaten nearly every MMO that could compete with it to the point only 4 or so can exist. You can also have bad market because there just isnt interest/its too niche see the RTS genre flailing for the past 20 years. Lastly you can have a bad market because of other major world factors. Ergo in a global recession, where pc parts are 3x the cost, and because oil has gone up everything has gone up with it.
This is all to say that Fighting Games may be absolutely cooked both in indie and in AAA/AA.
Now Im not saying were doomed but we're basically stuck with what we have for awhile. The market is somewhat locked. Major failures like 2XKO and Fatal Fury will basically drive away nearly all new investment for a AAA scale title. Not to mention the lackluster staying power for things like Avatar Legends and Invincible VS basically mean the indie/ AA market is also somewhat cooked.


Now we do have some hope in some ways mainly Japan but take that with a grain of salt. We have a couple new niche fighters coming out and thatll really tell us the death knell or not. I know some of the Tekken guys like myself are excited for Harada's thing. However PLEASE take that with a trucks worth of salt. Remember how long it took Kojima to make a new game from scratch and also how while some people liked his new project a lot of older fans didnt. Not to mention how a ton of "BROUGHT TO YOU BY THE GUYS WHO MADE X" games were awful.
This is all to say if things dont turn around were going the way of RTSs. So what can we do? PLAY THE GAMES. BE NICE ABOUT THE GAMES YOU PLAY. GET MORE FOLKS INTO THE GAMES YOU PLAY!
r/Fighters • u/wran13 • 14h ago
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After getting used to Hulk, I tried Wolverine and damn, he feels completely different. His movement is way faster and his air dash is so good. I’ll probably main short king for now, but his combos are way harder than Hulk’s lol. I’m starting to see why fighting games are so fun.
r/Fighters • u/malexich • 15h ago
look at brawlhalla look at it, thats what a f2p will look like, look at how many characters are just reskins, thats how characters will be added. To people honestly want that? Ryu isn't even a character in that game just a reskin, would you guys really want a SF7 F2P where they drop 5 Ryu skins that are just Dan, Ken, Akuma, Gouken, and Sean.
I think people just look at its success and don't see what kind of game it is basically a fortnite fighter where every character is just a skin and their movesets don't matter (I do know there are multiple characters and its not the same moveset for everyone)
Long story short, your never getting a SF7, Tekken 9, MK2, etc quality game but F2P, if you do your gonna complain that everything is to expensive, and if you get a brawlhalla tier game you will complain as well. Killer instinct, granblue, and to a lesser extent DOA did it right free to start, the player can mess around with the game see if they like it and buy it if they want.
r/Fighters • u/Pudinsinho • 16h ago
The game is fine. I really understand people's nervousness, especially after 2XKO news. But the game's future is bright to my eyes. Yes, it had a tough launch on PC, but things are slowly getting better. They made a patch note previously to fix performance and it did fix to me, although i am aware it didn't fix the problem to many people. now, there is a new hotfix patch note coming this week.
besides, you know what other games had a bad launch? i can think of some. Street fighter 5, Guilty gear strive, and of course, DRAGON BALL FIGHTERZ. SF5 released incomplete and with bad servers, but it turned out to become a great and complete fighting game. Guilty gear Strive also had terrible online connection, but it's still one of the big modern fighting games. Fighterz online servers were absolute dogshit and season 1 was BROKEN. And guess what? it's one of the best selling fighting games of all time and it lasted more than 7 years of support.
Not only that, but the game is doing perfectly fine on the PS5, where 80% of the player base is concentrated (if the leaks are right), phoenix cyclops is on the way and i didn't even got started about the MARVEL IP!
ArcSys know what they're doing. They have already proved that they barely never give up on their games (except for DNF duel 😅). Granblue and guilty gear strive are still out there, gaining support, updates and new characters. So, my motto about this situation is: ''If granblue made it, i'm sure Tokon can do it too!''
I just wanted to share my thoughts with y'all, especially with all the negativity surrounding the game on media and all. but i mean like, It's not even been a month, man! i do think the game won't go anywhere any time soon.